
Keyless

-- Super Eater Simulator (ID 8160862936) - Auto Eat / Sell / Buy (GUI click sim)
-- 用法:Executor 里跑,进游戏等 GUI 加载完再执行
getgenv().SES = {
AutoEat = true,
AutoSell = true,
AutoBuyPower = true,
AutoBuyFood = true,
AutoBuyRebirth = true,
BuyInterval = 2,
}
local RS = game:GetService("ReplicatedStorage")
local LP = game:GetService("Players").LocalPlayer
local REMOTE = RS:FindFirstChild("RemoteEvent")
-- 1) 自动吃 + 自动卖(老版结构,你测过能用)
spawn(function()
while task.wait(0.15) do
if not REMOTE then REMOTE = RS:WaitForChild("RemoteEvent", 5) end
pcall(function()
if getgenv().SES.AutoEat then
for _, v in pairs(LP.Backpack:GetChildren()) do
if v.Name:sub(1,4):lower() == "food" then
v.Parent = LP.Character
end
end
REMOTE:FireServer({"GainMass", math.huge})
end
if getgenv().SES.AutoSell then
REMOTE:FireServer({"SellMass"})
end
end)
end
end)
-- 2) 找按钮工具:在 PlayerGui 里翻 TextButton/ImageButton
local function clickButtonsMatching(keywords)
local pg = LP:FindFirstChild("PlayerGui")
if not pg then return end
for _, btn in pairs(pg:GetDescendants()) do
if (btn:IsA("TextButton") or btn:IsA("ImageButton")) then
local txt = (btn.Text or "") .. " " .. btn.Name
txt = txt:lower()
for _, kw in ipairs(keywords) do
if txt:find(kw:lower()) then
pcall(function()
-- 触发按钮点击(大多数商店按钮挂 MouseButton1Click)
if btn.MouseButton1Click then
btn.MouseButton1Click:Fire()
end
end)
end
end
end
end
end
-- 3) 自动买循环(点按钮,不 FireServer 买)
spawn(function()
while task.wait(getgenv().SES.BuyInterval) do
pcall(function()
if getgenv().SES.AutoBuyPower then
clickButtonsMatching({"eating power", "stronger eating", "buypower", "upgrade power"})
end
if getgenv().SES.AutoBuyFood then
clickButtonsMatching({"bigger food", "buyfood", "unlock food"})
end
if getgenv().SES.AutoBuyRebirth then
clickButtonsMatching({"rebirth", "buy rebirth"})
end
end)
end
end)
print("SES AutoEat/Sell/Buy(GUI) loaded")No comments yet for this script.