
KeylessUniversal

--[[
ERASED DEX
Made by imonstxrz
]]
local Players = game:GetService("Players")
local UserInputService = game:GetService("UserInputService")
local RunService = game:GetService("RunService")
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local LocalPlayer = Players.LocalPlayer
local Mouse = LocalPlayer:GetMouse()
local Theme = {
Primary = Color3.fromHex("#ff0032"),
Background = Color3.fromHex("#050505"),
Surface = Color3.fromHex("#0f0f0f"),
Card = Color3.fromHex("#141414"),
Text = Color3.fromHex("#e5e2e1"),
TextDim = Color3.fromHex("#888888"),
Border = Color3.fromHex("#1a1a1a")
}
local State = {
NormalFly = false,
AnimFly = false,
Speed = 16,
NoClip = false,
TouchFling = false,
Attach = false,
KillAura = false,
TargetLock = false,
AntiFling = false,
Target = nil,
FlyConn = nil,
AnimFlyConn = nil,
AttachConn = nil,
NoClipConn = nil,
KillAuraConn = nil,
AntiFlingConn = nil
}
if game.CoreGui:FindFirstChild("ErasedDex") then
game.CoreGui.ErasedDex:Destroy()
end
local Gui = Instance.new("ScreenGui")
Gui.Name = "ErasedDex"
Gui.ResetOnSpawn = false
Gui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
Gui.Parent = game.CoreGui
local Main = Instance.new("Frame")
Main.Size = UDim2.new(0, 340, 0, 660)
Main.Position = UDim2.new(0.5, -170, 0.5, -330)
Main.BackgroundColor3 = Theme.Background
Main.BorderSizePixel = 0
Main.Active = true
Main.Draggable = true
Main.Parent = Gui
Instance.new("UICorner", Main).CornerRadius = UDim.new(0, 8)
local Stroke = Instance.new("UIStroke")
Stroke.Color = Theme.Primary
Stroke.Thickness = 2
Stroke.Parent = Main
-- Header
local Header = Instance.new("Frame")
Header.Size = UDim2.new(1, 0, 0, 78)
Header.BackgroundColor3 = Theme.Surface
Header.BorderSizePixel = 0
Header.Parent = Main
Instance.new("UICorner", Header).CornerRadius = UDim.new(0, 8)
local HeaderFix = Instance.new("Frame")
HeaderFix.Size = UDim2.new(1, 0, 0, 12)
HeaderFix.Position = UDim2.new(0, 0, 1, -12)
HeaderFix.BackgroundColor3 = Theme.Surface
HeaderFix.BorderSizePixel = 0
HeaderFix.Parent = Header
local Logo = Instance.new("TextLabel")
Logo.Size = UDim2.new(1, -10, 0, 22)
Logo.Position = UDim2.new(0, 5, 0, 8)
Logo.BackgroundTransparency = 1
Logo.Text = "welcome to erased menu by imonstxrz"
Logo.Font = Enum.Font.GothamBold
Logo.TextSize = 13
Logo.TextColor3 = Theme.Primary
Logo.TextXAlignment = Enum.TextXAlignment.Center
Logo.Parent = Header
local Sub = Instance.new("TextLabel")
Sub.Size = UDim2.new(1, 0, 0, 20)
Sub.Position = UDim2.new(0, 0, 0, 32)
Sub.BackgroundTransparency = 1
Sub.Text = "ERASED DEX"
Sub.Font = Enum.Font.GothamBlack
Sub.TextSize = 20
Sub.TextColor3 = Theme.Primary
Sub.Parent = Header
local Close = Instance.new("TextButton")
Close.Size = UDim2.new(0, 26, 0, 26)
Close.Position = UDim2.new(1, -32, 0, 8)
Close.BackgroundTransparency = 1
Close.Text = "×"
Close.TextColor3 = Theme.Primary
Close.TextSize = 20
Close.Font = Enum.Font.GothamBold
Close.Parent = Header
Close.MouseButton1Click:Connect(function() Gui:Destroy() end)
-- Content
local Content = Instance.new("ScrollingFrame")
Content.Size = UDim2.new(1, -16, 1, -115)
Content.Position = UDim2.new(0, 8, 0, 86)
Content.BackgroundTransparency = 1
Content.BorderSizePixel = 0
Content.ScrollBarThickness = 3
Content.ScrollBarImageColor3 = Theme.Primary
Content.CanvasSize = UDim2.new(0, 0, 0, 950)
Content.Parent = Main
local List = Instance.new("UIListLayout")
List.Padding = UDim.new(0, 8)
List.Parent = Content
-- Helpers
