
KeylessUniversal

local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local UserInputService = game:GetService("UserInputService")
local TweenService = game:GetService("TweenService")
local VirtualInputManager = game:GetService("VirtualInputManager")
local SCRIPT_VERSION = 6.2
local function createWaitingText()
local playerGui = Players.LocalPlayer:WaitForChild("PlayerGui")
local screenGui = Instance.new("ScreenGui")
screenGui.Name = "WaitingGui"
screenGui.ResetOnSpawn = false
screenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
screenGui.Parent = playerGui
local waitingLabel = Instance.new("TextLabel")
waitingLabel.Size = UDim2.new(0, 400, 0, 60)
waitingLabel.Position = UDim2.new(0.5, -200, 0.5, -30)
waitingLabel.BackgroundTransparency = 1
waitingLabel.Text = "I didn't really die..."
waitingLabel.TextSize = 36
waitingLabel.Font = Enum.Font.GothamBold
waitingLabel.TextScaled = false
waitingLabel.Parent = screenGui
local glow = Instance.new("ImageLabel")
glow.Size = UDim2.new(1, 20, 1, 20)
glow.Position = UDim2.new(0, -10, 0, -10)
glow.BackgroundTransparency = 1
glow.Image = "rbxassetid://5028857082"
glow.ImageColor3 = Color3.new(1, 1, 1)
glow.ImageTransparency = 0.5
glow.ZIndex = waitingLabel.ZIndex - 1
glow.Parent = waitingLabel
local hue = 0
local connection
connection = RunService.Heartbeat:Connect(function()
hue = (hue + 0.01) % 1
local color = Color3.fromHSV(hue, 1, 1)
waitingLabel.TextColor3 = color
glow.ImageColor3 = color
end)
return screenGui, connection
end
local function waitForSonic()
local waitingGui, connection = createWaitingText()
while true do
local found = false
for _, player in Players:GetPlayers() do
local path = workspace:FindFirstChild("Players")
if path then
local playerFolder = path:FindFirstChild(player.Name)
if playerFolder and playerFolder:FindFirstChild("Dodges") then
found = true
break
end
end
end
if found then
if connection then connection:Disconnect() end
if waitingGui then waitingGui:Destroy() end
return
end
task.wait(0.1)
end
end
waitForSonic()
local function playChaosEmeraldIntro(loadRestCallback)
local player = Players.LocalPlayer
local char = player.Character or player.CharacterAdded:Wait()
local rootPart = char:WaitForChild("HumanoidRootPart")
local chaosEmeraldsId = 127338011222921
local success, objects = pcall(game.GetObjects, game, "rbxassetid://" .. chaosEmeraldsId)
if not success or #objects == 0 then
warn("FTL CHAOS EMERALDS")
return
end
local chaosModel = objects[1]:Clone()
chaosModel.Name = "ChaosEmeraldsIntro"
chaosModel.Parent = workspace
local emeralds = {}
for _, obj in ipairs(chaosModel:GetDescendants()) do
if obj:IsA("MeshPart") then
table.insert(emeralds, obj)
obj.CanCollide = false
obj.Anchored = false
end
end
local radius = 8
local angleStep = (2 * math.pi) / #emeralds
for i, emerald in ipairs(emeralds) do
local angle = i * angleStep
local x = math.cos(angle) * radius
local z = math.sin(angle) * radius
emerald.Position = rootPart.Position + Vector3.new(x, 2, z)
end
local spinSpeed = 0.2
local maxSpinSpeed = 3
local spinAcceleration = 0.6
local spinTime = 0
local maxSpinTime = 10
local spinConnection
spinConnection = RunService.Heartbeat:Connect(function(deltaTime)
spinTime += deltaTime
if spinSpeed < maxSpinSpeed then
spinSpeed = math.min(spinSpeed + spinAcceleration * deltaTime, maxSpinSpeed)
end
for i, emerald in ipairs(emeralds) do
local angle = (i * angleStep) + (spinTime * spinSpeed)
local x = math.cos(angle) * radius
local z = math.sin(angle) * radius
emerald.Position = rootPart.Position + Vector3.new(x, 2, z)
end
if spinTime >= maxSpinTime then
spinConnection:Disconnect()
for _, emerald in ipairs(emeralds) do
