
Key RequiredUniversal

--[[
DOOMSENSE v2 for outcome memories V0.2
by V3R0 AND TAILS4L1F3
]]
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local UserInputService = game:GetService("UserInputService")
local TweenService = game:GetService("TweenService")
local Workspace = game:GetService("Workspace")
local CoreGui = game:GetService("CoreGui")
local Lighting = game:GetService("Lighting")
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local TeleportService = game:GetService("TeleportService")
local SoundService = game:GetService("SoundService")
local LocalPlayer = Players.LocalPlayer
local Camera = Workspace.CurrentCamera
local IsScriptActive = true
local Connections = {}
-- ============================================================================
-- CENTRAL SYNC CONTROLLER
-- ============================================================================
local SyncManager = {}
SyncManager.Toggles = {}
SyncManager.Functions = {}
-- ============================================================================
-- MOBILE CONTROL MODULE
-- ============================================================================
local MobileControl = {}
MobileControl.Buttons = {}
MobileControl.IsMobile = true
MobileControl.EditMode = false
-- Assets
local MOB_ICONS = {
Menu = "rbxassetid://7539983773",
Fly = "rbxassetid://13288142767",
Speed = "rbxassetid://6684648436",
Taunt = "rbxassetid://12099513379",
ART = "rbxassetid://136991531643800",
EditOff = "rbxassetid://4772171909",
EditOn = "rbxassetid://9735358798",
TT = "rbxassetid://12941020168"
}
local function Darken(color, amount)
local h, s, v = color:ToHSV()
return Color3.fromHSV(h, s, math.clamp(v * (1 - amount), 0, 1))
end
local function CheckDevice()
if UserInputService.TouchEnabled and not UserInputService.MouseEnabled then
return true
end
return false
end
MobileControl.IsMobile = CheckDevice()
function MobileControl:CreateButton(id, icon, defaultPos, callback)
if self.Buttons[id] and self.Buttons[id].Frame then
self.Buttons[id].Frame:Destroy()
end
local ScreenGui = CoreGui:FindFirstChild("Doomsense_Mobile")
if not ScreenGui then
ScreenGui = Instance.new("ScreenGui")
ScreenGui.Name = "Doomsense_Mobile"
ScreenGui.Parent = CoreGui
ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
end
local pos = defaultPos
if self.Buttons[id] and self.Buttons[id].SavedPos then
pos = self.Buttons[id].SavedPos
end
local Frame = Instance.new("Frame")
Frame.Name = id
Frame.Size = UDim2.new(0, 50, 0, 50)
Frame.Position = pos
Frame.BackgroundTransparency = 1
Frame.Visible = (self.IsMobile)
Frame.Parent = ScreenGui
local Rotator = Instance.new("Frame")
Rotator.Name = "Rotator"
Rotator.Size = UDim2.new(1, 0, 1, 0)
Rotator.AnchorPoint = Vector2.new(0.5, 0.5)
Rotator.Position = UDim2.new(0.5, 0, 0.5, 0)
Rotator.BorderSizePixel = 0
Rotator.Parent = Frame
local Stroke = Instance.new("UIStroke")
Stroke.Thickness = 2
Stroke.Parent = Rotator
local IconImg = Instance.new("ImageLabel")
IconImg.Size = UDim2.new(0.6, 0, 0.6, 0)
IconImg.AnchorPoint = Vector2.new(0.5, 0.5)
IconImg.Position = UDim2.new(0.5, 0, 0.5, 0)
IconImg.BackgroundTransparency = 1
IconImg.Image = icon
IconImg.ZIndex = 5
IconImg.Parent = Frame
local Label = Instance.new("TextLabel")
Label.Size = UDim2.new(1.4, 0, 0.3, 0)
Label.Position = UDim2.new(-0.2, 0, 1.1, 0)
Label.BackgroundTransparency = 1
Label.Text = id
Label.Font = Enum.Font.Cartoon
Label.TextSize = 14
Label.TextStrokeTransparency = 0
Label.Parent = Frame
local ClickHitbox = Instance.new("TextButton")
ClickHitbox.Size = UDim2.new(1, 0, 1, 0)
ClickHitbox.BackgroundTransparency = 1
ClickHitbox.Text = ""
ClickHitbox.ZIndex = 10
ClickHitbox.Parent = Frame
local DragHitbox = Instance.new("TextButton")
DragHitbox.Size = UDim2.new(1.2, 0, 1.2, 0)
DragHitbox.Position = UDim2.new(-0.1, 0, -0.1, 0)
DragHitbox.BackgroundColor3 = Color3.fromRGB(255, 255, 0)
DragHitbox.BackgroundTransparency = 0.7
DragHitbox.Text = "DRAG"
DragHitbox.Visible = false
DragHitbox.ZIndex = 20
DragHitbox.Parent = Frame
local isActive = false
if self.Buttons[id] then isActive = self.Buttons[id].State end
local function UpdateVisuals()
local Theme = _G.DoomsenseTheme or {