local function Section(text)
local l = Instance.new("TextLabel")
l.Size = UDim2.new(1, 0, 0, 18)
l.BackgroundTransparency = 1
l.Text = text
l.Font = Enum.Font.GothamBold
l.TextSize = 12
l.TextColor3 = Theme.Primary
l.TextXAlignment = Enum.TextXAlignment.Left
l.Parent = Content
end
local function Toggle(name, desc, callback)
local frame = Instance.new("Frame")
frame.Size = UDim2.new(1, 0, 0, 50)
frame.BackgroundColor3 = Theme.Card
frame.BorderSizePixel = 0
frame.Parent = Content
Instance.new("UICorner", frame).CornerRadius = UDim.new(0, 6)
local stroke = Instance.new("UIStroke")
stroke.Color = Theme.Border
stroke.Thickness = 1
stroke.Parent = frame
local title = Instance.new("TextLabel")
title.Size = UDim2.new(1, -60, 0, 18)
title.Position = UDim2.new(0, 12, 0, 7)
title.BackgroundTransparency = 1
title.Text = name
title.Font = Enum.Font.GothamMedium
title.TextSize = 14
title.TextColor3 = Theme.Text
title.TextXAlignment = Enum.TextXAlignment.Left
title.Parent = frame
local sub = Instance.new("TextLabel")
sub.Size = UDim2.new(1, -60, 0, 14)
sub.Position = UDim2.new(0, 12, 0, 27)
sub.BackgroundTransparency = 1
sub.Text = desc
sub.Font = Enum.Font.Gotham
sub.TextSize = 11
sub.TextColor3 = Theme.TextDim
sub.TextXAlignment = Enum.TextXAlignment.Left
sub.Parent = frame
local btn = Instance.new("TextButton")
btn.Size = UDim2.new(0, 42, 0, 22)
btn.Position = UDim2.new(1, -52, 0.5, -11)
btn.BackgroundColor3 = Color3.fromRGB(35, 35, 35)
btn.Text = ""
btn.Parent = frame
Instance.new("UICorner", btn).CornerRadius = UDim.new(1, 0)
local knob = Instance.new("Frame")
knob.Size = UDim2.new(0, 16, 0, 16)
knob.Position = UDim2.new(0, 3, 0.5, -8)
knob.BackgroundColor3 = Color3.fromRGB(120, 120, 120)
knob.BorderSizePixel = 0
knob.Parent = btn
Instance.new("UICorner", knob).CornerRadius = UDim.new(1, 0)
local on = false
btn.MouseButton1Click:Connect(function()
on = not on
if on then
btn.BackgroundColor3 = Theme.Primary
knob.Position = UDim2.new(1, -19, 0.5, -8)
knob.BackgroundColor3 = Color3.new(1,1,1)
stroke.Color = Theme.Primary
else
btn.BackgroundColor3 = Color3.fromRGB(35, 35, 35)
knob.Position = UDim2.new(0, 3, 0.5, -8)
knob.BackgroundColor3 = Color3.fromRGB(120, 120, 120)
stroke.Color = Theme.Border
end
callback(on)
end)
end
local function Slider(name, min, max, default, callback)
local frame = Instance.new("Frame")
frame.Size = UDim2.new(1, 0, 0, 60)
frame.BackgroundColor3 = Theme.Card
frame.BorderSizePixel = 0
frame.Parent = Content
Instance.new("UICorner", frame).CornerRadius = UDim.new(0, 6)
local stroke = Instance.new("UIStroke")
stroke.Color = Theme.Border
stroke.Thickness = 1
stroke.Parent = frame
local title = Instance.new("TextLabel")
title.Size = UDim2.new(0.7, 0, 0, 18)
title.Position = UDim2.new(0, 12, 0, 6)
title.BackgroundTransparency = 1
title.Text = name
title.Font = Enum.Font.GothamMedium
title.TextSize = 14
title.TextColor3 = Theme.Text
title.TextXAlignment = Enum.TextXAlignment.Left
title.Parent = frame
local val = Instance.new("TextLabel")
val.Size = UDim2.new(0.25, 0, 0, 18)
val.Position = UDim2.new(0.72, 0, 0, 6)
val.BackgroundTransparency = 1
val.Text = tostring(default)
val.Font = Enum.Font.GothamBold
val.TextSize = 13
val.TextColor3 = Theme.Primary
val.TextXAlignment = Enum.TextXAlignment.Right
val.Parent = frame
local bar = Instance.new("Frame")
bar.Size = UDim2.new(1, -24, 0, 5)
bar.Position = UDim2.new(0, 12, 0, 38)
bar.BackgroundColor3 = Color3.fromRGB(30, 30, 30)
