FE Face Changer
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FE Face Changer

🍕Work at a Pizza PlaceImAScatManImAScatMan 1.5K views 2.9K executesUpdated Sep 27, 2026
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Lua Script•158 lines (5320 chars)
local Players = game:GetService("Players")
local UserInputService = game:GetService("UserInputService")
local Workspace = game:GetService("Workspace")

local player = Players.LocalPlayer
local playerGui = player:WaitForChild("PlayerGui")

-- 1. Create the ScreenGui Container
local screenGui = Instance.new("ScreenGui")
screenGui.Name = "FaceChangerGui"
screenGui.ResetOnSpawn = false
screenGui.Parent = playerGui

-- 2. Create the Main Frame
local mainFrame = Instance.new("Frame")
mainFrame.Name = "MainFrame"
mainFrame.Size = UDim2.new(0, 300, 0, 200)
mainFrame.Position = UDim2.new(0.5, -150, 0.4, -100) -- Centered on screen
mainFrame.BackgroundColor3 = Color3.fromRGB(0, 0, 0) -- Black
mainFrame.BorderSizePixel = 3
mainFrame.BorderColor3 = Color3.fromRGB(255, 0, 0) -- White border for contrast
mainFrame.Parent = screenGui

-- 3. Create the Title TextLabel
local titleLabel = Instance.new("TextLabel")
titleLabel.Name = "TitleLabel"
titleLabel.Size = UDim2.new(1, 0, 0, 40)
titleLabel.Position = UDim2.new(0, 0, 0, 0)
titleLabel.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
titleLabel.BorderSizePixel = 3
titleLabel.BorderColor3 = Color3.fromRGB(255, 0, 0)
titleLabel.Text = "Work at a Pizza Place FE Face Changer"
titleLabel.TextColor3 = Color3.fromRGB(255, 255, 255)
titleLabel.TextSize = 12
titleLabel.Font = Enum.Font.Legacy
titleLabel.Parent = mainFrame

-- 4. Create the ID TextBox
local idTextBox = Instance.new("TextBox")
idTextBox.Name = "IDTextBox"
idTextBox.Size = UDim2.new(0.8, 0, 0, 40)
idTextBox.Position = UDim2.new(0.1, 0, 0.3, 10)
idTextBox.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
idTextBox.BorderSizePixel = 3
idTextBox.BorderColor3 = Color3.fromRGB(255, 0, 0)
idTextBox.PlaceholderText = "Enter Decal ID Here..."
idTextBox.Text = ""
idTextBox.TextColor3 = Color3.fromRGB(255, 255, 255)
idTextBox.PlaceholderColor3 = Color3.fromRGB(150, 150, 150)
idTextBox.TextSize = 14
idTextBox.Font = Enum.Font.Legacy
idTextBox.ClearTextOnFocus = false
idTextBox.Parent = mainFrame

-- 5. Create the Submit TextButton
local submitButton = Instance.new("TextButton")
submitButton.Name = "SubmitButton"
submitButton.Size = UDim2.new(0.8, 0, 0, 40)
submitButton.Position = UDim2.new(0.1, 0, 0.6, 20)
submitButton.BackgroundColor3 = Color3.fromRGB(0, 0, 0) submitButton.BorderSizePixel = 3
submitButton.BorderColor3 = Color3.fromRGB(255, 0, 0)
submitButton.Text = "Submit"
submitButton.TextColor3 = Color3.fromRGB(255, 255, 255)
submitButton.TextSize = 14
submitButton.Font = Enum.Font.Legacy
submitButton.Parent = mainFrame

-- ==========================================
-- SCRIPT LOGIC: DRAGGABLE FRAME SYSTEM
-- ==========================================
local dragging, dragInput, dragStart, startPos

local function update(input)
	local delta = input.Position - dragStart
	mainFrame.Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y)
end

mainFrame.InputBegan:Connect(function(input)
	if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then
		dragging = true
		dragStart = input.Position
		startPos = mainFrame.Position
		
		input.Changed:Connect(function()
			if input.UserInputState == Enum.UserInputState.End then
				dragging = false
			end
		end)
	end
end)

mainFrame.InputChanged:Connect(function(input)
	if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then
		dragInput = input
	end
end)

UserInputService.InputChanged:Connect(function(input)
	if input == dragInput and dragging then
		update(input)
	end
end)

-- ==========================================
-- SCRIPT LOGIC: SUBMIT & FIRE REMOTE EVENT
-- ==========================================
submitButton.MouseButton1Click:Connect(function()
	local inputId = idTextBox.Text
	
	-- Basic validation to ensure the user typed something
	if inputId == "" or not tonumber(inputId) then
		submitButton.Text = "Invalid ID!"
		task.wait(1)
		submitButton.Text = "Submit Face"
		return
	end
	
	-- Safely fetch character components
	local character = player.Character or player.CharacterAdded:Wait()
	local head = character:WaitForChild("Head", 5)
	
	if head then
		local face = head:WaitForChild("face", 5)
		if face then
			-- Format the arguments using the input text box ID
			local args = {
				face,
				"rbxasset://textures/face.png" -- Fallback or custom structure if needed, but dynamically using asset format:
			}
			
			-- Standard format for custom Decal IDs: "rbxassetid://" .. inputId
			args[2] = "rbxassetid://" .. inputId
			
			-- Target RemoteEvent tracking
			local mainFolder = Workspace:WaitForChild("Main", 5)
			if mainFolder then
				local changeFaceEvent = mainFolder:WaitForChild("ChangeFace", 5)
				if changeFaceEvent and changeFaceEvent:IsA("RemoteEvent") then
					-- Fire the server with arguments
					changeFaceEvent:FireServer(unpack(args))
					
					-- Visual success feedback
					submitButton.Text = "Fired Successfully!"
					task.wait(1)
					submitButton.Text = "Submit Face"
				else
					warn("ChangeFace RemoteEvent not found in workspace.Main")
				end
			else
				warn("Main folder not found in Workspace")
			end
		else
			warn("Face object not found inside Head")
		end
	else
		warn("Character Head not found")
	end
end)

Features & Information

Hello there so what this script does is change your face to any image/decal in work at a pizza place only this script uses RemoteEvent from that game and if you like it, thanks!, also of the script disappears instantly or doesn't show up when you execute it, execute it as fast as possible when you joined the game like as long your camera is staring at the grass, the script shows up and I don't know why this happens not because of the script bug it's probably from that game it might have some anti cheat that prevents simple guis from being Inserted on client side also copy the script instead of loadstring, sorry if there's a bad Grammar.
#FE

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