Teleports
Key RequiredUniversal

Teleports

Universal Scriptsquhzsquhz 1.6K views 3 executesUpdated Apr 25, 2025
5.0/ 5(4 votes)
40100% Positive
Lua Script•45 lines (2659 chars)
local library = loadstring(game:HttpGet("https://raw.githubusercontent.com/Turtle-Brand/Turtle-Lib/main/source.lua"))()
local localPlayer = game.Players.LocalPlayer -- Added this line to properly define localPlayer
local humanoid = localPlayer.Character.Humanoid
local pl = localPlayer.Character.HumanoidRootPart -- Renamed from "player" to "pl" for consistency
local pl2 = "" -- This varaible gets changed from the program being ran
local cheatBypass = false -- Auto-false, allow the user to change the value to what they want to with the bool if-statement below

local window = library:Window("Teleport's") -- The window for the full GUI

window:Label("Made from the CoHub team")

window:Toggle("AntiCheat Bypass", false, function(bool) -- The main toggle for the AntiCheat bool (True/False Selection)
    warn("The toggle for the AntiCheat bypass has been selected as: " .. tostring(bool)) -- Lets the user know that they have enabled // disabled the AntiCheat bypass
    cheatBypass = bool -- Making the variable that is linked above equal the value (like equal the true or false)
end)

window:Box("Goto Player", function(text, focuslost) -- The textbox creation on the GUI
    if focuslost then -- If player stops typing then start
        pl2 = text -- The player that has been entered in the textbox
        if game.Players:FindFirstChild(pl2) then -- Check if player exists
            if cheatBypass then -- If player has AntiCheat bypass enabled
                humanoid:ChangeState(Enum.HumanoidStateType.Jumping) -- To make the local player jump // which can be used as an anticheat
                wait(0.1) -- Wait for the jump to take place before teleporting the local player to the other player
            end
            pl.CFrame = game.Players[pl2].Character.HumanoidRootPart.CFrame -- Teleport to the player that has been entered
        else
            warn("Player not found!") -- Warn if player doesn't exist
        end
    end
end)

window:Button("Print Location (Console)", function()
    warn(pl.CFrame) -- Warns the location in the console to allow the user to know that they have just printed their location
    setclipboard(tostring(pl.CFrame)) -- Sets the player's location into their clipboard incase they are using it!
end)

window:Button("Copy Discord Invite", function()
    setclipboard("https://discord.gg/KRRtPr9Q6a") -- Copy our Discord server invite :D
    wait(0.1) -- A wait timer cause why not.. cant be helped that people wanna spam the button anyway 
    print("Thank you for copying the server link!") -- Let the user know that im thankful lol
end)

window:Button("Close GUI", function()
	window:Destroy()
end)

Features & Information

Fit for all devices!! If you have any bugs or issues, please join the Discord server. Please also join the discord server if you have any suggestions or updates for this script. https://discord.gg/KRRtPr9Q6a
#OpenSource#Teleports#Free#Teleport#Position

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