
KeylessUniversal

-- Salchiblox Speed v7 (Clean, Bug-Free, Custom Colors, Discord Link & Locked UI)
if game.CoreGui:FindFirstChild("SalchibloxGui") then
game.CoreGui.SalchibloxGui:Destroy()
end
if game.CoreGui:FindFirstChild("SalchibloxScreenParticles") then
game.CoreGui.SalchibloxScreenParticles:Destroy()
end
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local UserInputService = game:GetService("UserInputService")
local TweenService = game:GetService("TweenService")
local player = Players.LocalPlayer
-- Config File Setup
local CONFIG_FILE = "SalchibloxSpeedConfig.json"
local baseSpeed, speedMultiplier = 16, 1
local baseJump, jumpMultiplier = 50, 1
local gravityVal = 196
local function loadExistingConfig()
if readfile and isfile and isfile(CONFIG_FILE) then
local success, data = pcall(function()
return game:GetService("HttpService"):JSONDecode(readfile(CONFIG_FILE))
end)
if success and data then
baseSpeed = data.baseSpeed or 16
speedMultiplier = data.speedMultiplier or 1
baseJump = data.baseJump or 50
jumpMultiplier = data.jumpMultiplier or 1
gravityVal = data.gravityVal or 196
end
end
end
loadExistingConfig()
-- Anti-Kick & Basic Anti-Cheat Bypass Hook
pcall(function()
local mt = getrawmetatable(game)
setreadonly(mt, false)
local oldNamecall = mt.__namecall
mt.__namecall = newcclosure(function(self, ...)
local method = getnamecallmethod()
if method == "Kick" or method == "kick" then
if self == player then
warn("[Salchiblox] Blocked an attempt to kick you!")
return
end
end
return oldNamecall(self, ...)
end)
setreadonly(mt, true)
end)
local ScreenGui = Instance.new("ScreenGui")
ScreenGui.Name = "SalchibloxGui"
ScreenGui.Parent = game.CoreGui
ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
local ScreenParticlesGui = Instance.new("ScreenGui")
ScreenParticlesGui.Name = "SalchibloxScreenParticles"
ScreenParticlesGui.Parent = game.CoreGui
ScreenParticlesGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
ScreenParticlesGui.DisplayOrder = -1
-- Main Window (Locked in Place)
local MainFrame = Instance.new("Frame", ScreenGui)
MainFrame.BackgroundColor3 = Color3.fromRGB(18, 18, 25)
MainFrame.BorderSizePixel = 0
MainFrame.Position = UDim2.new(0.5, -160, 0.5, -210)
MainFrame.Size = UDim2.new(0, 320, 0, 420)
Instance.new("UICorner", MainFrame).CornerRadius = UDim.new(0, 12)
local MainStroke = Instance.new("UIStroke", MainFrame)
MainStroke.Color = Color3.fromRGB(120, 80, 255)
MainStroke.Thickness = 1.5
-- Title Bar
local Title = Instance.new("TextLabel", MainFrame)
Title.BackgroundColor3 = Color3.fromRGB(25, 25, 35)
Title.BorderSizePixel = 0
Title.Size = UDim2.new(1, 0, 0, 40)
Title.Font = Enum.Font.GothamBold
Title.Text = " ⚡ Salchiblox Speed"
Title.TextColor3 = Color3.fromRGB(240, 240, 255)
Title.TextSize = 15
Title.TextXAlignment = Enum.TextXAlignment.Left
Instance.new("UICorner", Title).CornerRadius = UDim.new(0, 12)
-- Close Button ('X')
local CloseBtn = Instance.new("TextButton", Title)
CloseBtn.BackgroundColor3 = Color3.fromRGB(200, 50, 50)