bar.BorderSizePixel = 0
bar.Parent = frame
Instance.new("UICorner", bar).CornerRadius = UDim.new(1, 0)
local fill = Instance.new("Frame")
fill.Size = UDim2.new((default-min)/(max-min), 0, 1, 0)
fill.BackgroundColor3 = Theme.Primary
fill.BorderSizePixel = 0
fill.Parent = bar
Instance.new("UICorner", fill).CornerRadius = UDim.new(1, 0)
local dragging = false
bar.InputBegan:Connect(function(i)
if i.UserInputType == Enum.UserInputType.MouseButton1 then dragging = true end
end)
UserInputService.InputEnded:Connect(function(i)
if i.UserInputType == Enum.UserInputType.MouseButton1 then dragging = false end
end)
UserInputService.InputChanged:Connect(function(i)
if dragging and i.UserInputType == Enum.UserInputType.MouseMovement then
local rel = math.clamp((i.Position.X - bar.AbsolutePosition.X) / bar.AbsoluteSize.X, 0, 1)
local v = math.floor(min + (max-min)*rel)
fill.Size = UDim2.new(rel, 0, 1, 0)
val.Text = tostring(v)
callback(v)
end
end)
end
local function Button(name, callback)
local btn = Instance.new("TextButton")
btn.Size = UDim2.new(1, 0, 0, 40)
btn.BackgroundColor3 = Theme.Card
btn.Text = name
btn.Font = Enum.Font.GothamMedium
btn.TextSize = 14
btn.TextColor3 = Theme.Text
btn.Parent = Content
Instance.new("UICorner", btn).CornerRadius = UDim.new(0, 6)
local stroke = Instance.new("UIStroke")
stroke.Color = Theme.Border
stroke.Thickness = 1
stroke.Parent = btn
btn.MouseButton1Click:Connect(callback)
btn.MouseEnter:Connect(function()
stroke.Color = Theme.Primary
btn.TextColor3 = Theme.Primary
end)
btn.MouseLeave:Connect(function()
stroke.Color = Theme.Border
btn.TextColor3 = Theme.Text
end)
end
-- Player List + Target
local PlayerListFrame = nil
local SelectedLabel = nil
local function SetTarget(plr)
State.Target = plr
if SelectedLabel then
if plr then
SelectedLabel.Text = "Selected: " .. plr.Name
SelectedLabel.TextColor3 = Theme.Primary
else
SelectedLabel.Text = "Selected: None"
SelectedLabel.TextColor3 = Theme.TextDim
end
end
end
local function RefreshPlayerList()
if not PlayerListFrame then return end
for _, child in ipairs(PlayerListFrame:GetChildren()) do
if child:IsA("TextButton") then child:Destroy() end
end
for _, plr in ipairs(Players:GetPlayers()) do
if plr ~= LocalPlayer then
local btn = Instance.new("TextButton")
btn.Size = UDim2.new(1, -8, 0, 28)
btn.BackgroundColor3 = Color3.fromRGB(25, 25, 25)
btn.Text = plr.Name
btn.Font = Enum.Font.Gotham
btn.TextSize = 13
btn.TextColor3 = Theme.Text
btn.Parent = PlayerListFrame
Instance.new("UICorner", btn).CornerRadius = UDim.new(0, 4)
btn.MouseButton1Click:Connect(function()
SetTarget(plr)
end)
end
end
end
-- ======================
-- BUILD UI
-- ======================
Section("MOVEMENT")
Toggle("Normal Fly", "Classic flight", function(on)
State.NormalFly = on
if State.AnimFly then return end
local char = LocalPlayer.Character
if not char then return end
local hum = char:FindFirstChildOfClass("Humanoid")
local root = char:FindFirstChild("HumanoidRootPart")
if not hum or not root then return end
if on then
hum.PlatformStand = true
local bv = Instance.new("BodyVelocity")
bv.Name = "ED_Fly"
bv.MaxForce = Vector3.new(9e9,9e9,9e9)
bv.Velocity = Vector3.zero
bv.Parent = root
local bg = Instance.new("BodyGyro")
bg.Name = "ED_Gyro"
bg.MaxTorque = Vector3.new(9e9,9e9,9e9)
bg.P = 10000
bg.Parent = root
State.FlyConn = RunService.Heartbeat:Connect(function()
if not State.NormalFly then return end
local cam = workspace.CurrentCamera
local dir = Vector3.zero