local targetPos = rootPart.Position + Vector3.new(0, 1, 0)
local tween = TweenService:Create(emerald, TweenInfo.new(0.3, Enum.EasingStyle.Quad, Enum.EasingDirection.In), {
Position = targetPos
})
tween:Play()
end
task.wait(0.4)
local thunderSound = workspace:FindFirstChild("LMSThunder")
if thunderSound then
thunderSound:Play()
end
local playerGui = player:WaitForChild("PlayerGui")
local flashGui = Instance.new("ScreenGui")
flashGui.Name = "TransformationFlash"
flashGui.ResetOnSpawn = false
flashGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
flashGui.Parent = playerGui
local flashFrame = Instance.new("Frame")
flashFrame.Size = UDim2.new(1, 0, 1, 0)
flashFrame.Position = UDim2.new(0, 0, 0, 0)
flashFrame.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
flashFrame.BackgroundTransparency = 1
flashFrame.BorderSizePixel = 0
flashFrame.Parent = flashGui
local flashIn = TweenService:Create(flashFrame, TweenInfo.new(0.1, Enum.EasingStyle.Quad, Enum.EasingDirection.Out), {
BackgroundTransparency = 0
})
local flashOut = TweenService:Create(flashFrame, TweenInfo.new(0.3, Enum.EasingStyle.Quad, Enum.EasingDirection.In), {
BackgroundTransparency = 1
})
flashIn:Play()
flashIn.Completed:Connect(function()
flashOut:Play()
flashOut.Completed:Connect(function()
flashGui:Destroy()
end)
end)
task.wait(0.5)
if chaosModel and chaosModel.Parent then
chaosModel:Destroy()
end
if loadRestCallback then
loadRestCallback()
end
end
end)
end
local function loadRest()
task.spawn(function()
local targetId = "rbxassetid://136212496176401"
local replacementId = "rbxassetid://139781718376707"
local thunderSound = workspace:FindFirstChild("LMSThunder")
if not thunderSound then
thunderSound = Instance.new("Sound")
thunderSound.Name = "LMSThunder"
thunderSound.SoundId = "rbxassetid://6734393210"
thunderSound.Volume = 1
thunderSound.Parent = workspace
end
local playerGui = Players.LocalPlayer:WaitForChild("PlayerGui")
local screenGui = Instance.new("ScreenGui")
screenGui.Name = "ThunderstrikeEffect"
screenGui.ResetOnSpawn = false
screenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
screenGui.Parent = playerGui
local flashFrame = Instance.new("Frame")
flashFrame.Size = UDim2.new(1, 0, 1, 0)
flashFrame.Position = UDim2.new(0, 0, 0, 0)
flashFrame.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
flashFrame.BackgroundTransparency = 1
flashFrame.BorderSizePixel = 0
flashFrame.Parent = screenGui
local function createLightningBolt()
local lightning = Instance.new("Frame")
lightning.BorderSizePixel = 0
lightning.BackgroundColor3 = Color3.fromRGB(200, 200, 255)
lightning.Parent = screenGui
local startX = math.random(0, 1)
local startY = 0
local endX = startX + (math.random(-0.3, 0.3))
local endY = 1
local currentX = startX
local currentY = startY
for i = 1, 5 do
local nextX = currentX + (endX - startX) / 5 + (math.random(-0.1, 0.1))
local nextY = currentY + (endY - startY) / 5
local segment = Instance.new("Frame")
segment.BorderSizePixel = 0
segment.BackgroundColor3 = Color3.fromRGB(200, 200, 255)
local length = math.sqrt((nextX - currentX)^2 + (nextY - currentY)^2)
local angle = math.atan2(nextY - currentY, nextX - currentX)
segment.Size = UDim2.new(0, length * screenGui.AbsoluteSize.X, 0, math.random(2, 6))
segment.Position = UDim2.new(currentX, 0, currentY, 0)
segment.Rotation = math.deg(angle)
segment.Parent = lightning
currentX = nextX
currentY = nextY
end
return lightning
end
local function thunderstrike()
thunderSound:Play()
local lightnings = {}
for i = 1, math.random(2, 4) do
local lightning = createLightningBolt()
table.insert(lightnings, lightning)
end
local flashIn = TweenService:Create(flashFrame, TweenInfo.new(0.05, Enum.EasingStyle.Quad, Enum.EasingDirection.Out), {
