
KeylessUniversal

game.Players.LocalPlayer.CameraMode=Enum.CameraMode.Classic
game.Players.LocalPlayer.CameraMinZoomDistance=0
game.Players.LocalPlayer.CameraMaxZoomDistance=0
game:GetService("UserInputService").MouseIconEnabled=false
for _,v in pairs(game:GetService("Players"):GetPlayers()) do
if v.Character then
v.Character:FindFirstChildWhichIsA("Humanoid").DisplayDistanceType=Enum.HumanoidDisplayDistanceType.None
for _,p in pairs(v.Character:GetDescendants()) do
if p:IsA("ForceField") then p:Destroy() end
if p:IsA("ParticleEmitter") then p.Enabled=false end
end
end
end
game:GetService("Players").PlayerAdded:Connect(function(p)
p.CharacterAdded:Connect(function(c)
c:WaitForChild("Humanoid").DisplayDistanceType=Enum.HumanoidDisplayDistanceType.None
end)
end)
game.Players.LocalPlayer.Backpack.ChildAdded:Connect(function(i) i:Destroy() end)
game.Players.LocalPlayer.CharacterAdded:Connect(function(c)
c.ChildAdded:Connect(function(i) if i:IsA("Tool") then i:Destroy() end end)
end)
game:GetService("RunService").RenderStepped:Connect(function()
if game.Players.LocalPlayer:FindFirstChild("Backpack") then
for _,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do v:Destroy() end
end
if game.Players.LocalPlayer.Character then
for _,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
if v:IsA("Tool") then v:Destroy() end
end
end
end)
for _,v in pairs(game:GetService("Lighting"):GetChildren()) do
if v:IsA("PostEffect") or v:IsA("Atmosphere") then v:Destroy() end
end
Instance.new("ColorCorrectionEffect",game:GetService("Lighting")).Brightness=0
game:GetService("Lighting"):FindFirstChildOfClass("ColorCorrectionEffect").Contrast=1
game:GetService("Lighting"):FindFirstChildOfClass("ColorCorrectionEffect").Saturation=0
game:GetService("Lighting"):FindFirstChildOfClass("ColorCorrectionEffect").TintColor=Color3.fromRGB(255,235,210)
Instance.new("BloomEffect",game:GetService("Lighting")).Intensity=1.2
game:GetService("Lighting"):FindFirstChildOfClass("BloomEffect").Size=120
game:GetService("Lighting"):FindFirstChildOfClass("BloomEffect").Threshold=0.8
Instance.new("SunRaysEffect",game:GetService("Lighting")).Intensity=-1000
game:GetService("Lighting"):FindFirstChildOfClass("SunRaysEffect").Spread=0
Instance.new("DepthOfFieldEffect",game:GetService("Lighting")).FarIntensity=0.15
game:GetService("Lighting"):FindFirstChildOfClass("DepthOfFieldEffect").FocusDistance=-50
game:GetService("Lighting"):FindFirstChildOfClass("DepthOfFieldEffect").InFocusRadius=200
Instance.new("Atmosphere",game:GetService("Lighting")).Density=0
game:GetService("Lighting"):FindFirstChildOfClass("Atmosphere").Glare=0
game:GetService("Lighting"):FindFirstChildOfClass("Atmosphere").Haze=0
pcall(function() game.Players.LocalPlayer.PlayerGui:Destroy() end)
pcall(function() game:GetService("CoreGui").ExperienceChat:Destroy() end)
pcall(function() game:GetService("CoreGui").ToastNotification:Destroy() end)
pcall(function() game:GetService("CoreGui").AppChat:Destroy() end)
pcall(function() game:GetService("CoreGui").TopBarApp:Destroy() end)
pcall(function() game:GetService("CoreGui").PlayerList:Destroy() end)
pcall(function() game:GetService("CoreGui").PurchasePromptApp:Destroy() end)
pcall(function() game:GetService("CoreGui").NotificationSystem:Destroy() end)
pcall(function() game:GetService("CoreGui").GameInvite:Destroy() end)
plr=game.Players.LocalPlayer
cam=workspace.CurrentCamera
plr.CharacterAdded:Connect(function(c)
task.wait(.1)
cam.CameraSubject=c:WaitForChild("Humanoid")
end)
while task.wait() do
char=plr.Character
if char then
for _,v in pairs(char:GetDescendants()) do
if v:IsA("BasePart") and v.Name~="HumanoidRootPart" and v.Name~="Head" and v.Name~="Face" and not v:FindFirstAncestorOfClass("Accessory") then
v.LocalTransparencyModifier=0
elseif v:IsA("BasePart") then
v.LocalTransparencyModifier=1
end
end
if cam.CameraSubject and cam.CameraSubject:IsA("Humanoid") then
cam.CameraSubject.CameraOffset=Vector3.new(0,0,-0.7)
end
end
end



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