Auto kill can use in all boss
Key Required

Auto kill can use in all boss

Skill Based Boss FightsSS198_YTSS198_YT 3K views 1.3K executesUpdated Dec 8, 2025
4.4/ 5(8 votes)
7188% Positive
Lua Script•330 lines (13540 chars)
-- 终极做塔神器 × SBBF v9.6 高跳版 | 2025.11.29 完整最终版(K键完美可用)
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local UserInputService = game:GetService("UserInputService")
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local Player = Players.LocalPlayer
local Camera = workspace.CurrentCamera

local YOUR_CLASS = "Paintball"
local RS = ReplicatedStorage:WaitForChild("Remotes")
local Charge   = RS:WaitForChild("Charge")
local Activate = RS:WaitForChild("Activate")
local Damage   = RS:WaitForChild("Damage")

local CFG = {
    KillAura      = true,
    InfStamina    = true,
    SpeedHack     = true,
    SpeedValue    = 120,
    HighJump      = false,
    JumpHeight    = 18,
    Fly           = false,
    Noclip        = false,
    Aimbot        = true,
    FOV           = 220,
    SafeKite      = true,
    Dummy         = false
}

-- 四塔坐标
local TOWER_POS = {
    CFrame.new(179.08, 158.39, 299.95)  * CFrame.Angles(0, math.rad(180), 0),
    CFrame.new(162.00, 156.26, -293.83),
    CFrame.new(774.82, 159.81, -317.80),
    CFrame.new(789.68, 163.45, 289.99)
}
local towerIndex = 1
local flashing = false

local LV, AO = nil, nil
local lastEnemies = {}
local KillAuraButton -- 用来同步UI的按钮

local fovCircle = Drawing.new("Circle")
fovCircle.Radius = CFG.FOV; fovCircle.Color = Color3.fromRGB(255,0,255)
fovCircle.Thickness = 2; fovCircle.Filled = false; fovCircle.Transparency = 0.8

-- 重生恢复设置
Player.CharacterAdded:Connect(function(char)
    task.wait(1)
    if CFG.SpeedHack and char:FindFirstChild("Humanoid") then
        char.Humanoid.WalkSpeed = CFG.SpeedValue
    end
    if CFG.HighJump and char:FindFirstChild("Humanoid") then
        char.Humanoid.JumpHeight = CFG.JumpHeight
    end
end)

-- 永久加速 + 高跳
RunService.Heartbeat:Connect(function()
    local char = Player.Character
    if not char or not char:FindFirstChild("Humanoid") then return end
    local hum = char.Humanoid
    if CFG.SpeedHack then hum.WalkSpeed = CFG.SpeedValue end
    if CFG.HighJump then hum.JumpHeight = CFG.JumpHeight end
end)

-- 无尽体力
task.spawn(function()
    while task.wait(0.1) do
        if CFG.InfStamina and Player:FindFirstChild("Energy") then
            Player.Energy.Value = math.huge
        end
    end
end)

-- 零自伤护盾
task.spawn(function()
    while task.wait(0.25) do
        local char = Player.Character
        if char and char:FindFirstChild("Humanoid") then
            char.Humanoid:TakeDamage(0)
            for _,v in char:GetChildren() do
                if v.Name:find("Paint") or v.Name:find("Splash") or v.Name:find("Burn") then
                    v:Destroy()
                end
            end
        end
    end
end)

-- 飞行函数
local function toggleFly(v)
    CFG.Fly = v
    if v and Player.Character and Player.Character:FindFirstChild("HumanoidRootPart") then
        local r = Player.Character.HumanoidRootPart
        if LV then LV:Destroy() end if AO then AO:Destroy() end
        LV = Instance.new("LinearVelocity", r); LV.MaxForce = Vector3.new(1e5,1e5,1e5)
        AO = Instance.new("AlignOrientation", r); AO.MaxTorque = Vector3.new(1e5,1e5,1e5); AO.Responsiveness = 200
        task.spawn(function()
            while CFG.Fly and r and r.Parent do
                local look = Camera.CFrame.LookVector
                local move = Vector3.new(0,0,0)
                local mul = UserInputService:IsKeyDown(Enum.KeyCode.LeftShift) and 2 or 1
                if UserInputService:IsKeyDown(Enum.KeyCode.W) then move += look end
                if UserInputService:IsKeyDown(Enum.KeyCode.S) then move -= look end
                if UserInputService:IsKeyDown(Enum.KeyCode.A) then move -= Camera.CFrame.RightVector end
                if UserInputService:IsKeyDown(Enum.KeyCode.D) then move += Camera.CFrame.RightVector end
                if UserInputService:IsKeyDown(Enum.KeyCode.Space) then move += Vector3.new(0,1,0) end
                if UserInputService:IsKeyDown(Enum.KeyCode.LeftControl) then move -= Vector3.new(0,1,0) end
                LV.VectorVelocity = (move.Magnitude > 0 and move.Unit or Vector3.new(0,0,0)) * 200 * mul
                task.wait()
            end
        end)
    else
        if LV then LV:Destroy() end if AO then AO:Destroy() end
    end
end

