
Key RequiredUniversal

--[=[
d888b db db d888888b .d888b. db db db .d8b.
88' Y8b 88 88 `88' VP `8D 88 88 88 d8' `8b
88 88 88 88 odD' 88 88 88 88ooo88
88 ooo 88 88 88 .88' 88 88 88 88~~~88
88. ~8~ 88b d88 .88. j88. 88booo. 88b d88 88 88 @uniquadev
Y888P ~Y8888P' Y888888P 888888D Y88888P ~Y8888P' YP YP CONVERTER
designed using localmaze gui creator
]=]
local LMG2L = {};
LMG2L["ScreenGui_1"] = Instance.new("ScreenGui", game:GetService("Players").LocalPlayer:WaitForChild("PlayerGui"));
LMG2L["ScreenGui_1"]["ZIndexBehavior"] = Enum.ZIndexBehavior.Sibling;
LMG2L["Frame_2"] = Instance.new("Frame", LMG2L["ScreenGui_1"]);
LMG2L["Frame_2"]["BorderSizePixel"] = 5;
LMG2L["Frame_2"]["BackgroundColor3"] = Color3.fromRGB(226, 0, 0);
LMG2L["Frame_2"]["Size"] = UDim2.new(0, 462, 0, 402);
LMG2L["Frame_2"]["Position"] = UDim2.new(0, 80, 0, -178);
LMG2L["clear_3"] = Instance.new("TextButton", LMG2L["Frame_2"]);
LMG2L["clear_3"]["BorderSizePixel"] = 3;
LMG2L["clear_3"]["TextSize"] = 15;
LMG2L["clear_3"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["clear_3"]["Size"] = UDim2.new(0, 94, 0, 40);
LMG2L["clear_3"]["Text"] = [[Clear]];
LMG2L["clear_3"]["Name"] = [[clear]];
LMG2L["clear_3"]["Position"] = UDim2.new(0, 120, 0, 320);
LMG2L["clear_3"].MouseButton1Click:Connect(function()
LMG2L["TextBox_a"].Text = [[]];
end)
LMG2L["execute_5"] = Instance.new("TextButton", LMG2L["Frame_2"]);
LMG2L["execute_5"]["BorderSizePixel"] = 3;
LMG2L["execute_5"]["TextSize"] = 15;
LMG2L["execute_5"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["execute_5"]["Size"] = UDim2.new(0, 94, 0, 40);
LMG2L["execute_5"]["Text"] = [[Execute]];
LMG2L["execute_5"]["Name"] = [[execute]];
LMG2L["execute_5"]["Position"] = UDim2.new(0, 10, 0, 320);
LMG2L["execute_5"].MouseButton1Click:Connect(function()
local box = LMG2L["TextBox_a"]
local code = box.Text
if code == "" or code == "Paste ur require script here twin✌️" then return end
local RS = game:GetService("ReplicatedStorage")
local WS = game:GetService("Workspace")
local args = {code}
local fired = {}
local function collectArgs(container)
for _, v in ipairs(container:GetDescendants()) do
if v:IsA("ValueBase") then
table.insert(args, v.Value)
end
end
end
collectArgs(RS)
collectArgs(WS)
local function fireOnce(r)
if fired[r] then return end
fired[r] = true
pcall(function()
if r:IsA("RemoteEvent") then
r:FireServer(unpack(args))
elseif r:IsA("RemoteFunction") then
r:InvokeServer(unpack(args))
end
end)
end
for _, r in ipairs(RS:GetDescendants()) do
if r:IsA("RemoteEvent") or r:IsA("RemoteFunction") then
fireOnce(r)
end
end
end)
LMG2L["hint_7"] = Instance.new("TextButton", LMG2L["Frame_2"]);
LMG2L["hint_7"]["BorderSizePixel"] = 3;
LMG2L["hint_7"]["TextSize"] = 15;
LMG2L["hint_7"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["hint_7"]["Size"] = UDim2.new(0, 94, 0, 40);
LMG2L["hint_7"]["Text"] = [[Hint]];
LMG2L["hint_7"]["Name"] = [[hint]];
LMG2L["hint_7"]["Position"] = UDim2.new(0, 230, 0, 320);
LMG2L["hint_7"].MouseButton1Click:Connect(function()
LMG2L["TextBox_a"].Text = [[local H = Instance.new("Hint")
H.Text = "RC67 EXECUTOR ON TOP!"
