Autofarm Resources
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Autofarm Resources

Star Simulator BetaChig_BungusChig_Bungus 6.5K views 3 executesUpdated Apr 20, 2022
5.0/ 5(1 votes)
10100% Positive
Lua Script•20 lines (783 chars)
local Convertables = require(game:GetService("ReplicatedStorage").PlayerData.InitialPlayerData)
local Player = game.Players.LocalPlayer

for i = 1,50 do
wait()
    for _,v in pairs(workspace['Star_'..Player.Name].Player.Land:GetDescendants()) do
        spawn(function()
            if string.find(v.Name,'Ore_') or string.find(v.Name,'Tree_')  then
                for _,v2 in pairs(v:GetChildren()) do
                    game:GetService("ReplicatedStorage").Attack.UpdateHPEvent:FireServer(v2,'Axe')
                end
            end
        end)
    end
end

for _,v in pairs(Convertables.Conversion) do
    game:GetService("ReplicatedStorage").Resources.Conversion:InvokeServer(_,"2000")
    game:GetService("ReplicatedStorage").Resources.BuildingRemo:InvokeServer(_,2000)
end

Features & Information

NOT Infinite, all it does is autofarm resources for you. (Also, to turn it off, use this rejoin script if you dont want the hassle of finding one yourself. loadstring(game:HttpGet("https://pastebin.com/raw/1gtVMUz3"))()

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