Lock on and TP Behind ( )
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Lock on and TP Behind ( )

[ALCHEMIST RELEASE] Jump Showdownjakxpandajakxpanda 21.5K views 220 executesUpdated May 18, 2025
5.0/ 5(1 votes)
10100% Positive
Lua Script•178 lines (6135 chars)
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local UserInputService = game:GetService("UserInputService")
local LocalPlayer = Players.LocalPlayer
local Camera = workspace.CurrentCamera

-- COLORS
local indigo/blue = Color3.fromRGB(75, 0, 130)
local periwinkle = Color3.fromRGB(204, 204, 255)

-- STATE
local lockedTarget = nil
local lockOnActive = false
local behindUEnabled = false

--utilities
local function roundify(obj, rad)
    local uicorner = Instance.new("UICorner", obj)
    uicorner.CornerRadius = UDim.new(0, rad)
end

local function getCharRoot(plr)
    if plr and plr.Character and plr.Character:FindFirstChild("HumanoidRootPart") then
        return plr.Character.HumanoidRootPart
    end
end

-- uui (TO PlayerGui)
local gui = Instance.new("ScreenGui")
gui.Name = "JumpShowdownLockOnUI"
gui.Parent = LocalPlayer:WaitForChild("PlayerGui")

local frame = Instance.new("Frame", gui)
frame.Size = UDim2.new(0, 340, 0, 420)
frame.Position = UDim2.new(0.5, -170, 0.5, -210)
frame.BackgroundColor3 = indigo
frame.BorderSizePixel = 0
frame.Active = true
frame.Draggable = true
roundify(frame, 16)

local title = Instance.new("TextLabel", frame)
title.Size = UDim2.new(1, 0, 0, 44)
title.Position = UDim2.new(0, 0, 0, 0)
title.BackgroundTransparency = 1
title.Text = "Jump Showdown Lock-On"
title.TextColor3 = periwinkle
title.Font = Enum.Font.SourceSansBold
title.TextSize = 28

local line = Instance.new("Frame", frame)
line.Size = UDim2.new(1, -32, 0, 2)
line.Position = UDim2.new(0, 16, 0, 44)
line.BackgroundColor3 = periwinkle
line.BorderSizePixel = 0

local targetList = Instance.new("ScrollingFrame", frame)
targetList.Size = UDim2.new(1, -32, 0, 140)
targetList.Position = UDim2.new(0, 16, 0, 56)
targetList.BackgroundColor3 = indigo
targetList.BorderSizePixel = 0
targetList.CanvasSize = UDim2.new(0, 0, 0, 0)
targetList.ScrollBarThickness = 6
roundify(targetList, 12)

local function refreshTargetList()
    targetList:ClearAllChildren()
    local y = 0
    for _, player in ipairs(Players:GetPlayers()) do
        if player ~= LocalPlayer then
            local btn = Instance.new("TextButton", targetList)
            btn.Size = UDim2.new(1, 0, 0, 32)
            btn.Position = UDim2.new(0, 0, 0, y)
            btn.BackgroundColor3 = periwinkle
            btn.TextColor3 = indigo
            btn.Font = Enum.Font.SourceSans
            btn.TextSize = 20
            btn.TextXAlignment = Enum.TextXAlignment.Left
            btn.Text = string.format("%s   [%s]", player.DisplayName or player.Name, player.Name)
            roundify(btn, 8)
            btn.MouseButton1Click:Connect(function()
                lockedTarget = player
            end)
            y = y + 36
        end
    end
    targetList.CanvasSize = UDim2.new(0, 0, 0, y)
end
Players.PlayerAdded:Connect(refreshTargetList)
Players.PlayerRemoving:Connect(refreshTargetList)
refreshTargetList()

local lockOnBtn = Instance.new("TextButton", frame)
lockOnBtn.Size = UDim2.new(1, -32, 0, 40)
lockOnBtn.Position = UDim2.new(0, 16, 0, 210)
lockOnBtn.BackgroundColor3 = periwinkle
lockOnBtn.TextColor3 = indigo
lockOnBtn.Font = Enum.Font.SourceSansBold
lockOnBtn.TextSize = 22
lockOnBtn.Text = "Lock-On: OFF"
roundify(lockOnBtn, 12)

lockOnBtn.MouseButton1Click:Connect(function()
    lockOnActive = not lockOnActive
    lockOnBtn.Text = "Lock-On: " .. (lockOnActive and "ON" or "OFF")
end)

local behindUBtn = Instance.new("TextButton", frame)
behindUBtn.Size = UDim2.new(1, -32, 0, 40)
behindUBtn.Position = UDim2.new(0, 16, 0, 260)
behindUBtn.BackgroundColor3 = periwinkle
behindUBtn.TextColor3 = indigo
behindUBtn.Font = Enum.Font.SourceSansBold
behindUBtn.TextSize = 22
behindUBtn.Text = "BehindU: OFF"
roundify(behindUBtn, 12)

