
Keyless

local Library = loadstring(game:HttpGet('https://raw.githubusercontent.com/Rain-Design/Unnamed/main/Library.lua'))()
Library.Theme = "Tokyo Night"
local Flags = Library.Flags
local KillAuraOn = false
local InfStaminaOn = true
local FlingBossOn=false
local Class = "Radiant" -- type your class name that you equipped here
local Window = Library:Window({
Text = "Skill Based Boss Fights V4.47"
})
local Tab = Window:Tab({
Text = "KillAura [OP]"
})
local Tab2 = Window:Tab({
Text = "Character Functions"
})
local Tab3 = Window:Tab({
Text = "Troll Functions (FE)"
})
local Tab4 = Window:Tab({
Text = "Credits"
})
local Section = Tab:Section({
Text = "OP Functions"
})
local Section2 = Tab2:Section({
Text = "Character Functions"
})
local Section3 = Tab3:Section({
Text = "Trolling Functions"
})
local Section4 = Tab4:Section({
Text = "Credits"
})
local Text = Section4:Button({
Text = "Credits: XPCallFunction"
})
Section:Button({
Text = "KillAura Start",
Callback = function()
KillAuraOn=true
end
})
Section:Button({
Text = "KillAura Stop",
Callback = function()
KillAuraOn=false
end
})
Section3:Toggle({
Text = "Fling Boss",
Callback = function(bool)
FlingBossOn=bool
if bool == false then
for _, BAV in pairs(game.Players.LocalPlayer.Character.HumanoidRootPart:GetChildren()) do
if BAV:IsA("BodyAngularVelocity") then
BAV:Destroy()
end
end
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(472.489868, 55.8513603, -13.6599884, 1, 0, 0, 0, 1, 0, 0, 0, 1) + Vector3.new(0, 10, 0)
end
end
})
Section2:Toggle({
Text = "Infinity Stamina",
Callback = function(bool)
InfStaminaOn = bool
if bool == false then
game.Players.LocalPlayer.Energy.Value = 100
end
end
})
--[[Section2:Slider({
Text = "Speed",
Default = 20,
Minimum = 0,
Maximum = 100
})]]
Tab4:Select()
while task.wait(0.01) do
if InfStaminaOn == true then
game.Players.LocalPlayer.Energy.Value = math.huge
end
if FlingBossOn == true then
for _, BAV in pairs(game.Players.LocalPlayer.Character.HumanoidRootPart:GetChildren()) do
if BAV.Name == "wej8fosduhfh9hIXCHDSH!(h#(h*r$fks?d?drasduiasuhdUH ISADHSAUHD@ijeu(#h(#uh#(dh(hsudah(sibauiohD D?uuwehwefiuweh Huddffff @?##>#>#q?s<<s<as<)))))))" then return end
end
local bodyAngularVelocity = Instance.new("BodyAngularVelocity", game.Players.LocalPlayer.Character.HumanoidRootPart)
bodyAngularVelocity.Name = "wej8fosduhfh9hIXCHDSH!(h#(h*r$fks?d?drasduiasuhdUH ISADHSAUHD@ijeu(#h(#uh#(dh(hsudah(sibauiohD D?uuwehwefiuweh Huddffff @?##>#>#q?s<<s<as<)))))))"
bodyAngularVelocity.AngularVelocity = Vector3.new(0, 99999, 0)
bodyAngularVelocity.MaxTorque = Vector3.new(0, math.huge, 0)
bodyAngularVelocity.P = math.huge
for _, boss in pairs(workspace.Characters.Enemies:GetChildren()) do
if boss.Name ~= "Training Dummy" then
game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart").CFrame = boss.HumanoidRootPart.CFrame
end
end
end
if KillAuraOn == true then
for i, v in pairs(workspace.Characters.Enemies:GetChildren()) do
if v.Name ~= 'Training Dummy' then
if game.Players.LocalPlayer.Character:FindFirstChildOfClass('Tool') then
game.Players.LocalPlayer.Character:FindFirstChildOfClass('Tool'):WaitForChild('Combonum').Value = 0
end
local args = {
[1] = Class,
[2] = {
["Mousepos"] = Vector3.new(477.80950927734375, 58, -88.05561828613281)
}
}
game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("Charge"):FireServer(unpack(args))
local args = {
[1] = Class,
[2] = {
["Charge"] = 0,
["Mousepos"] = Vector3.new(477.80950927734375, 58, -88.05561828613281),
["ComboNum"] = 1
},
[3] = 1,
[4] = "196\226\134\169563041248341425220142Accelerate"
}
game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("Activate"):FireServer(unpack(args))
local args = {
[1] = v:WaitForChild("Humanoid"),
[2] = Class
}
game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("Damage"):FireServer(unpack(args))
if v.Humanoid.Health == 0 then
game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart").CFrame = v.HumanoidRootPart.CFrame
end
end
end
end
end
This is a variant for Radiant users just redo the script if you dont have radiant
@djnhyel1 tysm i have radiant
does this only work for radiant?
It works
Add it so that whenever a boss uses a counter, it auto stops.
It automatically kills me after doing a few damages with the killaura. inf stamina works fine. Which executors does it work with?