
Keyless

local UIS = game:GetService("UserInputService")
local RS = game:GetService("ReplicatedStorage")
local ScreenGui = Instance.new("ScreenGui", game:GetService("CoreGui"))
local MainFrame = Instance.new("Frame", ScreenGui)
local TitleBar = Instance.new("Frame", MainFrame)
local MoneyBtn = Instance.new("TextButton", MainFrame)
local ESPBtn = Instance.new("TextButton", MainFrame)
local CarpetBtn = Instance.new("TextButton", MainFrame)
local NukeBtn = Instance.new("TextButton", MainFrame)
local OpenCloseBtn = Instance.new("TextButton", ScreenGui)
Instance.new("UICorner", OpenCloseBtn).CornerRadius = UDim.new(0, 8)
OpenCloseBtn.Size = UDim2.new(0, 50, 0, 50)
OpenCloseBtn.Position = UDim2.new(0, 10, 0.5, 0)
OpenCloseBtn.BackgroundColor3 = Color3.fromRGB(0, 170, 255)
OpenCloseBtn.Text = "HUB"
OpenCloseBtn.TextColor3 = Color3.new(1,1,1)
OpenCloseBtn.Font = "GothamBold"
OpenCloseBtn.TextSize = 14
OpenCloseBtn.Draggable = true -- Simple drag for the small button
MainFrame.Size = UDim2.new(0, 180, 0, 210)
MainFrame.Position = UDim2.new(0.5, -90, 0.4, 0)
MainFrame.BackgroundColor3 = Color3.fromRGB(15, 15, 15)
MainFrame.Visible = true
Instance.new("UICorner", MainFrame)
TitleBar.Size = UDim2.new(1, 0, 0, 30); TitleBar.BackgroundColor3 = Color3.fromRGB(0, 170, 255)
local t = Instance.new("TextLabel", TitleBar); t.Size = UDim2.new(1,0,1,0); t.Text = "BILLIONAIRE HUB V2"; t.TextColor3 = Color3.new(1,1,1); t.BackgroundTransparency = 1; t.Font = "GothamBold"
Instance.new("UICorner", TitleBar)
local function style(b, txt, y)
b.Size = UDim2.new(0.9, 0, 0, 35); b.Position = UDim2.new(0.05, 0, 0, y)
b.BackgroundColor3 = Color3.fromRGB(40, 40, 40); b.Text = txt; b.TextColor3 = Color3.new(1,1,1); b.Font = "GothamBold"; b.TextSize = 11
Instance.new("UICorner", b)
end
style(MoneyBtn, "INF MONEY PRINTER: OFF", 40)
style(ESPBtn, "BRIDGE ESP: OFF", 80)
style(CarpetBtn, "GET RAINBOW CARPET", 120)
style(NukeBtn, "SERVER NUKE", 160)
local dS, sP, dG
TitleBar.InputBegan:Connect(function(i) if i.UserInputType == Enum.UserInputType.MouseButton1 then dG = true; dS = i.Position; sP = MainFrame.Position end end)
UIS.InputChanged:Connect(function(i) if i.UserInputType == Enum.UserInputType.MouseMovement and dG then
local delta = i.Position - dS
MainFrame.Position = UDim2.new(sP.X.Scale, sP.X.Offset + delta.X, sP.Y.Scale, sP.Y.Offset + delta.Y)
end end)
UIS.InputEnded:Connect(function(i) if i.UserInputType == Enum.UserInputType.MouseButton1 then dG = false end end)
OpenCloseBtn.MouseButton1Click:Connect(function()
MainFrame.Visible = not MainFrame.Visible
end)
_G.Printing = false
MoneyBtn.MouseButton1Click:Connect(function()
_G.Printing = not _G.Printing
MoneyBtn.Text = _G.Printing and "PRINTER: ON" or "INF MONEY PRINTER: OFF"
MoneyBtn.TextColor3 = _G.Printing and Color3.new(0, 1, 0) or Color3.new(1, 1, 1)
task.spawn(function()
while _G.Printing do
RS.CratesUtilities.Remotes.GiveReward:FireServer("1000000")
task.wait(0.03)
end
end)
end)
local espOn = false
ESPBtn.MouseButton1Click:Connect(function()
espOn = not espOn
ESPBtn.Text = espOn and "ESP: ON" or "BRIDGE ESP: OFF"
local g = workspace:FindFirstChild("Glasses")
if g then
for _, f in pairs({g:FindFirstChild("Correct"), g:FindFirstChild("Wrong")}) do
for _, v in pairs(f:GetChildren()) do
if v:IsA("BasePart") then
v.Color = espOn and (f.Name == "Correct" and Color3.new(0,1,0) or Color3.new(1,0,0)) or Color3.fromRGB(163, 162, 165)
v.Material = espOn and Enum.Material.Neon or Enum.Material.Glass
end
end
end
end
end)
CarpetBtn.MouseButton1Click:Connect(function()
RS.CratesUtilities.Remotes.GiveReward:FireServer("Carpet")
end)
NukeBtn.MouseButton1Click:Connect(function()
local Daily = RS:WaitForChild("DailyRewardsRemotes")
Daily.VerifyFront:FireServer()
task.wait(0.2)
Daily.OriginFrontman:FireServer()
task.wait(0.1)
Daily.red:FireServer()
NukeBtn.Text = "NUKE SENT!"
task.wait(2)
NukeBtn.Text = "SERVER NUKE"
end)
server nuke not working