BackgroundTransparency = 0
})
local flashOut = TweenService:Create(flashFrame, TweenInfo.new(0.2, Enum.EasingStyle.Quad, Enum.EasingDirection.In), {
BackgroundTransparency = 1
})
flashIn:Play()
flashIn.Completed:Connect(function()
flashOut:Play()
end)
task.delay(0.1, function()
for _, lightning in ipairs(lightnings) do
if lightning and lightning.Parent then
lightning:Destroy()
end
end
end)
end
local wasPlaying = false
while true do
local theme = workspace:FindFirstChild("Assets") and workspace.Assets:FindFirstChild("Songs") and workspace.Assets.Songs:FindFirstChild("Theme80s")
if theme then
if theme.SoundId == targetId then
theme.SoundId = replacementId
theme.Volume = 2
theme.Looped = true
theme.TimePosition = 1
theme.PlaybackSpeed = 0.99
theme:Play()
end
if theme.SoundId == replacementId and theme.IsPlaying then
if theme.TimePosition >= theme.TimeLength - 0.2 then
theme.TimePosition = 1
end
end
local isPlaying = theme.IsPlaying
if isPlaying and not wasPlaying then
thunderstrike()
end
wasPlaying = isPlaying
end
task.wait(0.2)
end
end)
task.spawn(function()
local LMSVoices = workspace:FindFirstChild("Trollface laugh")
if not LMSVoices then
LMSVoices = Instance.new("Sound")
LMSVoices.Name = "LMSVoices"
end
LMSVoices.Volume = 0.8
LMSVoices.PlaybackSpeed = 1.1
LMSVoices.Parent = workspace
local playerGui = Players.LocalPlayer:WaitForChild("PlayerGui")
local survivorsGui = Instance.new("ScreenGui")
survivorsGui.Name = "SurvivorsLMS"
survivorsGui.ResetOnSpawn = false
survivorsGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
survivorsGui.Parent = playerGui
local isMobile = UserInputService.TouchEnabled and not UserInputService.KeyboardEnabled
task.wait(0.1)
local imageData = {
{time = 100, id = "rbxassetid://130535056871189", position = UDim2.new(0.85, 0, 0.3, 0)},
{time = 105.5, id = "rbxassetid://134385725896369", position = UDim2.new(0.85, 0, 0.5, 0)},
{time = 110.9, id = "rbxassetid://78729983278720", position = UDim2.new(0.85, 0, 0.4, 0)},
{time = 114.5, id = "rbxassetid://126434676467453", position = UDim2.new(0.85, 0, 0.6, 0)},
{time = 120, id = "rbxassetid://108643637794395", position = UDim2.new(0.85, 0, 0.2, 0)},
{time = 125.5, id = "rbxassetid://118293343783035", position = UDim2.new(0.85, 0, 0.1, 0)}
}
local displayedImages = {}
local allImagesDisplayed = false
local finalImageTime = 0
local function thunderstrike()
local thunderSound = workspace:FindFirstChild("LMSThunder")
if thunderSound then
thunderSound:Play()
end
local flashFrame = survivorsGui:FindFirstChild("ThunderFlash")
if not flashFrame then
flashFrame = Instance.new("Frame")
flashFrame.Name = "ThunderFlash"
flashFrame.Size = UDim2.new(1, 0, 1, 0)
flashFrame.Position = UDim2.new(0, 0, 0, 0)
flashFrame.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
flashFrame.BackgroundTransparency = 1
flashFrame.BorderSizePixel = 0
flashFrame.Parent = survivorsGui
end
local flashIn = TweenService:Create(flashFrame, TweenInfo.new(0.05, Enum.EasingStyle.Quad, Enum.EasingDirection.Out), {
BackgroundTransparency = 0
})
local flashOut = TweenService:Create(flashFrame, TweenInfo.new(0.2, Enum.EasingStyle.Quad, Enum.EasingDirection.In), {
BackgroundTransparency = 1
})
flashIn:Play()
flashIn.Completed:Connect(function()
flashOut:Play()
end)
end
local function showImage(imageData)
if isMobile then
for _, existingImage in ipairs(survivorsGui:GetChildren()) do
if existingImage:IsA("ImageLabel") then
existingImage:Destroy()
end
end
end
local imageLabel = Instance.new("ImageLabel")
if isMobile then
imageLabel.Size = UDim2.new(0, 25, 0, 25)
local mobilePos = imageData.position
mobilePos.X.Scale = mobilePos.X.Scale - 0.15