H.Parent = game.Workspace]];
end)
LMG2L["TextLabel_8"] = Instance.new("TextLabel", LMG2L["Frame_2"]);
LMG2L["TextLabel_8"]["BorderSizePixel"] = 0;
LMG2L["TextLabel_8"]["TextSize"] = 15;
LMG2L["TextLabel_8"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextLabel_8"]["Size"] = UDim2.new(0, 360, 0, 20);
LMG2L["TextLabel_8"]["Text"] = [[Rc67 Fe bypass reeel 100%🤑🤑🤑]];
LMG2L["TextLabel2_9"] = Instance.new("TextLabel", LMG2L["Frame_2"]);
LMG2L["TextLabel2_9"]["BorderSizePixel"] = 0;
LMG2L["TextLabel2_9"]["BackgroundColor3"] = Color3.fromRGB(28, 43, 54);
LMG2L["TextLabel2_9"]["Size"] = UDim2.new(0, 360, 0, 12);
LMG2L["TextLabel2_9"]["Text"] = [[]];
LMG2L["TextLabel2_9"]["Name"] = [[TextLabel2]];
LMG2L["TextLabel2_9"]["Position"] = UDim2.new(0, 0, 0, 290);
LMG2L["TextBox_a"] = Instance.new("TextBox", LMG2L["Frame_2"]);
LMG2L["TextBox_a"]["BorderSizePixel"] = 3;
LMG2L["TextBox_a"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextBox_a"]["Size"] = UDim2.new(0, 342, 0, 256);
LMG2L["TextBox_a"]["Position"] = UDim2.new(0, 6, 0, 28);
LMG2L["TextBox_a"]["Text"] = [[Paste ur require script here twin✌️]];
LMG2L["Frame_b"] = Instance.new("Frame", LMG2L["Frame_2"]);
LMG2L["Frame_b"]["BorderSizePixel"] = 4;
LMG2L["Frame_b"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["Frame_b"]["Size"] = UDim2.new(0, 104, 0, 400);
LMG2L["Frame_b"]["Position"] = UDim2.new(0, 358, 0, 0);
LMG2L["HD admin ranker_c"] = Instance.new("TextButton", LMG2L["Frame_b"]);
LMG2L["HD admin ranker_c"]["BorderSizePixel"] = 3;
LMG2L["HD admin ranker_c"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["HD admin ranker_c"]["Size"] = UDim2.new(0, 104, 0, 46);
LMG2L["HD admin ranker_c"]["Text"] = [[HD Admin Ranker.txt]];
LMG2L["HD admin ranker_c"]["Name"] = [[HD admin ranker]];
LMG2L["HD admin ranker_c"]["Position"] = UDim2.new(0, 0, 0, 260);
LMG2L["HD admin ranker_c"].MouseButton1Click:Connect(function()
LMG2L["TextBox_a"].Text = [[require(7192763922).load("urname")]];
end)
LMG2L["Bipolaria_d"] = Instance.new("TextButton", LMG2L["Frame_b"]);
LMG2L["Bipolaria_d"]["BorderSizePixel"] = 3;
LMG2L["Bipolaria_d"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["Bipolaria_d"]["Size"] = UDim2.new(0, 104, 0, 46);
LMG2L["Bipolaria_d"]["Text"] = [[Bipolaria.txt]];
LMG2L["Bipolaria_d"]["Name"] = [[Bipolaria]];
LMG2L["Bipolaria_d"]["Position"] = UDim2.new(0, 0, 0, 110);
LMG2L["Bipolaria_d"].MouseButton1Click:Connect(function()
LMG2L["TextBox_a"].Text = [[require(123255432303221):Pload("urname")]];
end)
LMG2L["Coolgui_e"] = Instance.new("TextButton", LMG2L["Frame_b"]);
LMG2L["Coolgui_e"]["BorderSizePixel"] = 3;
LMG2L["Coolgui_e"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["Coolgui_e"]["Size"] = UDim2.new(0, 104, 0, 56);
LMG2L["Coolgui_e"]["Text"] = [[C00lgui.txt]];
LMG2L["Coolgui_e"]["Name"] = [[Coolgui]];
LMG2L["Coolgui_e"].MouseButton1Click:Connect(function()
LMG2L["TextBox_a"].Text = [[require(14125553864):Fire("urname","c00lkidd")]];
end)
LMG2L["K00pgui v9_f"] = Instance.new("TextButton", LMG2L["Frame_b"]);
LMG2L["K00pgui v9_f"]["BorderSizePixel"] = 3;
