
Key Required

local Players = game:GetService("Players")
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local LocalPlayer = Players.LocalPlayer
local ScreenGui = Instance.new("ScreenGui")
ScreenGui.Name = "MillionGlassGui"
ScreenGui.Parent = game.CoreGui
local MainFrame = Instance.new("Frame")
MainFrame.Size = UDim2.new(0, 400, 0, 330)
MainFrame.Position = UDim2.new(0.5, -200, 0.5, -165)
MainFrame.BackgroundColor3 = Color3.fromRGB(255, 140, 0)
MainFrame.Active = true
MainFrame.Draggable = true
MainFrame.Parent = ScreenGui
local UICorner = Instance.new("UICorner")
UICorner.CornerRadius = UDim.new(0, 15)
UICorner.Parent = MainFrame
local Title = Instance.new("TextLabel")
Title.Size = UDim2.new(1, -40, 0, 40)
Title.Position = UDim2.new(0, 10, 0, 0)
Title.BackgroundTransparency = 1
Title.Text = "the 1 million glass thing whatever blah blah blah script"
Title.TextColor3 = Color3.fromRGB(255, 255, 255)
Title.TextScaled = true
Title.Font = Enum.Font.GothamBold
Title.Parent = MainFrame
local CloseButton = Instance.new("TextButton")
CloseButton.Size = UDim2.new(0, 30, 0, 30)
CloseButton.Position = UDim2.new(1, -35, 0, 5)
CloseButton.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
CloseButton.Text = "X"
CloseButton.TextColor3 = Color3.new(1,1,1)
CloseButton.Font = Enum.Font.GothamBold
CloseButton.TextScaled = true
CloseButton.Parent = MainFrame
local UICornerClose = Instance.new("UICorner")
UICornerClose.CornerRadius = UDim.new(0, 8)
UICornerClose.Parent = CloseButton
local ToggleButton = Instance.new("TextButton")
ToggleButton.Size = UDim2.new(0, 380, 0, 60)
ToggleButton.Position = UDim2.new(0, 10, 0, 60)
ToggleButton.BackgroundColor3 = Color3.fromRGB(200, 100, 0)
ToggleButton.Text = "get MONIES 🤑🤑 (might crash boblox) [OFF]"
ToggleButton.TextColor3 = Color3.new(1,1,1)
ToggleButton.TextScaled = true
ToggleButton.Font = Enum.Font.GothamBold
ToggleButton.Parent = MainFrame
local UICornerToggle = Instance.new("UICorner")
UICornerToggle.CornerRadius = UDim.new(0, 12)
UICornerToggle.Parent = ToggleButton
local GlassButton = Instance.new("TextButton")
GlassButton.Size = UDim2.new(0, 380, 0, 60)
GlassButton.Position = UDim2.new(0, 10, 0, 130)
GlassButton.BackgroundColor3 = Color3.fromRGB(200, 50, 0)
GlassButton.Text = "break every broken glass 🤤🤤 yum glass"
GlassButton.TextColor3 = Color3.new(1,1,1)
GlassButton.TextScaled = true
GlassButton.Font = Enum.Font.GothamBold
GlassButton.Parent = MainFrame
local UICornerGlass = Instance.new("UICorner")
UICornerGlass.CornerRadius = UDim.new(0, 12)
UICornerGlass.Parent = GlassButton
local LoopGlassButton = Instance.new("TextButton")
LoopGlassButton.Size = UDim2.new(0, 380, 0, 60)
LoopGlassButton.Position = UDim2.new(0, 10, 0, 200)
LoopGlassButton.BackgroundColor3 = Color3.fromRGB(180, 40, 0)
LoopGlassButton.Text = "loop break glass [OFF]"
LoopGlassButton.TextColor3 = Color3.new(1,1,1)
LoopGlassButton.TextScaled = true
LoopGlassButton.Font = Enum.Font.GothamBold
LoopGlassButton.Parent = MainFrame
local UICornerLoopGlass = Instance.new("UICorner")
UICornerLoopGlass.CornerRadius = UDim.new(0, 12)
UICornerLoopGlass.Parent = LoopGlassButton
local enabled = false
local loopConnection
local glassLoopEnabled = false
local glassLoopConnection
ToggleButton.MouseButton1Click:Connect(function()
if not enabled then
enabled = true
ToggleButton.Text = "get MONIES 🤑🤑 (might crash boblox) [ON]"
loopConnection = game:GetService("RunService").Heartbeat:Connect(function()
local args = {
Players:WaitForChild(LocalPlayer.Name)
}
ReplicatedStorage:WaitForChild("SpinEvents"):WaitForChild("SegundoPremio"):FireServer(unpack(args))
wait(0.1)
end)
else
enabled = false
ToggleButton.Text = "get MONIES 🤑🤑 (might crash boblox) [OFF]"
if loopConnection then
loopConnection:Disconnect()
loopConnection = nil
end
end
end)
GlassButton.MouseButton1Click:Connect(function()
for _, remote in ipairs(ReplicatedStorage:GetChildren()) do
if remote.Name == "BrokeGlassEvent_O" and remote:IsA("RemoteEvent") then
local wrongFolder = workspace:WaitForChild("Glasses"):WaitForChild("Wrong")
for _, glass in ipairs(wrongFolder:GetChildren()) do
local args = {
Players:WaitForChild(LocalPlayer.Name),
glass
}
remote:FireServer(unpack(args))
end
end
end
end)
LoopGlassButton.MouseButton1Click:Connect(function()
if not glassLoopEnabled then
glassLoopEnabled = true
LoopGlassButton.Text = "loop break glass [ON]"
glassLoopConnection = game:GetService("RunService").Heartbeat:Connect(function()
for _, remote in ipairs(ReplicatedStorage:GetChildren()) do
if remote.Name == "BrokeGlassEvent_O" and remote:IsA("RemoteEvent") then
local wrongFolder = workspace:WaitForChild("Glasses"):WaitForChild("Wrong")
for _, glass in ipairs(wrongFolder:GetChildren()) do
local args = {
Players:WaitForChild(LocalPlayer.Name),
glass
}
remote:FireServer(unpack(args))
end
end
end
wait(0.1)
end)
else
glassLoopEnabled = false
LoopGlassButton.Text = "loop break glass [OFF]"
if glassLoopConnection then
glassLoopConnection:Disconnect()
glassLoopConnection = nil
end
end
end)
CloseButton.MouseButton1Click:Connect(function()
ScreenGui:Destroy()
end)No comments yet for this script.



