
Key Required

local ts = game:GetService("TweenService")
local ti = TweenInfo.new(0.2, Enum.EasingStyle.Quad, Enum.EasingDirection.Out)
local function remove_brighness(color)
local h,s,v = color:ToHSV()
return Color3.fromHSV(h, s, 1)
end
game.Players.LocalPlayer.Character.DescendantAdded:Connect(function(v)
if v.ClassName:find("Trail") then
local highlight = Instance.new("Highlight", game.Players.LocalPlayer.Character.RightHand)
local fadeout = ts:Create(highlight, ti, {FillTransparency = 1})
local style = game.Players.LocalPlayer.Status.Style.Value
local style_obj = game.ReplicatedStorage.Styles:FindFirstChild(style)
local color = style_obj.Color
highlight.FillColor = color.Value
highlight.Adornee = v.Parent
highlight.OutlineTransparency = 1
highlight.FillTransparency = 1
ts:Create(highlight, ti, {FillTransparency = 0.2}):Play()
fadeout.Completed:Once(function()
highlight:Destroy()
end)
v.Destroying:Once(function()
fadeout:Play()
end)
end
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