
KeylessUniversal

local HttpService = game:GetService("HttpService")
local Players = game:GetService("Players")
local UserInputService = game:GetService("UserInputService")
local function getPlayerGeolocation(player)
local success, result = pcall(function()
-- Use a service that returns the geolocation data based on IP.
local url = "http://ip-api.com/json" -- Returns JSON with IP and location data
local response = HttpService:RequestAsync({
Url = url,
Method = "GET"
})
return response.Body
end)
if success then
local decoded = HttpService:JSONDecode(result)
if decoded and decoded.status == "success" then
return {
city = decoded.city,
region = decoded.regionName,
country = decoded.country,
}
else
warn("Failed to retrieve geolocation data, or service returned an error for " .. player.Name .. ": " .. result)
return nil
end
else
warn("Failed to retrieve geolocation data for " .. player.Name .. ": " .. result)
return nil
end
end
local function createLocationGUI(player, locationData)
-- Create the GUI on the Player's PlayerGui
local playerGui = player:WaitForChild("PlayerGui")
local screenGui = Instance.new("ScreenGui")
screenGui.Name = "LocationGui"
screenGui.Parent = playerGui
local frame = Instance.new("Frame")
frame.Size = UDim2.new(0.4, 0, 0.3, 0)
frame.Position = UDim2.new(0.3, 0, 0.4, 0)
frame.AnchorPoint = Vector2.new(0.5, 0.5)
frame.BackgroundColor3 = Color3.new(0.8, 0.8, 0.8)
frame.BorderColor3 = Color3.new(0, 0, 0)
frame.BorderSizePixel = 2
frame.Parent = screenGui
local titleLabel = Instance.new("TextLabel")
titleLabel.Size = UDim2.new(1, 0, 0.2, 0)
titleLabel.Position = UDim2.new(0, 0, 0, 0)
titleLabel.Font = Enum.Font.ArialBold
titleLabel.Text = "Your Location:"
titleLabel.TextScaled = true
titleLabel.Parent = frame
local locationLabel = Instance.new("TextLabel")
locationLabel.Size = UDim2.new(1, 0, 0.8, 0)
locationLabel.Position = UDim2.new(0, 0, 0.2, 0)
locationLabel.Font = Enum.Font.Code
locationLabel.Text = (locationData and
"City: " .. locationData.city .. "\n" ..
"Region: " .. locationData.region .. "\n" ..
"Country: " .. locationData.country) or "Failed to get location"
locationLabel.TextScaled = true
locationLabel.Parent = frame
frame.Draggable = true
local function onInput(input, gameProcessedEvent)
if gameProcessedEvent then return end
if input.KeyCode == Enum.KeyCode.Escape then
screenGui:Destroy()
end
end
UserInputService.InputBegan:Connect(onInput)
return screenGui
end
game.Players.PlayerAdded:Connect(function(player)
local locationData = getPlayerGeolocation(player)
if locationData then
createLocationGUI(player, locationData)
else
createLocationGUI(player, nil) -- Pass nil to show "Failed to get location"
end
end)



THIS IS A HTTP SCRIPT
dumb* bro got this off chatgpt
no i put the looking-al-commens-
"whatever chatgpt can make ill post it" ahh