if UserInputService:IsKeyDown(Enum.KeyCode.W) then dir += cam.CFrame.LookVector end
if UserInputService:IsKeyDown(Enum.KeyCode.S) then dir -= cam.CFrame.LookVector end
if UserInputService:IsKeyDown(Enum.KeyCode.A) then dir -= cam.CFrame.RightVector end
if UserInputService:IsKeyDown(Enum.KeyCode.D) then dir += cam.CFrame.RightVector end
if UserInputService:IsKeyDown(Enum.KeyCode.Space) then dir += Vector3.yAxis end
if UserInputService:IsKeyDown(Enum.KeyCode.LeftControl) then dir -= Vector3.yAxis end
if dir.Magnitude > 0 then dir = dir.Unit * 50 end
bv.Velocity = dir
bg.CFrame = cam.CFrame
end)
else
if State.FlyConn then State.FlyConn:Disconnect() State.FlyConn = nil end
hum.PlatformStand = false
if root:FindFirstChild("ED_Fly") then root.ED_Fly:Destroy() end
if root:FindFirstChild("ED_Gyro") then root.ED_Gyro:Destroy() end
end
end)
Toggle("Animated Fly", "Fly with cool animation", function(on)
State.AnimFly = on
if State.NormalFly then return end
local char = LocalPlayer.Character
if not char then return end
local hum = char:FindFirstChildOfClass("Humanoid")
local root = char:FindFirstChild("HumanoidRootPart")
if not hum or not root then return end
if on then
hum.PlatformStand = true
local bv = Instance.new("BodyVelocity")
bv.Name = "ED_AnimFly"
bv.MaxForce = Vector3.new(9e9,9e9,9e9)
bv.Velocity = Vector3.zero
bv.Parent = root
local bg = Instance.new("BodyGyro")
bg.Name = "ED_AnimGyro"
bg.MaxTorque = Vector3.new(9e9,9e9,9e9)
bg.P = 3000
bg.Parent = root
local angle = 0
State.AnimFlyConn = RunService.Heartbeat:Connect(function(dt)
if not State.AnimFly then return end
local cam = workspace.CurrentCamera
local dir = Vector3.zero
if UserInputService:IsKeyDown(Enum.KeyCode.W) then dir += cam.CFrame.LookVector end
if UserInputService:IsKeyDown(Enum.KeyCode.S) then dir -= cam.CFrame.LookVector end
if UserInputService:IsKeyDown(Enum.KeyCode.A) then dir -= cam.CFrame.RightVector end
if UserInputService:IsKeyDown(Enum.KeyCode.D) then dir += cam.CFrame.RightVector end
if UserInputService:IsKeyDown(Enum.KeyCode.Space) then dir += Vector3.yAxis end
if UserInputService:IsKeyDown(Enum.KeyCode.LeftControl) then dir -= Vector3.yAxis end
if dir.Magnitude > 0 then dir = dir.Unit * 55; angle = angle + dt * 8 else angle = angle + dt * 2 end
bv.Velocity = dir
bg.CFrame = cam.CFrame * CFrame.Angles(math.rad(math.sin(angle)*15), 0, math.rad(math.cos(angle)*25))
end)
else
if State.AnimFlyConn then State.AnimFlyConn:Disconnect() State.AnimFlyConn = nil end
hum.PlatformStand = false
if root:FindFirstChild("ED_AnimFly") then root.ED_AnimFly:Destroy() end
if root:FindFirstChild("ED_AnimGyro") then root.ED_AnimGyro:Destroy() end
end
end)
Slider("Speed", 16, 250, 16, function(v)
State.Speed = v
local char = LocalPlayer.Character
if char and char:FindFirstChildOfClass("Humanoid") then
char.Humanoid.WalkSpeed = v
end
end)
Toggle("NoClip", "Walk through walls", function(on)
State.NoClip = on
if on then
State.NoClipConn = RunService.Stepped:Connect(function()
if not State.NoClip then return end
local char = LocalPlayer.Character
if char then
for _, p in ipairs(char:GetDescendants()) do
if p:IsA("BasePart") then p.CanCollide = false end
end
end
end)
else
if State.NoClipConn then State.NoClipConn:Disconnect() State.NoClipConn = nil end
end
end)
-- Anti Fling
Toggle("Anti Fling", "Stops other players from flinging you", function(on)
State.AntiFling = on
if on then
State.AntiFlingConn = RunService.Stepped:Connect(function()
