
Keyless

getgenv().isHolding = false
local Players = game:GetService("Players")
local player = Players.LocalPlayer
repeat task.wait() until player and player:FindFirstChild("Backpack")
local mouse = player:GetMouse()
local function kill(target)
local character = target:FindFirstAncestorOfClass("Model")
if character and character ~= player.Character then
local Anim = Instance.new("Animation")
Anim.AnimationId = "rbxassetid://204062532"
local player = game.Players.LocalPlayer
local char = player.Character or player.CharacterAdded:Wait()
local humanoid = char:WaitForChild("Humanoid")
local track = humanoid:LoadAnimation(Anim)
track:Play(0.1, 1, 1)
local humanoid = character:FindFirstChildOfClass("Humanoid")
local head = character:FindFirstChild("Head")
if humanoid and head then
local rootPart = player.Character and player.Character:FindFirstChild("HumanoidRootPart")
if rootPart then
local npcCFrame = head.CFrame
local leftOffset = -npcCFrame.RightVector * 1
local backOffset = -npcCFrame.LookVector * 1
local finalPosition = npcCFrame.Position + leftOffset + backOffset
rootPart.CFrame = CFrame.new(finalPosition, finalPosition + npcCFrame.LookVector)
end
humanoid:ChangeState(Enum.HumanoidStateType.Dead)
end
end
end
local tool = Instance.new("Tool")
tool.Name = "Punch NPC (By White Cat)"
tool.CanBeDropped = false
tool.RequiresHandle = true
local handle = Instance.new("Part")
handle.Name = "Handle"
handle.Size = Vector3.new(1, 1, 1)
handle.Transparency = 1
handle.CanCollide = false
handle.Parent = tool
tool.Equipped:Connect(function()
getgenv().isHolding = true
end)
tool.Unequipped:Connect(function()
getgenv().isHolding = false
end)
mouse.Button1Down:Connect(function()
if getgenv().isHolding and mouse.Target then
kill(mouse.Target)
end
end)
tool.Parent = player.Backpack



This is beautiful
dead 1ss fe ?
TY it's working
lmao it works. takes a bit for others, but works