Skill based boss fight
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Skill based boss fight

Skill Based Boss Fightsdjnhyel1djnhyel1 9.4K views 192 executesUpdated Jul 5, 2025
Unrated
00
Lua Script•174 lines (4437 chars)
local Library = loadstring(game:HttpGet('https://raw.githubusercontent.com/Rain-Design/Unnamed/main/Library.lua'))()
Library.Theme = "Tokyo Night"
local Flags = Library.Flags
local KillAuraOn = false
local InfStaminaOn = true
local FlingBossOn=false
 
local Class = "Radiant" -- type your class name that you equipped here
 
local Window = Library:Window({
   Text = "Skill Based Boss Fights V4.47"
})
 
local Tab = Window:Tab({
   Text = "KillAura [OP]"
})
 
local Tab2 = Window:Tab({
   Text = "Character Functions"
})
 
local Tab3 = Window:Tab({
   Text = "Troll Functions (FE)"
})
 
local Tab4 = Window:Tab({
   Text = "Credits"
})
 
local Section = Tab:Section({
   Text = "OP Functions"
})
 
local Section2 = Tab2:Section({
   Text = "Character Functions"
})
 
local Section3 = Tab3:Section({
   Text = "Trolling Functions"
})
 
local Section4 = Tab4:Section({
   Text = "Credits"
})
 
local Text = Section4:Button({
   Text = "Credits: XPCallFunction"
})
 
Section:Button({
   Text = "KillAura Start",
   Callback = function()
       KillAuraOn=true
   end
})
 
Section:Button({
   Text = "KillAura Stop",
   Callback = function()
       KillAuraOn=false
   end
})
 
Section3:Toggle({
   Text = "Fling Boss",
   Callback = function(bool)
       FlingBossOn=bool
	   if bool == false then
 
	    for _, BAV in pairs(game.Players.LocalPlayer.Character.HumanoidRootPart:GetChildren()) do
		if BAV:IsA("BodyAngularVelocity") then 
            BAV:Destroy()
		end
      end
 
	  game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(472.489868, 55.8513603, -13.6599884, 1, 0, 0, 0, 1, 0, 0, 0, 1) + Vector3.new(0, 10, 0)
   end
end
})
 
Section2:Toggle({
   Text = "Infinity Stamina",
   Callback = function(bool)
       InfStaminaOn = bool
	   if bool == false then
		   game.Players.LocalPlayer.Energy.Value = 100
	   end
   end
})
 
--[[Section2:Slider({
   Text = "Speed",
   Default = 20,
   Minimum = 0,
   Maximum = 100
})]]
 
Tab4:Select()
 
 
while task.wait(0.01) do
	if InfStaminaOn == true then
		game.Players.LocalPlayer.Energy.Value = math.huge
	end
 
 
    if FlingBossOn == true then
      for _, BAV in pairs(game.Players.LocalPlayer.Character.HumanoidRootPart:GetChildren()) do
		if BAV.Name == "wej8fosduhfh9hIXCHDSH!(h#(h*r$fks?d?drasduiasuhdUH ISADHSAUHD@ijeu(#h(#uh#(dh(hsudah(sibauiohD D?uuwehwefiuweh Huddffff @?##>#>#q?s<<s<as<)))))))" then return end
      end
		local bodyAngularVelocity = Instance.new("BodyAngularVelocity", game.Players.LocalPlayer.Character.HumanoidRootPart)
		bodyAngularVelocity.Name = "wej8fosduhfh9hIXCHDSH!(h#(h*r$fks?d?drasduiasuhdUH ISADHSAUHD@ijeu(#h(#uh#(dh(hsudah(sibauiohD D?uuwehwefiuweh Huddffff @?##>#>#q?s<<s<as<)))))))"
		bodyAngularVelocity.AngularVelocity = Vector3.new(0, 99999, 0)
		bodyAngularVelocity.MaxTorque = Vector3.new(0, math.huge, 0)
		bodyAngularVelocity.P = math.huge
 
		for _, boss in pairs(workspace.Characters.Enemies:GetChildren()) do
			if boss.Name ~= "Training Dummy" then
                game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart").CFrame = boss.HumanoidRootPart.CFrame
			end
		end
	end
 
 
    if KillAuraOn == true then
 
 
for i, v in pairs(workspace.Characters.Enemies:GetChildren()) do
if v.Name ~= 'Training Dummy' then
 
    if game.Players.LocalPlayer.Character:FindFirstChildOfClass('Tool') then
        game.Players.LocalPlayer.Character:FindFirstChildOfClass('Tool'):WaitForChild('Combonum').Value = 0
    end
 
local args = {
    [1] = Class,
    [2] = {
        ["Mousepos"] = Vector3.new(477.80950927734375, 58, -88.05561828613281)
    }
}
 
game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("Charge"):FireServer(unpack(args))
      local args = {
    [1] = Class,
    [2] = {
        ["Charge"] = 0,
        ["Mousepos"] = Vector3.new(477.80950927734375, 58, -88.05561828613281),
        ["ComboNum"] = 1
    },
    [3] = 1,
    [4] = "196\226\134\169563041248341425220142Accelerate"
}
 
game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("Activate"):FireServer(unpack(args))
local args = {
    [1] = v:WaitForChild("Humanoid"),
    [2] = Class
}
 
game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("Damage"):FireServer(unpack(args))
 
 
    if v.Humanoid.Health == 0 then
        game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart").CFrame = v.HumanoidRootPart.CFrame
    end
 
end
end
 
 
	end
 
 
end

Features & Information

Kill aura Etc.

Community Comments (6)

djnhyel1djnhyel1Jul 5, 2025

This is a variant for Radiant users just redo the script if you dont have radiant

SS198_YTSS198_YTJul 28, 2025

@djnhyel1 tysm i have radiant

godiscool12347godiscool12347Aug 17, 2025

does this only work for radiant?

roshuahedroshuahedSep 19, 2025

It works

roshuahedroshuahedSep 19, 2025

Add it so that whenever a boss uses a counter, it auto stops.

bearssgamebearssgameOct 5, 2025

It automatically kills me after doing a few damages with the killaura. inf stamina works fine. Which executors does it work with?

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