CloseBtn.Position = UDim2.new(1, -32, 0.5, -12)
CloseBtn.Size = UDim2.new(0, 24, 0, 24)
CloseBtn.Font = Enum.Font.GothamBold
CloseBtn.Text = "X"
CloseBtn.TextColor3 = Color3.fromRGB(255, 255, 255)
CloseBtn.TextSize = 13
Instance.new("UICorner", CloseBtn).CornerRadius = UDim.new(0, 6)
-- Hide Button ('-')
local HideBtn = Instance.new("TextButton", Title)
HideBtn.BackgroundColor3 = Color3.fromRGB(70, 70, 90)
HideBtn.Position = UDim2.new(1, -62, 0.5, -12)
HideBtn.Size = UDim2.new(0, 24, 0, 24)
HideBtn.Font = Enum.Font.GothamBold
HideBtn.Text = "-"
HideBtn.TextColor3 = Color3.fromRGB(255, 255, 255)
HideBtn.TextSize = 14
Instance.new("UICorner", HideBtn).CornerRadius = UDim.new(0, 6)
-- Tab Bar
local TabBar = Instance.new("Frame", MainFrame)
TabBar.BackgroundColor3 = Color3.fromRGB(22, 22, 30)
TabBar.BorderSizePixel = 0
TabBar.Position = UDim2.new(0, 0, 0, 42)
TabBar.Size = UDim2.new(1, 0, 0, 35)
local function createTabBtn(name, xPos, width)
local btn = Instance.new("TextButton", TabBar)
btn.BackgroundColor3 = Color3.fromRGB(30, 30, 42)
btn.Position = UDim2.new(0, xPos, 0, 0)
btn.Size = UDim2.new(0, width, 1, 0)
btn.Font = Enum.Font.GothamBold
btn.Text = name
btn.TextColor3 = Color3.fromRGB(180, 180, 200)
btn.TextSize = 11
btn.BorderSizePixel = 0
return btn
end
local Tab1Btn = createTabBtn("Main", 0, 64)
local Tab2Btn = createTabBtn("Speed", 64, 64)
local Tab3Btn = createTabBtn("Jump", 128, 64)
local Tab4Btn = createTabBtn("Visuals", 192, 64)
local Tab5Btn = createTabBtn("Settings", 256, 64)
Tab1Btn.BackgroundColor3 = Color3.fromRGB(120, 80, 255)
Tab1Btn.TextColor3 = Color3.fromRGB(255, 255, 255)
-- Content Holder
local ContentContainer = Instance.new("Frame", MainFrame)
ContentContainer.BackgroundTransparency = 1
ContentContainer.Position = UDim2.new(0, 0, 0, 80)
ContentContainer.Size = UDim2.new(1, 0, 1, -80)
local function createScrollingTab()
local tab = Instance.new("ScrollingFrame", ContentContainer)
tab.BackgroundTransparency = 1
tab.Size = UDim2.new(1, 0, 1, 0)
tab.CanvasSize = UDim2.new(0, 0, 0, 460)
tab.ScrollBarThickness = 4
tab.Visible = false
return tab
end
local Tab1 = createScrollingTab(); Tab1.Visible = true
local Tab2 = createScrollingTab()
local Tab3 = createScrollingTab()
local Tab4 = createScrollingTab()
local Tab5 = createScrollingTab()
local tabs = {Tab1, Tab2, Tab3, Tab4, Tab5}
local tabBtns = {Tab1Btn, Tab2Btn, Tab3Btn, Tab4Btn, Tab5Btn}
-- Dynamic UI Color Application Tracking
local activeThemeColor = Color3.fromRGB(120, 80, 255)
local function updateActiveTheme(col)
activeThemeColor = col
MainStroke.Color = col
for j, t in ipairs(tabs) do
if t.Visible then
tabBtns[j].BackgroundColor3 = col
end
end
end
for i, btn in ipairs(tabBtns) do
btn.MouseButton1Click:Connect(function()
for j, t in ipairs(tabs) do
t.Visible = (j == i)
tabBtns[j].BackgroundColor3 = (j == i) and activeThemeColor or Color3.fromRGB(30, 30, 42)
tabBtns[j].TextColor3 = (j == i) and Color3.fromRGB(255, 255, 255) or Color3.fromRGB(180, 180, 200)
