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🍟SUPER EATER SIMULATOR34492572353449257235 41 views 279 executesUpdated Jul 31, 2026
Unrated
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Lua Script•87 lines (2299 chars)
-- Super Eater Simulator - Auto Eat / Sell / Buy Jaw / Food / Stage
-- 仅限老版本 RemoteEvent 结构:RemoteEvent:FireServer({...})
-- 新版本请用 SimpleSpy 抓真实 remote 名后替换

getgenv().SES = {
    AutoEat = true,
    AutoSell = true,
    AutoBuyJaw = true,
    AutoBuyFood = true,
    AutoBuyStage = true,
    FakeGamePass = true,
    SellDelay = 15,
}

local RS = game:GetService("ReplicatedStorage")
local PL = game:GetService("Players")
local LP = PL.LocalPlayer
local Remote = RS:WaitForChild("RemoteEvent")

-- 1) 假 GamePass(本地生效,服务端不认就没用)
if getgenv().SES.FakeGamePass then
    pcall(function()
        LP:SetAttribute("OwnedGamePasses", {"DoubleMass","AutoSell","VIP"})
    end)
end

-- 2) 自动吃(背包食物装备 + 刷 Mass)
spawn(function()
    while task.wait(0.2) do
        if not getgenv().SES.AutoEat then continue end
        pcall(function()
            local char = LP.Character or LP.CharacterAdded:Wait()
            for _, v in pairs(LP.Backpack:GetChildren()) do
                if v.Name:lower():find("food") then
                    v.Parent = char
                end
            end
            -- 老版服务端接受 GainMass
            Remote:FireServer({"GainMass", math.huge})
        end)
    end
end)

-- 3) 自动卖
spawn(function()
    while task.wait(getgenv().SES.SellDelay) do
        if not getgenv().SES.AutoSell then continue end
        pcall(function()
            Remote:FireServer({"SellMass"})
        end)
    end
end)

-- 4) 自动买下一个 Jaw / Mouth
spawn(function()
    while task.wait(1) do
        if not getgenv().SES.AutoBuyJaw then continue end
        pcall(function()
            Remote:FireServer({"BuyJaw"})          -- 老版叫 BuyJaw / BuyMouth
            Remote:FireServer({"BuyNextMouth"})
        end)
    end
end)

-- 5) 自动买下一个食物解锁
spawn(function()
    while task.wait(1) do
        if not getgenv().SES.AutoBuyFood then continue end
        pcall(function()
            Remote:FireServer({"BuyFood"})
            Remote:FireServer({"UnlockFood"})
        end)
    end
end)

-- 6) 自动买下一阶段(Stage / Area)
spawn(function()
    while task.wait(1) do
        if not getgenv().SES.AutoBuyStage then continue end
        pcall(function()
            Remote:FireServer({"BuyStage"})
            Remote:FireServer({"NextStage"})
        end)
    end
end)

print("SES Autofarm loaded (old remote struct)")

Features & Information

Auto Eat Auto Sell Never mind the Chinese characters in the script, because I am China.

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