
Keyless

-- https://discord.gg/ZpyYzvCh9v
local monsters = workspace:WaitForChild("Monsters")
local player = game:GetService("Players").LocalPlayer
local weapon = player.Character:WaitForChild("Revolver")
local remote = game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("InflictTarget")
while task.wait(0.1) do -- adjust the wait time if you want faster/slower hits
for _, monster in pairs(monsters:GetChildren()) do
local humanoid = monster:FindFirstChild("Humanoid")
local root = monster:FindFirstChild("HumanoidRootPart")
local head = monster:FindFirstChild("Head")
if humanoid and root and head then
local args = {
"Gun",
weapon,
humanoid,
root,
head,
Vector3.zero,
{
ChargeLevel = 0,
ExplosionEffectFolder = game:GetService("ReplicatedStorage").Miscs.GunVisualEffects.Common.ExplosionEffect,
MuzzleFolder = game:GetService("ReplicatedStorage").Miscs.GunVisualEffects.Common.MuzzleEffect,
HitEffectFolder = game:GetService("ReplicatedStorage").Miscs.GunVisualEffects.Common.HitEffect,
BloodEffectFolder = game:GetService("ReplicatedStorage").Miscs.GunVisualEffects.Common.BloodEffect
},
100
}
remote:FireServer(unpack(args))
end
end
end
JOIN MY DISCORD https://discord.gg/ZpyYzvCh9v
also suggest next game
i will make it open source if i can
Make it open source where you can toggle it On and off
Is this for pc?Because mobile users have auto shoot
@sjsjke394 both compatible
get banned 1/10
@Hunter_123 of course the game updated this script was 1 week ago