end
end)
end
-- UI Controls Builders
local function createSlider(parent, name, minVal, maxVal, defaultVal, yPos, callback)
local Label = Instance.new("TextLabel", parent)
Label.BackgroundTransparency = 1
Label.Position = UDim2.new(0, 15, 0, yPos)
Label.Size = UDim2.new(1, -30, 0, 20)
Label.Font = Enum.Font.GothamSemibold
Label.Text = name .. ": " .. defaultVal
Label.TextColor3 = Color3.fromRGB(210, 210, 230)
Label.TextSize = 13
Label.TextXAlignment = Enum.TextXAlignment.Left
local SliderBG = Instance.new("Frame", parent)
SliderBG.BackgroundColor3 = Color3.fromRGB(35, 35, 48)
SliderBG.BorderSizePixel = 0
SliderBG.Position = UDim2.new(0, 15, 0, yPos + 20)
SliderBG.Size = UDim2.new(1, -30, 0, 8)
Instance.new("UICorner", SliderBG).CornerRadius = UDim.new(1, 0)
local SliderFill = Instance.new("Frame", SliderBG)
SliderFill.BackgroundColor3 = Color3.fromRGB(120, 80, 255)
SliderFill.BorderSizePixel = 0
SliderFill.Size = UDim2.new((defaultVal - minVal)/(maxVal - minVal), 0, 1, 0)
Instance.new("UICorner", SliderFill).CornerRadius = UDim.new(1, 0)
local draggingSlider = false
local function updateInput(input)
local pos = math.clamp((input.Position.X - SliderBG.AbsolutePosition.X) / SliderBG.AbsoluteSize.X, 0, 1)
local value = math.floor(minVal + (maxVal - minVal) * pos)
SliderFill.Size = UDim2.new(pos, 0, 1, 0)
Label.Text = name .. ": " .. value
callback(value)
end
SliderBG.InputBegan:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then
draggingSlider = true
updateInput(input)
end
end)
UserInputService.InputEnded:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then
draggingSlider = false
end
end)
UserInputService.InputChanged:Connect(function(input)
if draggingSlider and (input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch) then
updateInput(input)
end
end)
end
local function createToggle(parent, name, yPos, callback)
local ToggleBtn = Instance.new("TextButton", parent)
ToggleBtn.BackgroundColor3 = Color3.fromRGB(30, 30, 42)
ToggleBtn.BorderSizePixel = 0
ToggleBtn.Position = UDim2.new(0, 15, 0, yPos)
ToggleBtn.Size = UDim2.new(1, -30, 0, 34)
ToggleBtn.Font = Enum.Font.GothamSemibold
ToggleBtn.Text = name .. ": OFF"
ToggleBtn.TextColor3 = Color3.fromRGB(210, 210, 230)
ToggleBtn.TextSize = 13
Instance.new("UICorner", ToggleBtn).CornerRadius = UDim.new(0, 6)
local state = false
ToggleBtn.MouseButton1Click:Connect(function()
state = not state
if state then
ToggleBtn.BackgroundColor3 = Color3.fromRGB(60, 180, 100)
ToggleBtn.Text = name .. ": ON"
else
ToggleBtn.BackgroundColor3 = Color3.fromRGB(30, 30, 42)
ToggleBtn.Text = name .. ": OFF"
end
callback(state)
end)
end
-- Variables
local noclipEnabled, antiStunEnabled = false, false
local starfallMode, rainMode = "OFF", "OFF"
local auraActive, spinbotActive = false, false
-- Tab 1: Main
createToggle(Tab1, "Noclip", 15, function(s) noclipEnabled = s end)
createToggle(Tab1, "Anti-Stun & Anti-Kick", 60, function(s) antiStunEnabled = s end)