-- 穿墙
RunService.Stepped:Connect(function()
    if CFG.Noclip and Player.Character then
        for _,v in Player.Character:GetDescendants() do
            if v:IsA("BasePart") then v.CanCollide = false end
        end
    end
end)

-- 自瞄 + FOV圈
RunService.RenderStepped:Connect(function()
    fovCircle.Position = UserInputService:GetMouseLocation()
    fovCircle.Visible = CFG.Aimbot
    fovCircle.Radius = CFG.FOV
    if not CFG.Aimbot or not Player.Character then return end
    local best, min = nil, math.huge
    local enemies = workspace:FindFirstChild("Characters") and workspace.Characters:FindFirstChild("Enemies")
    if enemies then
        for _,e in enemies:GetChildren() do
            local head = e:FindFirstChild("Head") or e:FindFirstChild("HumanoidRootPart")
            local hum = e:FindFirstChild("Humanoid")
            if head and hum and hum.Health > 0 then
                local sp,on = Camera:WorldToViewportPoint(head.Position)
                if on then
                    local d = (Vector2.new(sp.X,sp.Y) - fovCircle.Position).Magnitude
                    if d < CFG.FOV and d < min then min = d; best = head end
                end
            end
        end
        if best then Camera.CFrame = CFrame.new(Camera.CFrame.Position, best.Position) end
    end
end)

-- ==================== UI ====================
local sg = Instance.new("ScreenGui", game.CoreGui)
local m = Instance.new("Frame", sg)
m.Name = "神器UI"; m.Size = UDim2.new(0,450,0,650); m.Position = UDim2.new(0.5,-225,0.5,-325)
m.BackgroundColor3 = Color3.fromRGB(15,15,30); m.Draggable = true; m.Active = true

local title = Instance.new("TextLabel", m)
title.Size = UDim2.new(1,0,0,60); title.Text = "终极神器 × SBBF v9.6 高跳版"
title.BackgroundColor3 = Color3.fromRGB(255,0,255); title.TextColor3 = Color3.new(1,1,1)
title.Font = Enum.Font.GothamBold; title.TextSize = 28

local close = Instance.new("TextButton", m)
close.Size = UDim2.new(0,40,0,40); close.Position = UDim2.new(1,-45,0,10)
close.BackgroundColor3 = Color3.fromRGB(255,50,50); close.Text = "X"; close.TextSize = 24
close.MouseButton1Click:Connect(function() sg:Destroy() end)

local y = 80
local function btn(txt, def, callback)
    local b = Instance.new("TextButton", m)
    b.Size = UDim2.new(0.9,0,0,50); b.Position = UDim2.new(0.05,0,0,y); y = y + 60
    b.BackgroundColor3 = def and Color3.fromRGB(0,255,0) or Color3.fromRGB(80,80,80)
    b.Text = (def and "[ON] " or "[OFF] ")..txt
    b.TextColor3 = Color3.new(1,1,1); b.TextSize = 22; b.Font = Enum.Font.Gotham
    b.MouseButton1Click:Connect(function()
        local newState = not (b.Text:find("%[ON%]") and true or false)
        b.BackgroundColor3 = newState and Color3.fromRGB(0,255,0) or Color3.fromRGB(80,80,80)
        b.Text = (newState and "[ON] " or "[OFF] ")..txt
        callback(newState)
    end)
    if txt:find("自动攻击") then KillAuraButton = b end
    return b
end

btn("自动攻击(零自伤)", true,  function(v) CFG.KillAura = v end)
btn("永久加速", true,          function(v) CFG.SpeedHack = v end)
btn("高跳技能 (2.5x)", false,   function(v) CFG.HighJump = v end)
btn("无尽体力", true,          function(v) CFG.InfStamina = v end)
btn("飞行(WASD+Space)", false, toggleFly)
btn("穿墙", false,             function(v) CFG.Noclip = v end)
btn("自瞄 + FOV圈", true,      function(v) CFG.Aimbot = v end)
btn("风筝模式(安全拉距)", true, function(v) CFG.SafeKite = v end)
btn("4塔彩虹闪现(按J)", false, function(v) flashing = v end)

