OPEN SOURCE FE Notify All
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OPEN SOURCE FE Notify All

Redcliff City 🏡RP build_failedbuild_failed 2K views 610 executesUpdated Dec 5, 2025
0.0/ 5(2 votes)
020% Positive
Lua Script•27 lines (825 chars)
-- @build-failed
-- filter bypass & notify all

local customText = "⚠️!HACKED! !HACKED! !HACKED! !HACKED! !HACKED!⚠️" -- or any swear words and website

local Players = game:GetService("Players")
local LocalPlayer = Players.LocalPlayer
local allPlayers = Players:GetPlayers()

-- event --
local NotifyOtherPlayer = game:GetService("ReplicatedStorage").SharedReplicatedStoragePackage.ScriptPackages.Knit.Services.PlayersService.RE.NotifyOtherPlayer

-- loop --
while task.wait(0) do
    for _, Player in allPlayers do
        if Player == LocalPlayer then continue end -- skip local player
        local args = {
           	-- Players:FindFirstChild(playerName),
           	Player,
           	"SEND_TOOL",
            customText
        }
        NotifyOtherPlayer:FireServer(unpack(args))

        task.wait(1)
    end
end

Features & Information

* text filter Bypass * notify everyone in the server with any message (this game has a serverside rate limit, this script sends messages one player per second)
#FE#MessageAll

Community Comments (1)

AdamkjAdamkjMar 22, 2026

How can I use it? I executed the script and nothing happened

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