createSlider(Tab1, "Gravity", 0, 350, gravityVal, 115, function(v) gravityVal = v; workspace.Gravity = v end)
-- Tab 2: Speed
createSlider(Tab2, "Base Speed", 1, 500, baseSpeed, 15, function(v) baseSpeed = v end)
createSlider(Tab2, "Speed Multiplier", 1, 100, speedMultiplier, 90, function(v) speedMultiplier = v end)
-- Tab 3: Jump
createSlider(Tab3, "Base JumpPower", 10, 300, baseJump, 15, function(v) baseJump = v end)
createSlider(Tab3, "Jump Multiplier", 1, 100, jumpMultiplier, 90, function(v) jumpMultiplier = v end)
-- Tab 4: Visuals
local rainColors = {Color3.fromRGB(100, 180, 255), Color3.fromRGB(255, 255, 255), Color3.fromRGB(50, 250, 150), Color3.fromRGB(255, 80, 180)}
local rainColorNames = {"Blue", "White", "Green", "Pink"}
local rainColorIdx = 1
local starColors = {Color3.fromRGB(255, 255, 150), Color3.fromRGB(255, 255, 255), Color3.fromRGB(100, 220, 255), Color3.fromRGB(200, 100, 255)}
local starColorNames = {"Gold", "White", "Cyan", "Purple"}
local starColorIdx = 1
local function createModeToggle(parent, name, yPos, modes, callback)
local btn = Instance.new("TextButton", parent)
btn.BackgroundColor3 = Color3.fromRGB(30, 30, 42)
btn.Position = UDim2.new(0, 15, 0, yPos)
btn.Size = UDim2.new(1, -30, 0, 34)
btn.Font = Enum.Font.GothamSemibold
btn.Text = name .. ": OFF"
btn.TextColor3 = Color3.fromRGB(210, 210, 230)
btn.TextSize = 13
Instance.new("UICorner", btn).CornerRadius = UDim.new(0, 6)
local idx = 1
btn.MouseButton1Click:Connect(function()
idx = idx % #modes + 1
local current = modes[idx]
btn.Text = name .. ": " .. current
btn.BackgroundColor3 = (current ~= "OFF") and Color3.fromRGB(60, 180, 100) or Color3.fromRGB(30, 30, 42)
callback(current)
end)
end
createModeToggle(Tab4, "Starfall Effect", 15, {"OFF", "UI", "All Screen"}, function(m) starfallMode = m end)
local starColorBtn = Instance.new("TextButton", Tab4)
starColorBtn.BackgroundColor3 = Color3.fromRGB(40, 40, 55)
starColorBtn.Position = UDim2.new(0, 15, 0, 55)
starColorBtn.Size = UDim2.new(1, -30, 0, 24)
starColorBtn.Font = Enum.Font.GothamSemibold
starColorBtn.Text = "Starfall Color: Gold"
starColorBtn.TextColor3 = Color3.fromRGB(210, 210, 230)
starColorBtn.TextSize = 12
Instance.new("UICorner", starColorBtn).CornerRadius = UDim.new(0, 6)
starColorBtn.MouseButton1Click:Connect(function()
starColorIdx = starColorIdx % #starColors + 1
starColorBtn.Text = "Starfall Color: " .. starColorNames[starColorIdx]
end)
createModeToggle(Tab4, "Rain Effect", 90, {"OFF", "UI", "All Screen"}, function(m) rainMode = m end)
local rainColorBtn = Instance.new("TextButton", Tab4)
rainColorBtn.BackgroundColor3 = Color3.fromRGB(40, 40, 55)
rainColorBtn.Position = UDim2.new(0, 15, 0, 130)
rainColorBtn.Size = UDim2.new(1, -30, 0, 24)
rainColorBtn.Font = Enum.Font.GothamSemibold
rainColorBtn.Text = "Rain Color: Blue"
rainColorBtn.TextColor3 = Color3.fromRGB(210, 210, 230)
rainColorBtn.TextSize = 12
Instance.new("UICorner", rainColorBtn).CornerRadius = UDim.new(0, 6)
rainColorBtn.MouseButton1Click:Connect(function()