mobilePos.Y.Scale = mobilePos.Y.Scale - 0.05
imageLabel.Position = mobilePos
else
imageLabel.Size = UDim2.new(0, 150, 0, 150)
imageLabel.Position = imageData.position
end
imageLabel.Image = imageData.id
imageLabel.BackgroundTransparency = 1
imageLabel.ImageTransparency = 1
imageLabel.Parent = survivorsGui
local fadeIn = TweenService:Create(imageLabel, TweenInfo.new(0.5, Enum.EasingStyle.Quad, Enum.EasingDirection.Out), {
ImageTransparency = 0.7
})
fadeIn:Play()
table.insert(displayedImages, imageLabel)
thunderstrike()
end
local function clearImages()
for _, image in ipairs(displayedImages) do
if image and image.Parent then
local fadeOut = TweenService:Create(image, TweenInfo.new(0.5, Enum.EasingStyle.Quad, Enum.EasingDirection.In), {
ImageTransparency = 1
})
fadeOut:Play()
fadeOut.Completed:Connect(function()
image:Destroy()
end)
end
end
displayedImages = {}
allImagesDisplayed = false
end
local voiceClips = {
{time = 96.4, id = "rbxassetid://18379039436"},
{time = 100, id = "rbxassetid://100201150967075"},
{time = 105.5, id = "rbxassetid://4721318688"},
{time = 110.9, id = "rbxassetid://6216681427"},
{time = 114.5, id = "rbxassetid://4721292472"},
{time = 120, id = "rbxassetid://85771528668355"},
{time = 125.5, id = "rbxassetid://120582910915795", duration = 3}
}
local songStartTime = 0
local playedClips = {}
local isPlaying = false
local imageShown = {}
for i = 1, #imageData do
imageShown[i] = false
end
local function resetClips()
playedClips = {}
for i = 1, #voiceClips do
playedClips[i] = false
end
for i = 1, #imageData do
imageShown[i] = false
end
clearImages()
end
local function playVoiceClip(clip)
LMSVoices.SoundId = clip.id
LMSVoices:Play()
if clip.duration then
task.delay(clip.duration, function()
if LMSVoices.IsPlaying and LMSVoices.SoundId == clip.id then
LMSVoices:Stop()
end
end)
end
end
while true do
local theme = workspace:FindFirstChild("Assets") and workspace.Assets:FindFirstChild("Songs") and workspace.Assets.Songs:FindFirstChild("Theme80s")
if theme then
if theme.IsPlaying and not isPlaying then
songStartTime = tick()
isPlaying = true
resetClips()
elseif not theme.IsPlaying and isPlaying then
isPlaying = false
end
if isPlaying then
local elapsedTime = (tick() - songStartTime) * theme.PlaybackSpeed
for i, clip in ipairs(voiceClips) do
if not playedClips[i] and elapsedTime >= clip.time then
playVoiceClip(clip)
playedClips[i] = true
if i > 1 and i-1 <= #imageData and not imageShown[i-1] then
showImage(imageData[i-1])
imageShown[i-1] = true
if i-1 == #imageData then
allImagesDisplayed = true
finalImageTime = tick()
task.delay(11, function()
if allImagesDisplayed then
thunderstrike()
task.delay(0.5, function()
clearImages()
end)
end
end)
end
end
end
end
if elapsedTime >= 150 then
resetClips()
if theme.Looped then
songStartTime = tick()
end
end
end
end
task.wait(0.05)
end
end)
local player = Players.LocalPlayer
local char = player.Character or player.CharacterAdded:Wait()
local rootPart = char:WaitForChild("HumanoidRootPart")
local humanoid = char:WaitForChild("Humanoid")
player.CharacterAdded:Connect(function(newChar)
char = newChar
rootPart = char:WaitForChild("HumanoidRootPart")
humanoid = char:WaitForChild("Humanoid")
end)
local bronzeColor = Color3.fromRGB(253, 182, 21)
local yellowColor = Color3.fromRGB(253, 182, 21)
for _, partName in {
"Cube.001","Cube.002","Cube.003","Cube.004","Ear1","Ear2","normal",
"Body","LArm1","LArm2","LArm3","LArm4","LArm5",
"LFoot1","LFoot2","LFoot3","LFoot4","LFoot5",
"RArm1","RArm2","RArm3","RArm4","RArm5",
"RLeg1","RLeg2","RLeg3","RLeg4","RLeg5",
"left backspike","right backspike","tail"
} do
local part = char:FindFirstChild("hed") and char.hed:FindFirstChild(partName) or char:FindFirstChild(partName)