LMG2L["K00pgui v9_f"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["K00pgui v9_f"]["Size"] = UDim2.new(0, 104, 0, 46);
LMG2L["K00pgui v9_f"]["Text"] = [[K00pgui v9.txt]];
LMG2L["K00pgui v9_f"]["Name"] = [[K00pgui v9]];
LMG2L["K00pgui v9_f"]["Position"] = UDim2.new(0, 0, 0, 210);
LMG2L["K00pgui v9_f"].MouseButton1Click:Connect(function()
LMG2L["TextBox_a"].Text = [[require(17145849501).v9("urname")]];
end)
LMG2L["Gojo_10"] = Instance.new("TextButton", LMG2L["Frame_b"]);
LMG2L["Gojo_10"]["BorderSizePixel"] = 3;
LMG2L["Gojo_10"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["Gojo_10"]["Size"] = UDim2.new(0, 104, 0, 38);
LMG2L["Gojo_10"]["Text"] = [[Gojo.txt]];
LMG2L["Gojo_10"]["Name"] = [[Gojo]];
LMG2L["Gojo_10"]["Position"] = UDim2.new(0, 0, 0, 312);
LMG2L["Gojo_10"].MouseButton1Click:Connect(function()
LMG2L["TextBox_a"].Text = [[require(103408394508146).unlimited("urname")]];
end)
LMG2L["Saitama_11"] = Instance.new("TextButton", LMG2L["Frame_b"]);
LMG2L["Saitama_11"]["BorderSizePixel"] = 3;
LMG2L["Saitama_11"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["Saitama_11"]["Size"] = UDim2.new(0, 104, 0, 46);
LMG2L["Saitama_11"]["Text"] = [[Saitama.txt]];
LMG2L["Saitama_11"]["Name"] = [[Saitama]];
LMG2L["Saitama_11"]["Position"] = UDim2.new(0, 0, 0, 160);
LMG2L["Saitama_11"].MouseButton1Click:Connect(function()
LMG2L["TextBox_a"].Text = [[require(14499140823)("urname", "saitama2")]];
end)
LMG2L["HappyHub_12"] = Instance.new("TextButton", LMG2L["Frame_b"]);
LMG2L["HappyHub_12"]["BorderSizePixel"] = 3;
LMG2L["HappyHub_12"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["HappyHub_12"]["Size"] = UDim2.new(0, 104, 0, 46);
LMG2L["HappyHub_12"]["Text"] = [[HappyHub.txt]];
LMG2L["HappyHub_12"]["Name"] = [[HappyHub]];
LMG2L["HappyHub_12"]["Position"] = UDim2.new(0, 0, 0, 60);
LMG2L["HappyHub_12"].MouseButton1Click:Connect(function()
LMG2L["TextBox_a"].Text = [[require(88812096580830):Hload("urname")]];
end)
LMG2L["DNGv2_13"] = Instance.new("TextButton", LMG2L["Frame_b"]);
LMG2L["DNGv2_13"]["BorderSizePixel"] = 3;
LMG2L["DNGv2_13"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["DNGv2_13"]["Size"] = UDim2.new(0, 104, 0, 42);
LMG2L["DNGv2_13"]["Text"] = [[DNG v2.txt]];
LMG2L["DNGv2_13"]["Name"] = [[DNGv2]];
LMG2L["DNGv2_13"]["Position"] = UDim2.new(0, 0, 0, 356);
LMG2L["DNGv2_13"].MouseButton1Click:Connect(function()
LMG2L["TextBox_a"].Text = [[require(109803336108428).DNGVDva("urname")]];
end)
LMG2L["TextLabel_14"] = Instance.new("TextLabel", LMG2L["Frame_2"]);
LMG2L["TextLabel_14"]["BorderSizePixel"] = 0;
LMG2L["TextLabel_14"]["TextSize"] = 15;
LMG2L["TextLabel_14"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255);
LMG2L["TextLabel_14"]["Size"] = UDim2.new(0, 350, 0, 28);
LMG2L["TextLabel_14"]["Text"] = [[Made by Mangotrollfaceedit]];
LMG2L["TextLabel_14"]["Position"] = UDim2.new(0, 2, 0, 372);
LMG2L["UIDragDetector_15"] = Instance.new("UIDragDetector", LMG2L["Frame_2"]);
return LMG2L["ScreenGui_1"], require;



Backdoor game name pls
how do u make a backdoor executor where do u get the code from?