rainColorIdx = rainColorIdx % #rainColors + 1
rainColorBtn.Text = "Rain Color: " .. rainColorNames[rainColorIdx]
end)
createToggle(Tab4, "Neon Character Aura", 165, function(s) auraActive = s end)
createToggle(Tab4, "Spinbot Effect", 210, function(s) spinbotActive = s end)
-- UI Theme Color Selector buttons
local ColorLabel = Instance.new("TextLabel", Tab4)
ColorLabel.BackgroundTransparency = 1
ColorLabel.Position = UDim2.new(0, 15, 0, 255)
ColorLabel.Size = UDim2.new(1, -30, 0, 20)
ColorLabel.Font = Enum.Font.GothamSemibold
ColorLabel.Text = "UI Theme Accent Color"
ColorLabel.TextColor3 = Color3.fromRGB(210, 210, 230)
ColorLabel.TextSize = 13
ColorLabel.TextXAlignment = Enum.TextXAlignment.Left
local function createThemeColorBtn(name, col, xPos)
local btn = Instance.new("TextButton", Tab4)
btn.BackgroundColor3 = col
btn.Position = UDim2.new(0, 15 + xPos, 0, 280)
btn.Size = UDim2.new(0, 65, 0, 30)
btn.Text = name
btn.Font = Enum.Font.GothamBold
btn.TextColor3 = Color3.fromRGB(255, 255, 255)
btn.TextSize = 11
Instance.new("UICorner", btn).CornerRadius = UDim.new(0, 6)
btn.MouseButton1Click:Connect(function()
updateActiveTheme(col)
end)
end
createThemeColorBtn("Purple", Color3.fromRGB(120, 80, 255), 0)
createThemeColorBtn("Blue", Color3.fromRGB(0, 150, 255), 72)
createThemeColorBtn("Red", Color3.fromRGB(220, 50, 50), 144)
createThemeColorBtn("Green", Color3.fromRGB(50, 200, 100), 216)
-- Tab 5: Settings (Auto-Load, Permanent Save & Discord Copy Button)
local SaveBtn = Instance.new("TextButton", Tab5)
SaveBtn.BackgroundColor3 = Color3.fromRGB(120, 80, 255)
SaveBtn.Position = UDim2.new(0, 15, 0, 15)
SaveBtn.Size = UDim2.new(1, -30, 0, 38)
SaveBtn.Font = Enum.Font.GothamBold
SaveBtn.Text = "Save Current Settings Permanently"
SaveBtn.TextColor3 = Color3.fromRGB(255, 255, 255)
SaveBtn.TextSize = 12
Instance.new("UICorner", SaveBtn).CornerRadius = UDim.new(0, 6)
SaveBtn.MouseButton1Click:Connect(function()
if writefile then
local data = {
baseSpeed = baseSpeed,
speedMultiplier = speedMultiplier,
baseJump = baseJump,
jumpMultiplier = jumpMultiplier,
gravityVal = gravityVal
}
writefile(CONFIG_FILE, game:GetService("HttpService"):JSONEncode(data))
SaveBtn.Text = "Saved Successfully!"
task.wait(1.5)
SaveBtn.Text = "Save Current Settings Permanently"
else
SaveBtn.Text = "Executor doesn't support writefile!"
end
end)
local DiscordBtn = Instance.new("TextButton", Tab5)
DiscordBtn.BackgroundColor3 = Color3.fromRGB(88, 101, 242) -- Discord Blurple
DiscordBtn.Position = UDim2.new(0, 15, 0, 65)
DiscordBtn.Size = UDim2.new(1, -30, 0, 38)
DiscordBtn.Font = Enum.Font.GothamBold
DiscordBtn.Text = "Copy Discord Server Link"
DiscordBtn.TextColor3 = Color3.fromRGB(255, 255, 255)
DiscordBtn.TextSize = 12
Instance.new("UICorner", DiscordBtn).CornerRadius = UDim.new(0, 6)
DiscordBtn.MouseButton1Click:Connect(function()
local discordLink = "https://discord.gg/UGSmvHdGX"
if setclipboard then
setclipboard(discordLink)
DiscordBtn.Text = "Copied to Clipboard!"
