Superbox killaura
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Superbox killaura

[Upd 10 // part 1] Superbox siege defense RandomKJuserRandomKJuser 7.6K views 16.8K executesUpdated Mar 18, 2026
5.0/ 5(1 votes)
10100% Positive
Lua Script•293 lines (8223 chars)
local Players = game:GetService("Players")
local Workspace = game:GetService("Workspace")
local player = Players.LocalPlayer
local playerGui = player:WaitForChild("PlayerGui")

-- CLEANUP OLD GUIS
local oldGui = playerGui:FindFirstChild("PPSAutoMini")
while oldGui do
	oldGui:Destroy()
	oldGui = playerGui:FindFirstChild("PPSAutoMini")
end

-- GUI SETUP
local gui = Instance.new("ScreenGui")
gui.Name = "PPSAutoMini"
gui.ResetOnSpawn = false

-- MAIN FRAME
local frame = Instance.new("Frame")
frame.Size = UDim2.new(0, 180, 0, 100)
frame.Position = UDim2.new(0.5, -90, 0.5, -50)
frame.BackgroundColor3 = Color3.fromRGB(25, 25, 25)
frame.Active = true
frame.Visible = false
frame.Parent = gui

local frameCorner = Instance.new("UICorner", frame)
frameCorner.CornerRadius = UDim.new(0, 8)

-- MODE SELECTION FRAME
local modeFrame = Instance.new("Frame")
modeFrame.Size = UDim2.new(0, 220, 0, 150)
modeFrame.Position = UDim2.new(0.5, -110, 0.5, -75)
modeFrame.BackgroundColor3 = Color3.fromRGB(25, 25, 25)
modeFrame.Active = true
modeFrame.Parent = gui

local modeCorner = Instance.new("UICorner", modeFrame)
modeCorner.CornerRadius = UDim.new(0, 8)

local modeTitle = Instance.new("TextLabel")
modeTitle.Size = UDim2.new(1, 0, 0, 35)
modeTitle.BackgroundTransparency = 1
modeTitle.Text = "Select Mode"
modeTitle.TextColor3 = Color3.new(1, 1, 1)
modeTitle.TextScaled = true
modeTitle.Font = Enum.Font.SourceSansBold
modeTitle.Parent = modeFrame

-- MODE 1 BUTTON
local mode1Btn = Instance.new("TextButton")
mode1Btn.Size = UDim2.new(1, -20, 0, 40)
mode1Btn.Position = UDim2.new(0, 10, 0, 45)
mode1Btn.Text = "Mode 1 (Normal)"
mode1Btn.BackgroundColor3 = Color3.fromRGB(40, 40, 40)
mode1Btn.TextColor3 = Color3.new(1, 1, 1)
mode1Btn.TextScaled = true
mode1Btn.Parent = modeFrame
Instance.new("UICorner", mode1Btn).CornerRadius = UDim.new(0, 6)

-- MODE 2 BUTTON
local mode2Btn = Instance.new("TextButton")
mode2Btn.Size = UDim2.new(1, -20, 0, 40)
mode2Btn.Position = UDim2.new(0, 10, 0, 95)
mode2Btn.Text = "Mode 2 (Teleport)"
mode2Btn.BackgroundColor3 = Color3.fromRGB(40, 40, 40)
mode2Btn.TextColor3 = Color3.new(1, 1, 1)
mode2Btn.TextScaled = true
mode2Btn.Parent = modeFrame
Instance.new("UICorner", mode2Btn).CornerRadius = UDim.new(0, 6)

-- TITLE
local title = Instance.new("TextLabel")
title.Size = UDim2.new(1, 0, 0, 25)
title.BackgroundTransparency = 1
title.Text = "PPS Controller"
title.TextColor3 = Color3.new(1, 1, 1)
title.TextScaled = true
title.Font = Enum.Font.SourceSansBold
title.Parent = frame

-- TOGGLE BUTTON
local toggle = Instance.new("TextButton")
toggle.Size = UDim2.new(1, -10, 0, 35)
toggle.Position = UDim2.new(0, 5, 0, 35)
toggle.Text = "OFF"
toggle.BackgroundColor3 = Color3.fromRGB(40, 40, 40)
toggle.TextColor3 = Color3.new(1, 1, 1)
toggle.TextScaled = true
toggle.Parent = frame
Instance.new("UICorner", toggle).CornerRadius = UDim.new(0, 6)

-- MINIMIZE BUTTON
local minimize = Instance.new("TextButton")
minimize.Size = UDim2.new(0, 25, 0, 25)
minimize.Position = UDim2.new(1, -30, 0, 0)
minimize.Text = "-"
minimize.BackgroundColor3 = Color3.fromRGB(60, 60, 60)
minimize.TextColor3 = Color3.new(1, 1, 1)
minimize.Parent = frame

-- HIDE BUTTON
local hide = Instance.new("TextButton")
hide.Size = UDim2.new(0, 25, 0, 25)
hide.Position = UDim2.new(1, -60, 0, 0)
hide.Text = "O"
hide.BackgroundColor3 = Color3.fromRGB(60, 60, 60)
hide.TextColor3 = Color3.new(1, 1, 1)
hide.Parent = frame