-- 一键塔顶
local tp = Instance.new("TextButton", m)
tp.Size = UDim2.new(0.9,0,0,55); tp.Position = UDim2.new(0.05,0,0,y); y=y+65
tp.BackgroundColor3 = Color3.fromRGB(255,180,0); tp.Text = "一键传送塔顶"; tp.TextColor3 = Color3.new(1,1,1)
tp.TextSize = 26; tp.Font = Enum.Font.GothamBold
tp.MouseButton1Click:Connect(function()
    if Player.Character and Player.Character:FindFirstChild("HumanoidRootPart") then
        Player.Character.HumanoidRootPart.CFrame = CFrame.new(806.704, 88.764, -370.159)
    end
end)

-- 速度调节
local speedLabel = Instance.new("TextLabel", m)
speedLabel.Size = UDim2.new(0.9,0,0,30); speedLabel.Position = UDim2.new(0.05,0,0,y+10)
speedLabel.BackgroundTransparency = 1; speedLabel.Text = "速度: "..CFG.SpeedValue
speedLabel.TextColor3 = Color3.new(1,1,1); speedLabel.TextSize = 24

local speedUp = Instance.new("TextButton", m)
speedUp.Size = UDim2.new(0.44,0,0,40); speedUp.Position = UDim2.new(0.05,0,0,y+45)
speedUp.BackgroundColor3 = Color3.fromRGB(0,200,0); speedUp.Text = "+20"
speedUp.MouseButton1Click:Connect(function() CFG.SpeedValue = CFG.SpeedValue + 20; speedLabel.Text = "速度: "..CFG.SpeedValue end)

local speedDown = Instance.new("TextButton", m)
speedDown.Size = UDim2.new(0.44,0,0,40); speedDown.Position = UDim2.new(0.51,0,0,y+45)
speedDown.BackgroundColor3 = Color3.fromRGB(200,0,0); speedDown.Text = "-20"
speedDown.MouseButton1Click:Connect(function() CFG.SpeedValue = math.max(16, CFG.SpeedValue - 20); speedLabel.Text = "速度: "..CFG.SpeedValue end)

-- ==================== 快捷键(K键完美同步)===================
UserInputService.InputBegan:Connect(function(input, gp)
    if gp then return end
    if input.KeyCode == Enum.KeyCode.K then
        CFG.KillAura = not CFG.KillAura
        if KillAuraButton then
            KillAuraButton.BackgroundColor3 = CFG.KillAura and Color3.fromRGB(0,255,0) or Color3.fromRGB(80,80,80)
            KillAuraButton.Text = (CFG.KillAura and "[ON] " or "[OFF] ").."自动攻击(零自伤)"
        end
        game.StarterGui:SetCore("SendNotification", {Title = "自动攻击", Text = CFG.KillAura and "已开启" or "已关闭", Duration = 2})
    elseif input.KeyCode == Enum.KeyCode.J then
        flashing = not flashing
        print("4塔闪现:", flashing and "开启" or "关闭")
    elseif input.KeyCode == Enum.KeyCode.Insert then
        for k,v in pairs(CFG) do if type(v)=="boolean" then CFG[k]=false end end
        flashing = false; toggleFly(false)
        if m and m.Parent then m.Visible = not m.Visible end
        print("【紧急全关】")
    end
end)

-- 4塔闪现循环
task.spawn(function()
    while task.wait(1) do
        if flashing and Player.Character and Player.Character:FindFirstChild("HumanoidRootPart") then
            Player.Character.HumanoidRootPart.CFrame = TOWER_POS[towerIndex]
            towerIndex = towerIndex % 4 + 1
        end
    end
end)