Background = Color3.fromRGB(43,43,43),
Text = Color3.fromRGB(224,224,224),
Accent = Color3.fromHex("4FD1C5"),
Stroke = Color3.fromRGB(30,30,30)
}
Label.TextColor3 = Theme.Text
Label.TextStrokeColor3 = Theme.Background
IconImg.ImageColor3 = Theme.Text
local targetRot = isActive and 45 or 0
local targetColor = isActive and Darken(Theme.Accent, 0.5) or Theme.Background
local targetStroke = isActive and Theme.Accent or Theme.Stroke
local targetTransp = isActive and 0.2 or 0.1
TweenService:Create(Rotator, TweenInfo.new(0.3, Enum.EasingStyle.Quad, Enum.EasingDirection.Out), {
Rotation = targetRot,
BackgroundColor3 = targetColor,
BackgroundTransparency = targetTransp
}):Play()
Stroke.Color = targetStroke
end
ClickHitbox.MouseButton1Click:Connect(function()
if not self.EditMode then
if callback then callback() end
end
end)
local dragging, dragInput, dragStart, startPos
DragHitbox.InputBegan:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then
dragging = true; dragStart = input.Position; startPos = Frame.Position
end
end)
DragHitbox.InputChanged:Connect(function(input)
if dragging and (input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch) then
local delta = input.Position - dragStart
Frame.Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y)
if self.Buttons[id] then self.Buttons[id].SavedPos = Frame.Position end
end
end)
DragHitbox.InputEnded:Connect(function(input)
if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then dragging = false end
end)
self.Buttons[id] = {
Frame = Frame, Rotator = Rotator, ClickHitbox = ClickHitbox, DragHitbox = DragHitbox,
Update = UpdateVisuals, State = isActive, SavedPos = Frame.Position,
SetState = function(val) isActive = val; UpdateVisuals() end
}
UpdateVisuals()
end
function MobileControl:UpdateAllThemes()
for _, btn in pairs(self.Buttons) do if btn.Update then btn.Update() end end
end
function MobileControl:ToggleEditMode(state)
self.EditMode = state
for _, btn in pairs(self.Buttons) do
if btn.Frame then
btn.ClickHitbox.Visible = not state
btn.DragHitbox.Visible = state
end
end
end
-- ============================================================================
-- LMS SYSTEM
-- ============================================================================
local LMS_FOLDER = "Doomsense.custom.lms"
local LMS_State = {
UseCustom = false,
SelectedTrack = "AW SHUCKS",
Volume = 1.2,
IsActive = false,
LastState = "UNKNOWN"
}
local LMS_Library = {
["AW SHUCKS"] = "https://files.catbox.moe/s46doh.ogg",
["NO MORE GAME"] = "https://files.catbox.moe/1c4g8w.ogg",
["New World"] = "https://files.catbox.moe/k29d2o.ogg",
["MODERN SONIC"] = "https://files.catbox.moe/t698xi.ogg",
["HIS CHALLENGE"] = "https://files.catbox.moe/h0ok1e.ogg",
["EGGSOLO(remix)"] = "https://files.catbox.moe/3u22j4.ogg",
["dead or live v0.1"] = "https://files.catbox.moe/ncxotb.ogg",
["Beyond The Painting"] = "https://files.catbox.moe/j27pbt.ogg",
["BadTime"] = "https://files.catbox.moe/5tm79x.ogg"
["his world] = "https://files.catbox.moe/3zb9dz.mp3"
}
local LMS_Originals = {
["AmySolo"] = "rbxassetid://123535390530506",
["BlazeSolo"] = "rbxassetid://132006407031162",
["CreamSolo"] = "rbxassetid://101771084079612",
["EggmanSolo"] = "rbxassetid://86981182369115",
["KnucklesSolo"] = "rbxassetid://100259476227315",
["MetalSonicSolo"] = "rbxassetid://82965945880276",
["SilverSolo"] = "rbxassetid://77138683500819",
["SonicSolo"] = "https://files.catbox.moe/3zb9dz.mp3",
["TailsSolo"] = "https://files.catbox.moe/ofd63c.mp4"
}
-- Helpers
local function GetGameState()
if Workspace:FindFirstChild("GameProperties") and Workspace.GameProperties:FindFirstChild("State") then return Workspace.GameProperties.State.Value end
return "UNKNOWN"
end
local CachedSoloFolder = nil
local function GetSoloFolder()
if CachedSoloFolder and CachedSoloFolder.Parent then return CachedSoloFolder end
local success, result = pcall(function()
return ReplicatedStorage.ClientAssets.Sounds.mus.Game.Round.SoloTheme
end)
if success and result then CachedSoloFolder = result return result end
return nil
end
local function IsEXE(model)
if not model then return false end
local charAttr = model:GetAttribute("Character")
local targetName = charAttr or model.Name