-- CIRCLE BUTTON
local circle = Instance.new("TextButton")
circle.Size = UDim2.new(0, 50, 0, 50)
circle.Position = UDim2.new(1, -60, 0.5, -25)
circle.BackgroundColor3 = Color3.fromRGB(25, 25, 25)
circle.Text = "PPS"
circle.TextColor3 = Color3.new(1, 1, 1)
circle.Visible = false
circle.Active = true
circle.Parent = gui
local circleCorner = Instance.new("UICorner", circle)
circleCorner.CornerRadius = UDim.new(1, 0)

gui.Parent = playerGui

-- DRAGGABLE SYSTEM
local function makeDraggable(obj)
	local UserInputService = game:GetService("UserInputService")
	local dragging, dragInput, dragStart, startPos
	obj.InputBegan:Connect(function(input)
		if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then
			dragging = true
			dragStart = input.Position
			startPos = obj.Position
			input.Changed:Connect(function()
				if input.UserInputState == Enum.UserInputState.End then dragging = false end
			end)
		end
	end)
	obj.InputChanged:Connect(function(input)
		if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then
			dragInput = input
		end
	end)
	UserInputService.InputChanged:Connect(function(input)
		if input == dragInput and dragging then
			local delta = input.Position - dragStart
			obj.Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y)
		end
	end)
end

makeDraggable(frame)
makeDraggable(modeFrame)
makeDraggable(circle)

-- CONFIG AND STATES
local enabled = false
local minimized = false
local selectedMode = 1 

-- MODE BUTTON LOGIC
mode1Btn.MouseButton1Click:Connect(function()
	selectedMode = 1
	title.Text = "PPS (Normal)"
	modeFrame.Visible = false
	frame.Visible = true
end)

mode2Btn.MouseButton1Click:Connect(function()
	selectedMode = 2
	title.Text = "PPS (Teleport)"
	modeFrame.Visible = false
	frame.Visible = true
end)

-- CONTROLS LOGIC
toggle.MouseButton1Click:Connect(function()
	enabled = not enabled
	toggle.Text = enabled and "ON" or "OFF"
	toggle.BackgroundColor3 = enabled and Color3.fromRGB(46, 117, 89) or Color3.fromRGB(40, 40, 40)
end)

minimize.MouseButton1Click:Connect(function()
	minimized = not minimized
	frame.Size = minimized and UDim2.new(0, 180, 0, 30) or UDim2.new(0, 180, 0, 100)
	toggle.Visible = not minimized
end)

hide.MouseButton1Click:Connect(function()
	frame.Visible = false
	circle.Visible = true
end)

circle.MouseButton1Click:Connect(function()
	frame.Visible = true
	circle.Visible = false
end)

-- ==========================================
-- PROMPT SYSTEM
-- ==========================================
local prompts = {}

local function isTargetPrompt(v)
	if v:IsA("ProximityPrompt") then
		local text = ((v.ActionText or "") .. " " .. (v.ObjectText or "")):lower()
		return text:find("close") or text:find("remove") or text:find("revive")
	end
	return false
end

local function addPrompt(v)
	if isTargetPrompt(v) then
		prompts[v] = true
	end
end

local function scanWorkspace()
	for _, v in ipairs(Workspace:GetDescendants()) do
		addPrompt(v)
	end
end

scanWorkspace()

Workspace.DescendantAdded:Connect(addPrompt)
Workspace.DescendantRemoving:Connect(function(v)
	prompts[v] = nil
end)

local function getPromptPosition(v)
	local p = v.Parent
	if not p then return nil end
	if p:IsA("Attachment") then
		return p.WorldPosition
	elseif p:IsA("BasePart") or p:IsA("Model") then
		return p:GetPivot().Position
	end
	return nil
end

-- BACKEND LOOP
local lastScan = 0
task.spawn(function()
	while true do
		task.wait() -- Minimal engine yield

		if tick() - lastScan > 3 then
			lastScan = tick()
			scanWorkspace()
		end

		if enabled then
			local character = player.Character
			local rootPart = character and character:FindFirstChild("HumanoidRootPart")
			
			if rootPart then
				for v in pairs(prompts) do
					if v and v.Parent then
						local pos = getPromptPosition(v)
						if pos then
							pcall(function()
								v.MaxActivationDistance = 9999999
								v.RequiresLineOfSight = false
								
								if selectedMode == 2 then
									local currentPos = rootPart.Position
									local direction = (currentPos - pos).Unit
									
									if direction.Magnitude == 0 or tostring(direction) == "NAN" then
										direction = Vector3.new(1, 0, 0)
									else
										direction = Vector3.new(direction.X, 0, direction.Z).Unit
									end
									
									local teleportOffset = pos + (direction * 9) + Vector3.new(0, 2, 0)
									
									rootPart.CFrame = CFrame.new(teleportOffset, pos)
									rootPart.AssemblyLinearVelocity = Vector3.zero
								end
								
								fireproximityprompt(v, 0)
							end) -- Fixed the syntax error here
						end
					else
						prompts[v] = nil
					end
				end
			end
		end
	end
end)

Features & Information

Killaura works on 80% enemies
#Superbox

Community Comments (2)

MemoryoftheworldMemoryoftheworldApr 3, 2026

Bro you the goat

Dylanarango130215Dylanarango130215Sep 28, 2026

Bro aunque es bueno pero no sirve con el g toilet ni con los boxes que tienen más de 5000 vida

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