-- 智能自动攻击主循环
task.spawn(function()
    while task.wait(0.3) do
        if not CFG.KillAura then continue end
        local char = Player.Character
        if not char or not char:FindFirstChild("HumanoidRootPart") or (char:FindFirstChild("Humanoid") and char.Humanoid.Health <= 0) then continue end
        local root = char.HumanoidRootPart
        local myPos = root.Position

        local valid = {}
        local groups = {}
        local current = {}

        local enemiesFolder = workspace:FindFirstChild("Characters") and workspace.Characters:FindFirstChild("Enemies")
        if not enemiesFolder then continue end

        for _,e in enemiesFolder:GetChildren() do
            if not CFG.Dummy and e.Name == "Training Dummy" then continue end
            local hum = e:FindFirstChild("Humanoid")
            local eroot = e:FindFirstChild("HumanoidRootPart")
            if not (hum and eroot and hum.Health > 0) then continue end

            local dist = (myPos - eroot.Position).Magnitude
            if dist < 12 then continue end

            current[e] = true
            if not groups[e.Name] then groups[e.Name] = {count=0, boss=false} end
            groups[e.Name].count += 1
            if string.find(e.Name, "Boss") or string.find(e.Name, "Lord") or string.find(e.Name, "King") or hum.MaxHealth > 15000 then
                groups[e.Name].boss = true
            end

            table.insert(valid, {
                E = e, H = hum, R = eroot,
                D = dist, New = not lastEnemies[e],
                G = groups[e.Name].count,
                B = groups[e.Name].boss
            })
        end
        lastEnemies = current

        table.sort(valid, function(a,b)
            if a.New ~= b.New then return a.New end
            if a.G ~= b.G then return a.G > b.G end
            if a.B ~= b.B then return not a.B end
            local hpA = a.H.Health / a.H.MaxHealth
            local hpB = b.H.Health / b.H.MaxHealth
            if hpA ~= hpB then return hpA < hpB end
            return a.D < b.D
        end)

        if #valid > 0 then
            local t = valid[1]
            if CFG.SafeKite then
                if t.D > 65 then
                    root.CFrame = root.CFrame:lerp(CFrame.lookAt(root.Position, t.R.Position), 0.3)
                elseif t.D < 45 then
                    root.CFrame = root.CFrame * CFrame.new(0,0,12)
                end
            end

            local pos = t.R.Position + Vector3.new(math.random(-10,10), math.random(30,48), math.random(-10,10))
            pcall(function() Charge:FireServer(YOUR_CLASS, {Mousepos = pos}) end)
            task.wait(0.07)
            pcall(function() Activate:FireServer(YOUR_CLASS, {Charge=100, Mousepos=pos, ComboNum=1}, 1, "PaintballBlast") end)
            task.wait(0.07)
            pcall(function() Damage:FireServer(t.H, YOUR_CLASS) end)
        end
    end
end)

print("SBBF v9.6 高跳版 + K键完美版 加载成功!")
game.StarterGui:SetCore("SendNotification", {
    Title = "神器已就绪!",
    Text = "K键 = 自动攻击开关 | J键 = 闪现 | Insert = 紧急全关",
    Duration = 12
})

Features & Information

i'm come back!!!!! fix : All bug now is working in Paintball
#skill based boss fight

Community Comments (44)

SS198_YTSS198_YTDec 8, 2025

working in Paintball

Replying to @SS198_YT
draxdrako0draxdrako0Dec 8, 2025

*198_YT twin you're back!!!!

Replying to @draxdrako0
SS198_YTSS198_YTDec 13, 2025

@draxdrako0 :)

Replying to @SS198_YT
void3clipsvoid3clipsAug 31, 2026

*198_YT yoo are u able to make one that gives u inf health so u dont have to run from the boss and stuff yk u can jus sit there

r3nnlolr3nnlolDec 8, 2025

Tutorial how to use?.

Replying to @r3nnlol
1839774864q1839774864qDec 8, 2025

@r3nnlol There are too many script scammers these days.

1839774864q1839774864qDec 8, 2025

don't work

Replying to @1839774864q
1839774864q1839774864qDec 8, 2025

Once your weapon disappears, prepare to be slaughtered by the boss.

Replying to @1839774864q
KaizKaizFeb 24, 2026

@1839774864q its working for me, maybe is your executor

draxdrako0draxdrako0Dec 8, 2025

My game just brakes when I execute it

Replying to @draxdrako0
saberxsaberxDec 9, 2025

@draxdrako0 ah yes brakes

Replying to @saberx
SS198_YTSS198_YTDec 13, 2025

@saberx i upload a error beat version , now i upload a new version

Replying to @draxdrako0
SS198_YTSS198_YTDec 13, 2025

@draxdrako0 holy , i know what happen , i upload a bug script version

Mano_GustavoMano_GustavoDec 12, 2025

Faz um script que funcione com outras cl*es

Replying to @Mano_Gustavo
SS198_YTSS198_YTDec 13, 2025

@Mano_Gustavo what?