behindUBtn.MouseButton1Click:Connect(function()
    behindUEnabled = not behindUEnabled
    behindUBtn.Text = "BehindU: " .. (behindUEnabled and "ON" or "OFF")
end)

local info = Instance.new("TextLabel", frame)
info.Size = UDim2.new(1, -32, 0, 44)
info.Position = UDim2.new(0, 16, 1, -54)
info.BackgroundTransparency = 1
info.TextColor3 = periwinkle
info.Font = Enum.Font.SourceSans
info.TextSize = 18
info.Text = "Select a player to lock-on.\nToggle BehindU to autofarm.\nHold LeftCtrl & LeftClick to teleport."

-- CAMERA & BEHINDU LOGIC
RunService.RenderStepped:Connect(function()
    local myRoot = getCharRoot(LocalPlayer)
    local targetRoot = lockedTarget and getCharRoot(lockedTarget)

    if behindUEnabled and targetRoot and myRoot then
        -- Teleport behind target
        local offset = targetRoot.CFrame.LookVector * -2
        local newPos = targetRoot.Position + offset + Vector3.new(0,1,0)
        myRoot.CFrame = CFrame.new(newPos, targetRoot.Position)
        Camera.CameraType = Enum.CameraType.Custom
    elseif lockOnActive and targetRoot and myRoot then
        -- Aim-assist lock-on camera (smoothly look at target)
        local cameraOffset = Vector3.new(0, 4, -8)
        local desiredPos = myRoot.Position + cameraOffset
        local lookAt = targetRoot.Position + Vector3.new(0,2,0)
        Camera.CameraType = Enum.CameraType.Scriptable
        Camera.CFrame = Camera.CFrame:Lerp(CFrame.new(desiredPos, lookAt), 0.35)
    else
        Camera.CameraType = Enum.CameraType.Custom
    end
end)

-- CLICK TO TELEPORT FEATURE (LeftCtrl + LeftClick)
local Mouse = LocalPlayer:GetMouse()
local ctrlHeld = false

UserInputService.InputBegan:Connect(function(input, processed)
    if input.KeyCode == Enum.KeyCode.LeftControl then
        ctrlHeld = true
    end
end)
UserInputService.InputEnded:Connect(function(input, processed)
    if input.KeyCode == Enum.KeyCode.LeftControl then
        ctrlHeld = false
    end
end)

Mouse.Button1Down:Connect(function()
    if ctrlHeld and LocalPlayer.Character and LocalPlayer.Character:FindFirstChild("HumanoidRootPart") then
        local target = Mouse.Hit
        if target then
            -- Teleport slightly above the clicked spot to avoid falling through the floor
            LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(target.p + Vector3.new(0,3,0))
        end
    end
end)

Features & Information

Aim Assist/Lock-on: Allows you to select a player, hit the "Lock-on" button and have your camera focus on that person, which makes your M1s and dashes more accurate, and allows you to easily chase people and see where they are. The range is infinite. Click to teleport: Left clicking on the mouse while also holding the left control will allow you to teleport wherever your mouse is at the time. "BehindU": Forces your character to chase right behind another player, allowing the exploiter to farm opponents and have an insanely high hit accuracy. DISCLAIMERS: [THE SCRIPT UI DISAPPEARS EVERYTIME YOU DIE, AND YOU WILL HAVE TO REPEATEDLY RESUMMON IT IN YOUR EXECUTOR.] [THIS SCRIPT WAS MADE FOR XENO AND TO BE USED ON A COMPUTER] [DO NOT USE ON MOBILE, IT MAY BREAK YOUR GAME] [I ONLY USE XENO, I DO NOT KNOW IF THIS WILL WORK ON SOLARA OR OTHER EXECUTORS.]
#Jump Showdown#Aim *ist#Lockon#Combat

Community Comments (10)

MaggieMaggieMay 18, 2025

I was really hoping to use this on Solara.

jakxpandajakxpandaMay 18, 2025

sorry maggie i will try to make a version for solara

uncustomizableuncustomizableMay 19, 2025(edited)

YOUR SO ORIGINAL OMG, ITS TOTALLY NOT STOLEN MY SCRIPT!!!1!1!1!1!1!

jakxpandajakxpandaMay 20, 2025

i've never seen your script in my life you idi0t

taiwu459taiwu459May 25, 2025

not available

jakxpandajakxpandaMay 25, 2025

it says for xeno only you idiot

taiwu459taiwu459May 25, 2025

I used it last time and it works but now it doesn't

jakxpandajakxpandaMay 27, 2025

i fixed it

RocketManRocketManJul 28, 2025

@uncustomizable your such a loser bro this is nothing like your *ty script

StaticAmourStaticAmourJan 16, 2026

i dont see a ui for the lock on im using xeno

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