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🍟SUPER EATER SIMULATOR34492572353449257235 44 views 225 executesUpdated Aug 3, 2026
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Lua Script•75 lines (2483 chars)
-- Super Eater Simulator (ID 8160862936) - Auto Eat / Sell / Buy (GUI click sim)
-- 用法:Executor 里跑,进游戏等 GUI 加载完再执行
getgenv().SES = {
    AutoEat = true,
    AutoSell = true,
    AutoBuyPower = true,
    AutoBuyFood = true,
    AutoBuyRebirth = true,
    BuyInterval = 2,
}

local RS = game:GetService("ReplicatedStorage")
local LP = game:GetService("Players").LocalPlayer
local REMOTE = RS:FindFirstChild("RemoteEvent")

-- 1) 自动吃 + 自动卖(老版结构,你测过能用)
spawn(function()
    while task.wait(0.15) do
        if not REMOTE then REMOTE = RS:WaitForChild("RemoteEvent", 5) end
        pcall(function()
            if getgenv().SES.AutoEat then
                for _, v in pairs(LP.Backpack:GetChildren()) do
                    if v.Name:sub(1,4):lower() == "food" then
                        v.Parent = LP.Character
                    end
                end
                REMOTE:FireServer({"GainMass", math.huge})
            end
            if getgenv().SES.AutoSell then
                REMOTE:FireServer({"SellMass"})
            end
        end)
    end
end)

-- 2) 找按钮工具:在 PlayerGui 里翻 TextButton/ImageButton
local function clickButtonsMatching(keywords)
    local pg = LP:FindFirstChild("PlayerGui")
    if not pg then return end
    for _, btn in pairs(pg:GetDescendants()) do
        if (btn:IsA("TextButton") or btn:IsA("ImageButton")) then
            local txt = (btn.Text or "") .. " " .. btn.Name
            txt = txt:lower()
            for _, kw in ipairs(keywords) do
                if txt:find(kw:lower()) then
                    pcall(function()
                        -- 触发按钮点击(大多数商店按钮挂 MouseButton1Click)
                        if btn.MouseButton1Click then
                            btn.MouseButton1Click:Fire()
                        end
                    end)
                end
            end
        end
    end
end

-- 3) 自动买循环(点按钮,不 FireServer 买)
spawn(function()
    while task.wait(getgenv().SES.BuyInterval) do
        pcall(function()
            if getgenv().SES.AutoBuyPower then
                clickButtonsMatching({"eating power", "stronger eating", "buypower", "upgrade power"})
            end
            if getgenv().SES.AutoBuyFood then
                clickButtonsMatching({"bigger food", "buyfood", "unlock food"})
            end
            if getgenv().SES.AutoBuyRebirth then
                clickButtonsMatching({"rebirth", "buy rebirth"})
            end
        end)
    end
end)

print("SES AutoEat/Sell/Buy(GUI) loaded")

Features & Information

Auto-Eat Auto-Sell

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