if not State.AntiFling then return end
for _, plr in ipairs(Players:GetPlayers()) do
if plr ~= LocalPlayer and plr.Character then
for _, part in ipairs(plr.Character:GetChildren()) do
if part:IsA("BasePart") then
part.CanCollide = false
end
end
end
end
end)
else
if State.AntiFlingConn then
State.AntiFlingConn:Disconnect()
State.AntiFlingConn = nil
end
-- Restore collision
for _, plr in ipairs(Players:GetPlayers()) do
if plr ~= LocalPlayer and plr.Character then
for _, part in ipairs(plr.Character:GetChildren()) do
if part:IsA("BasePart") and part.Name ~= "HumanoidRootPart" then
part.CanCollide = true
end
end
end
end
end
end)
Section("PLAYER LIST")
SelectedLabel = Instance.new("TextLabel")
SelectedLabel.Size = UDim2.new(1, 0, 0, 20)
SelectedLabel.BackgroundTransparency = 1
SelectedLabel.Text = "Selected: None"
SelectedLabel.Font = Enum.Font.GothamBold
SelectedLabel.TextSize = 13
SelectedLabel.TextColor3 = Theme.TextDim
SelectedLabel.TextXAlignment = Enum.TextXAlignment.Left
SelectedLabel.Parent = Content
PlayerListFrame = Instance.new("ScrollingFrame")
PlayerListFrame.Size = UDim2.new(1, 0, 0, 120)
PlayerListFrame.BackgroundColor3 = Theme.Card
PlayerListFrame.BorderSizePixel = 0
PlayerListFrame.ScrollBarThickness = 3
PlayerListFrame.ScrollBarImageColor3 = Theme.Primary
PlayerListFrame.CanvasSize = UDim2.new(0, 0, 0, 0)
PlayerListFrame.Parent = Content
Instance.new("UICorner", PlayerListFrame).CornerRadius = UDim.new(0, 6)
local listLayout = Instance.new("UIListLayout")
listLayout.Padding = UDim.new(0, 4)
listLayout.Parent = PlayerListFrame
listLayout:GetPropertyChangedSignal("AbsoluteContentSize"):Connect(function()
PlayerListFrame.CanvasSize = UDim2.new(0, 0, 0, listLayout.AbsoluteContentSize.Y + 8)
end)
local listPad = Instance.new("UIPadding")
listPad.PaddingTop = UDim.new(0, 4)
listPad.PaddingLeft = UDim.new(0, 4)
listPad.PaddingRight = UDim.new(0, 4)
listPad.Parent = PlayerListFrame
RefreshPlayerList()
Players.PlayerAdded:Connect(function() task.wait(0.3) RefreshPlayerList() end)
Players.PlayerRemoving:Connect(function()
task.wait(0.1)
RefreshPlayerList()
if State.Target and not State.Target.Parent then SetTarget(nil) end
end)
Button("Refresh Player List", function() RefreshPlayerList() end)
Section("ACTIONS")
Toggle("Target Lock", "Auto lock when you click near someone", function(on)
State.TargetLock = on
end)
UserInputService.InputBegan:Connect(function(input, gp)
if gp or not State.TargetLock then return end
if input.UserInputType ~= Enum.UserInputType.MouseButton1 then return end
local char = LocalPlayer.Character
if not char then return end
local root = char:FindFirstChild("HumanoidRootPart")
if not root then return end
local cam = workspace.CurrentCamera
local ray = cam:ScreenPointToRay(Mouse.X, Mouse.Y)
local params = RaycastParams.new()
params.FilterDescendantsInstances = {char}
params.FilterType = Enum.RaycastFilterType.Exclude
local result = workspace:Raycast(ray.Origin, ray.Direction * 50, params)
if result and result.Instance then
local model = result.Instance:FindFirstAncestorOfClass("Model")
if model then
local plr = Players:GetPlayerFromCharacter(model)
if plr and plr ~= LocalPlayer then
SetTarget(plr)
return
end
end
end
local closest, dist = nil, 12
local look = root.CFrame.LookVector
for _, plr in ipairs(Players:GetPlayers()) do
if plr ~= LocalPlayer and plr.Character and plr.Character:FindFirstChild("HumanoidRootPart") then
local other = plr.Character.HumanoidRootPart
