loadstring(game:HttpGet(
"https://raw.githubusercontent.com/Marckoq/loader/main/PulseCore.lua?v=" .. tostring(os.time()) .. tostring(math.random(1000, 9999))
))()
Features & Information
[+] Speed Boost
[+] Jump Boost
[+] Sharp Movement / Anti-Slide
[+] Activation Delay
[+] Duration
[+] Cooldown
[+] Noclip
[+] Infinity Jump
[+] Inf Flight
[+] Flight
[+] Flight Speed
[+] Add Custom Ability
[+] ESP Survivors
[+] ESP Executioners
[+ -] ESP Distance
[+ -] ESP Tracers
[+ -] ESP Survivor HP / Status
[+ -] ESP Abilities / Cooldown
[+] Performance Mode
[+] Disable Particles / Trails / Beams
[+] Disable Post-Processing
[+] Disable Global Shadows
[+] FPS Limiter
[+] Auto Select
[+] Change Hotkeys
[+] Live Console
[+] Save / Load / Edit / Delete Configs
[-] Auto Aim
[-] Auto Block / Counter
[-] Combat Target System
[-] Spin
[-] Spectate Nearest Player
[-] CharacterLOCK
[-] Sit / Stand
[-] Preserve Inventory Order
[-] Speed Method Selection
The script is designed for the Real executor.
Using other executors may cause compatibility issues.
The script was created using the Real executor. Compatibility issues may arise when using other executors. I'll likely add support for other executors in the future. The script is not optimized for phones or tablets. Please report any bugs or issues you find in the comments below.
I would use this script but the ui is way too big for mobile
You can use the script on a PC, or wait until I add support for mobile devices.
it crashes every time i execute it, what executors works best on this
The script is made for Real, but I warn you that the game may freeze for a while, due to the fact that the script is heavily obfuscated.
@Marckoq why is the script not working rn?
I'm working on it a little bit, I'll update it now, but I'll say right away, there may be bugs, since I haven't tested this version yet.
In the future I will try to add support for other executors
Hello, why does the ESP put such a heavy load on the PC? If I enable ESP for survivors and the killer, my FPS drops by 30 frames; because of this issue, I have to use a different, additional ESP script (one that puts almost no load on the PC).
Maybe I fixed it, but I can't guarantee that it works, but you can try
It's a really good script, honestly. If you could add a notification, for example, for when we activate an ability, that would be perfect, and also add no cooldown on the jump. Otherwise, everything seems fine.
Well, I'll definitely try to add these features when I have time.
@Marckoq Don't worry about it i won't rush you. btw could you also add ESP for tripwire mines
yes.
added notifications for ability activation and ESP mines Tripwire, but the No Jump Cooldown feature can't be added, as the jump cooldown is likely handled by the server. I might try again in the future.
Is this detected by any chance?
where is custom lms folder located???
C:\Users\YOUR_USERNAME\AppData\Local\YOUR_EXECUTOR_NAME\workspace\PulseCOre\Custom LMS
Custom LMS is not working at the moment.
@Marckoq Hey i can help with custom lms if u want i have a working custom lms picker
No, thanks
i haven't used this script yet but it would be awesome if you could add nexomia support if the executor doesn't work on there
I did a little tinkering with this script, and I think I added something for Nexomia, but I can't guarantee that the script will run on this executor.
@Marckoq thanks twin
Might be just that i have a ****** pc. But it drops performance when u execute it each time. I also got a suggestion about the Local part, especially the speed part. I see that you have a add ability section where it adds on more speed when activated by ability keybinds but It isn't useful as it requires too much of my feeble brain to set it all up. Basically just make it detect your character use, and the ability bind you use. (ex. Sonic, Ability 1 - Dropdash) and adjust automatically to the actual duration of the move of it.
script is good overall. might be yapping too much for you srry.
Yes, I wanted to add that, but I don't really see the point. I haven't decided yet.
@Marckoq You might wanna do smth about a few dash moves and the glides unaffected by speed additives
The script is fairly complete, but it lacks optimization; it would be good if you optimized the script in the future