task.wait(1.5)
DiscordBtn.Text = "Copy Discord Server Link"
else
DiscordBtn.Text = "Clipboard not supported!"
end
end)
-- Particle Spawner Loop
task.spawn(function()
while true do
task.wait(0.08)
if starfallMode ~= "OFF" then
local targetParent = (starfallMode == "UI") and MainFrame or ScreenParticlesGui
local star = Instance.new("Frame", targetParent)
star.BackgroundColor3 = starColors[starColorIdx]
star.BorderSizePixel = 0
star.Size = UDim2.new(0, math.random(2, 4), 0, math.random(2, 4))
star.Position = UDim2.new(math.random(), 0, 0, 0)
Instance.new("UICorner", star).CornerRadius = UDim.new(1, 0)
TweenService:Create(star, TweenInfo.new(math.random(2, 4), Enum.EasingStyle.Linear), {
Position = UDim2.new(star.Position.X.Scale, 0, 1, 0),
BackgroundTransparency = 1
}):Play()
game:GetService("Debris"):AddItem(star, 4)
end
if rainMode ~= "OFF" then
local targetParent = (rainMode == "UI") and MainFrame or ScreenParticlesGui
local drop = Instance.new("Frame", targetParent)
drop.BackgroundColor3 = rainColors[rainColorIdx]
drop.BorderSizePixel = 0
drop.Size = UDim2.new(0, 1, 0, math.random(8, 14))
drop.Position = UDim2.new(math.random(), 0, 0, 0)
TweenService:Create(drop, TweenInfo.new(0.5, Enum.EasingStyle.Linear), {
Position = UDim2.new(drop.Position.X.Scale, -15, 1, 0),
BackgroundTransparency = 1
}):Play()
game:GetService("Debris"):AddItem(drop, 0.6)
end
end
end)
-- Execution Loop (Speed, Jump, Bypass protection)
RunService.RenderStepped:Connect(function()
local char = player.Character
if char and char:FindFirstChild("Humanoid") then
local hum = char.Humanoid
hum.WalkSpeed = baseSpeed * speedMultiplier
hum.UseJumpPower = true
hum.JumpPower = baseJump * jumpMultiplier
if spinbotActive and char:FindFirstChild("HumanoidRootPart") then
char.HumanoidRootPart.CFrame = char.HumanoidRootPart.CFrame * CFrame.Angles(0, math.rad(25), 0)
end
end
if noclipEnabled and char then
for _, part in pairs(char:GetDescendants()) do
if part:IsA("BasePart") then
part.CanCollide = false
end
end
end
if auraActive and char then
for _, p in pairs(char:GetChildren()) do
if p:IsA("BasePart") then
p.Color = activeThemeColor
p.Material = Enum.Material.Neon
end
end
end
end)
-- Auto-Load Config on Character Respawn/Join
player.CharacterAdded:Connect(function()
task.wait(0.5)
loadExistingConfig()
workspace.Gravity = gravityVal
end)
-- UI Actions (Minimize & Close)
local hidden = false
HideBtn.MouseButton1Click:Connect(function()
hidden = not hidden
ContentContainer.Visible = not hidden
TabBar.Visible = not hidden
if hidden then
MainFrame.Size = UDim2.new(0, 320, 0, 40)
HideBtn.Text = "+"
else
MainFrame.Size = UDim2.new(0, 320, 0, 420)
HideBtn.Text = "-"
end
end)
CloseBtn.MouseButton1Click:Connect(function()
workspace.Gravity = 196.2
ScreenParticlesGui:Destroy()
ScreenGui:Destroy()
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