local toOther = (other.Position - root.Position)
local d = toOther.Magnitude
if d < dist and toOther.Unit:Dot(look) > 0.4 then
dist = d
closest = plr
end
end
end
if closest then SetTarget(closest) end
end)
Toggle("Touch Fling", "Fling players on touch", function(on)
State.TouchFling = on
if not ReplicatedStorage:FindFirstChild("juisdfj0i32i0eidsuf0iok") then
local detection = Instance.new("Decal")
detection.Name = "juisdfj0i32i0eidsuf0iok"
detection.Parent = ReplicatedStorage
end
if on then
task.spawn(function()
local movel = 0.1
while State.TouchFling do
RunService.Heartbeat:Wait()
local c = LocalPlayer.Character
local hrp = c and c:FindFirstChild("HumanoidRootPart")
if hrp then
local vel = hrp.Velocity
hrp.Velocity = vel * 10000 + Vector3.new(0, 10000, 0)
RunService.RenderStepped:Wait()
hrp.Velocity = vel
RunService.Stepped:Wait()
hrp.Velocity = vel + Vector3.new(0, movel, 0)
movel = -movel
end
end
end)
end
end)
Toggle("Attach", "Attach to selected player", function(on)
State.Attach = on
if on then
if not State.Target then return end
State.AttachConn = RunService.Heartbeat:Connect(function()
if not State.Attach or not State.Target or not State.Target.Character then return end
local my = LocalPlayer.Character and LocalPlayer.Character:FindFirstChild("HumanoidRootPart")
local tr = State.Target.Character:FindFirstChild("HumanoidRootPart")
if my and tr then
my.CFrame = tr.CFrame * CFrame.new(0, 0, 2.5)
end
end)
else
if State.AttachConn then State.AttachConn:Disconnect() State.AttachConn = nil end
end
end)
Button("Teleport to Selected", function()
if not State.Target or not State.Target.Character then return end
local my = LocalPlayer.Character and LocalPlayer.Character:FindFirstChild("HumanoidRootPart")
local tr = State.Target.Character:FindFirstChild("HumanoidRootPart")
if my and tr then
my.CFrame = tr.CFrame * CFrame.new(0, 0, 3)
end
end)
Toggle("Kill Aura", "Damage nearby players", function(on)
State.KillAura = on
if on then
State.KillAuraConn = RunService.Heartbeat:Connect(function()
if not State.KillAura then return end
local myRoot = LocalPlayer.Character and LocalPlayer.Character:FindFirstChild("HumanoidRootPart")
if not myRoot then return end
for _, plr in ipairs(Players:GetPlayers()) do
if plr ~= LocalPlayer and plr.Character then
local hum = plr.Character:FindFirstChildOfClass("Humanoid")
local root = plr.Character:FindFirstChild("HumanoidRootPart")
if hum and root and hum.Health > 0 then
local dist = (myRoot.Position - root.Position).Magnitude
if dist <= 15 then
pcall(function() hum:TakeDamage(10) end)
end
end
end
end
end)
else
if State.KillAuraConn then State.KillAuraConn:Disconnect() State.KillAuraConn = nil end
end
end)
-- Footer
local Footer = Instance.new("Frame")
Footer.Size = UDim2.new(1, 0, 0, 28)
Footer.Position = UDim2.new(0, 0, 1, -28)
Footer.BackgroundColor3 = Theme.Surface
Footer.BorderSizePixel = 0
Footer.Parent = Main
local credit = Instance.new("TextLabel")
credit.Size = UDim2.new(1, 0, 1, 0)
credit.BackgroundTransparency = 1
credit.Text = "script made by imonstxrz"
credit.Font = Enum.Font.Gotham
credit.TextSize = 12
credit.TextColor3 = Theme.Primary
credit.Parent = Footer
LocalPlayer.CharacterAdded:Connect(function(char)
task.wait(0.5)
local hum = char:FindFirstChildOfClass("Humanoid")
if hum then hum.WalkSpeed = State.Speed end
end)
print("[ERASED DEX] Loaded - Made by imonstxrz | Anti Fling added")
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