if part and part:IsA("BasePart") then
part.Material = Enum.Material.Neon
part.Color = bronzeColor
end
end
local function colorSpindash(model)
if not model then return end
for _,obj in model:GetDescendants() do
if obj:IsA("BasePart") then
obj.Material = Enum.Material.Neon
obj.Color = bronzeColor
end
end
end
if char:FindFirstChild("Spindash") then colorSpindash(char.Spindash) end
char.ChildAdded:Connect(function(child)
if child.Name == "Spindash" then
task.wait(0.1)
colorSpindash(child)
end
end)
local belly = char:WaitForChild("belly",10)
if belly then
if belly:FindFirstChildOfClass("PointLight") then belly:FindFirstChildOfClass("PointLight"):Destroy() end
end
local flying = false
RunService.Stepped:Connect(function(_,delta)
if not flying then
if humanoid.MoveDirection.Magnitude > 0 then
char:PivotTo(char:GetPivot() + humanoid.MoveDirection * delta * 20)
end
end
end)
local playerGui = player:WaitForChild("PlayerGui")
local screenGui = Instance.new("ScreenGui")
screenGui.Name = "BronzeFlyGui"
screenGui.ResetOnSpawn = false
screenGui.Parent = playerGui
local isMobile = UserInputService.TouchEnabled and not UserInputService.KeyboardEnabled
local function createRejoinButton()
local rejoinButton = Instance.new("ImageButton")
rejoinButton.Name = "Rejoin"
if isMobile then
rejoinButton.Size = UDim2.new(0, 20, 0, 20)
rejoinButton.Position = UDim2.new(1, -25, 0, 0)
else
rejoinButton.Size = UDim2.new(0, 80, 0, 80)
rejoinButton.Position = UDim2.new(1, -100, 0, 20)
end
rejoinButton.AnchorPoint = Vector2.new(1, 0)
rejoinButton.BackgroundTransparency = 1
rejoinButton.Image = "rbxassetid://72410974345101"
rejoinButton.ImageColor3 = Color3.fromRGB(255, 100, 100)
rejoinButton.Parent = screenGui
local rejoinLabel = Instance.new("TextLabel")
if isMobile then
rejoinLabel.Size = UDim2.new(1, 0, 0.5, 0)
rejoinLabel.Position = UDim2.new(0, 0, 0.8, 0)
rejoinLabel.TextSize = 8
else
rejoinLabel.Size = UDim2.new(1, 0, 0.3, 0)
rejoinLabel.Position = UDim2.new(0, 0, 0.9, 0)
rejoinLabel.TextSize = 14
end
rejoinLabel.BackgroundTransparency = 1
rejoinLabel.Text = "Rejoin"
rejoinLabel.TextColor3 = Color3.fromRGB(255, 100, 100)
rejoinLabel.Font = Enum.Font.GothamBold
rejoinLabel.TextScaled = false
rejoinLabel.Parent = rejoinButton
rejoinButton.MouseButton1Click:Connect(function()
game:GetService("TeleportService"):TeleportToPlaceInstance(game.PlaceId, game.JobId, Players.LocalPlayer)
end)
return rejoinButton
end
local rejoinButton = createRejoinButton()
if isMobile then
task.spawn(function()
while true do
task.wait(0.1)
if screenGui and screenGui.Parent then
local existingButton = screenGui:FindFirstChild("Rejoin")
if existingButton and existingButton ~= rejoinButton then
existingButton:Destroy()
end
end
end
end)
end
local bar = Instance.new("Frame")
if isMobile then
bar.Size = UDim2.new(0,144,0,192)
bar.Position = UDim2.new(0,8,0.5,-96 - 40)
else
bar.Size = UDim2.new(0,300,0,440)
bar.Position = UDim2.new(0,20,0.5,-220)
end
bar.BackgroundTransparency = 1
bar.Parent = screenGui
local function createButton(x,y,color,name,key)
local btn = Instance.new("ImageButton")
if isMobile then
btn.Size = UDim2.new(0,32,0,32)
btn.Position = UDim2.new(0,x,0,y)
else
btn.Size = UDim2.new(0,80,0,80)
btn.Position = UDim2.new(0,x,0,y)
end
btn.BackgroundTransparency = 1
btn.Image = "rbxassetid://72410974345101"
btn.ImageColor3 = color
btn.Parent = bar
local nameLbl = Instance.new("TextLabel")
nameLbl.Size = UDim2.new(1,0,0.3,0)
nameLbl.Position = UDim2.new(0,0,0.9,0)
nameLbl.BackgroundTransparency = 1
nameLbl.Text = name
nameLbl.TextColor3 = color
nameLbl.Font = Enum.Font.GothamB
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