One piece story auto farm
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One piece story auto farm

[🎉RELEASE] Anime Crossover DefenseShadowMonarchShadowMonarch 14.7K views 7 executesUpdated May 11, 2024
5.0/ 5(1 votes)
10100% Positive
Lua Script•50 lines (1518 chars)
-- Function to invoke the first script
local function invokeFirstScript()
    game:GetService("ReplicatedStorage").RemoteFunctions.SpeedChange.ChangeSpeedRemoteFunction:InvokeServer()
end

-- Function to repeatedly spam subsequent scripts
local function spamScripts()
    local args1 = {
        [1] = 2,
        [2] = "u010002s0",
        [3] = "u010002",
        [4] = Vector3.new(32.696189880371094, 1.2297264337539673, 2.2412023544311523)
    }

    game:GetService("ReplicatedStorage").RemoteFunctions.PlaceUnitFunctions.PlaceUnit:InvokeServer(unpack(args1))

    local args2 = {
        [1] = 3,
        [2] = "u004005s0",
        [3] = "u004005",
        [4] = Vector3.new(21.84115219116211, 1.2306228876113892, 0.5818965435028076)
    }

    game:GetService("ReplicatedStorage").RemoteFunctions.PlaceUnitFunctions.PlaceUnit:InvokeServer(unpack(args2))

    local args3 = {
        [1] = 4,
        [2] = "u011005s0",
        [3] = "u011005",
        [4] = Vector3.new(33.20808029174805, 1.2296844720840454, -1.464932918548584)
    }

    game:GetService("ReplicatedStorage").RemoteFunctions.PlaceUnitFunctions.PlaceUnit:InvokeServer(unpack(args3))

    local args4 = {
        [1] = workspace.Units.UFolder.U0Model,
        [2] = 1
    }

    game:GetService("ReplicatedStorage").RemoteFunctions.UpgradeUnitFunctions.UpgradeUnit:InvokeServer(unpack(args4))
end

-- Invoke the first script
invokeFirstScript()

-- Repeat spamming subsequent scripts every 1 second
while true do
    wait(1)
    spamScripts()
end

Features & Information

One piece story auto farm macro works on all stages (I think) I didn't test 3rd stage place in auto exec and auto click replay Have units in 2nd 3rd and 4th slot doesn't matter which units

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