Replying to @SS198_YT
Mano_GustavoMano_GustavoDec 15, 2025

*198_YT Make a script that works with other cl*es.

Replying to @Mano_Gustavo
SS198_YTSS198_YTMar 12, 2026

@Mano_Gustavo sorry , i have try but it make me die too many time

ool816221ool816221Dec 12, 2025

Welcome back

Replying to @ool816221
SS198_YTSS198_YTDec 13, 2025

@ool816221 ty

ool816221ool816221Dec 12, 2025

Welcome back

Replying to @ool816221
SS198_YTSS198_YTMar 12, 2026

@ool816221 thanks

SS198_YTSS198_YTDec 13, 2025

@draxdrako0 @1839774864q @r3nnlol , now i fix all bug (weapon disappears = normal , because To prevent harm to oneself) , @r3nnlol : use script you need a executor , if you in pc you can download a xeno executor(keyless) : https://www.xeno.onl/download , if you in phone , you can download a Delta executor (need key )

Replying to @SS198_YT
draxdrako0draxdrako0Dec 13, 2025

*198_YT ok thanks twil ;)

Replying to @draxdrako0
SS198_YTSS198_YTDec 13, 2025

@draxdrako0 :)

aronproaronproDec 21, 2025

Yo it no work anymore?

Replying to @aronpro
SS198_YTSS198_YTMar 12, 2026

@aronpro what? it work for me , edit for 12/3/2026

Replying to @aronpro
SS198_YTSS198_YTMar 12, 2026

@aronpro ? it work with 12/3/26

Replying to @SS198_YT
frme_kelfrme_kelMar 30, 2026

*198_YT hello, unfortunately they removed the towers, can you update the script

Replying to @frme_kel
SS198_YTSS198_YTMar 31, 2026

@frme_kel ok , i will did it

Replying to @frme_kel
SS198_YTSS198_YTMar 31, 2026

@frme_kel https://scriptblox.com/script/2nd-Chair-and-WINDRIDER-Skill-Based-Boss-Fights-Open-souce-SBBF-Keyless-166594

aronproaronproDec 21, 2025

Can u make yt vedio of using it?

Replying to @aronpro
SS198_YTSS198_YTMar 12, 2026

@aronpro umm , yes i can

pgaqpgaqDec 24, 2025

anticheat flags the script and kills me + i dont understand *anese

Replying to @pgaq
SS198_YTSS198_YTMar 12, 2026

@pgaq did you do spam jump?

KaizKaizFeb 24, 2026

does it only work with paintball or can I use it with stronger weapons?

Replying to @Kaiz
SS198_YTSS198_YTMar 12, 2026

@Kaiz umm , only paintball sorry guys

1100111001Mar 8, 2026

guys for those who are getting confused like your weapon dissapears, it means its working, cause your paintball gun is stuck inside of the boss and it automatically shoots for you so you just have to survive, you dont get slaughtered by the boss YOU slaughter the boss. well maybe.

Replying to @11001
SS198_YTSS198_YTMar 12, 2026

@11001 ye , but idk why weapon missing (i think it in sky)

Replying to @11001
SS198_YTSS198_YTMar 12, 2026

@11001 :) , thanks

Unknown_Being385Unknown_Being385Mar 15, 2026

Yo nice script it works can u make a script for grind caezar fallen pls I need pts

Replying to @Unknown_Being385
SS198_YTSS198_YTMar 31, 2026

@Unknown_Being385 this version is can ez kill fallen caezar (At least for me)

Replying to @Unknown_Being385
SS198_YTSS198_YTMar 31, 2026

@Unknown_Being385 https://scriptblox.com/script/2nd-Chair-and-WINDRIDER-Skill-Based-Boss-Fights-Open-souce-SBBF-Keyless-166594

Hello183Hello183Apr 14, 2026

My brain is not braining with chinese stuff, Please make an english version ;-;

danielbrown1613danielbrown1613Oct 13, 2026

please make translation to english

More Scripts for Skill Based Boss Fights