Universal Hitbox Expander
Key RequiredUniversal

Universal Hitbox Expander

Universal Scriptbtwitzplutobtwitzpluto 10K views 1.8K executesUpdated Mar 9, 2025
Unrated
00
Lua Script•24 lines (959 chars)
--[[ 
    
]]
-- leave a like pls

_G.Disabled = true

game:GetService('RunService').RenderStepped:connect(function()
    if _G.Disabled then
        for i,v in next, game:GetService('Players'):GetPlayers() do
            if v.Name ~= game:GetService('Players').LocalPlayer.Name then
                pcall(function()
                    -- Scale the hitbox to 1/6 of the original size (new size is fixed)
                    local newSize = Vector3.new(50 / 6, 50 / 6, 50 / 6)  -- Directly using the size 1/6 of 50
                    v.Character.HumanoidRootPart.Size = newSize
                    v.Character.HumanoidRootPart.Transparency = 0.7
                    v.Character.HumanoidRootPart.BrickColor = BrickColor.new("Bright orange")  -- Changed to orange
                    v.Character.HumanoidRootPart.Material = "Neon"
                    v.Character.HumanoidRootPart.CanCollide = false
                end)
            end
        end
    end
end)

Features & Information

expands hitbox not to a crazy amount let me know what i should add

Community Comments (0)

No comments yet for this script.

More Scripts for Universal Scripts