local killers = {"TailsDoll", "Kolossos", "2011x", "Fleetway", "Tripwire", "Furnace", "Lord X", "EXE"}
for _, k in pairs(killers) do
if string.find(string.lower(tostring(targetName)), string.lower(k)) then return true end
end
return false
end
local function GetCustomAsset(path)
if getcustomasset then return getcustomasset(path) end
return ""
end
-- Download Logic
task.spawn(function()
if not isfolder(LMS_FOLDER) then makefolder(LMS_FOLDER) end
for name, url in pairs(LMS_Library) do
local path = LMS_FOLDER .. "/" .. name .. ".ogg"
if not isfile(path) then
pcall(function()
local content = game:HttpGet(url)
if content and #content > 0 then writefile(path, content) end
end)
end
end
end)
-- ============================================================================
-- MAIN LMS LOGIC LOOP
-- ============================================================================
task.spawn(function()
while true do
if not IsScriptActive then break end
task.wait(0.1)
local CurrentState = GetGameState()
local Folder = GetSoloFolder()
local PlayerClient = Players.LocalPlayer
local PlayerInGame = Workspace:FindFirstChild("Players") and Workspace.Players:FindFirstChild(PlayerClient.Name)
local ShouldActivate = false
if PlayerClient and PlayerInGame and (CurrentState == "ING" or CurrentState == "80s") then
local Survivors = 0
local Killers = 0
local AmISurvivor = false
for _, p in pairs(Workspace.Players:GetChildren()) do
if p.Name ~= "Default" then
if IsEXE(p) then
Killers = Killers + 1
else
Survivors = Survivors + 1
if p == PlayerInGame then AmISurvivor = true end
end
end
end
if AmISurvivor and Survivors == 1 and Killers >= 1 then
ShouldActivate = true
end
end
LMS_State.IsActive = ShouldActivate
if Folder then
if CurrentState == "RE" or CurrentState == "INT" or CurrentState == "SEC" or CurrentState == "MS" then
LMS_State.IsActive = false
for soundName, originalId in pairs(LMS_Originals) do
local s = Folder:FindFirstChild(soundName)
if s then
if s.SoundId ~= originalId then
s.SoundId = originalId
s.TimePosition = 0
end
if CurrentState == "RE" then
if s.Volume > 0 then s.Volume = 0 end
else
if s.Volume == LMS_State.Volume then s.Volume = 1.2 end
end
end
end
else
for soundName, originalId in pairs(LMS_Originals) do
local s = Folder:FindFirstChild(soundName)
if s then
local targetId = originalId
if LMS_State.IsActive and LMS_State.UseCustom then
local trackName = LMS_State.SelectedTrack
local path = LMS_FOLDER .. "/" .. trackName .. ".ogg"
if isfile(path) then
targetId = GetCustomAsset(path)
end
end
if s.Playing then
if s.SoundId ~= targetId then
local currentTime = s.TimePosition
s.SoundId = targetId
s.TimePosition = currentTime
s.Volume = LMS_State.Volume
s:Play()
else
if s.Volume ~= LMS_State.Volume then
s.Volume = LMS_State.Volume
end
end
else
if s.SoundId ~= targetId and not LMS_State.IsActive then
s.SoundId = targetId
end
end
end
end
end
end
end
end)
-- ============================================================================
-- GAME LOGIC: CHEATS & DATA
-- ============================================================================
local AppConfig = {
FlySpeed = 60, WalkSpeed = 45, NoCDJump = false,
AutoRing = false, ESP = false, Glow = false, PadESP = false,
SelectedChar = "2011X", Noclip = false, Fly = false
}
local VisCache = {}
local function SetCharInvisible(state)
local char = LocalPlayer.Character
if not char then return end
if state then
for _, v in pairs(char:GetDescendants()) do
if v:IsA("BasePart") or v:IsA("Decal") or v:IsA("Texture") then
if VisCache[v] == nil then
VisCache[v] = v.Transparency
end
v.Transparency = 1
end
end
else
for obj, trans in pairs(VisCache) do
if obj and obj.Parent then
obj.Transparency = trans
end
end
table.clear(VisCache)
end
end
local State = { IsFlying = false, IsSpeeding = false, SelectedPlayer = nil }
local AnimDB = {
["Sonic"] = {{Name = "Relaxing", Id = "104062552147146"}, {Name = "Waiting", Id = "132709141019647"}, {Name = "RingWalk", Id = "123377580352862"}, {Name = "TickTock", Id = "93800356049298"}, {Name = "Baby Dance", Id = "79203936383675"}, {Name = "Shonic", Id = "124702409687881"}, {Name = "Medicine", Id = "86397585701161"}, {Name = "Paced", Id = "117900173410005"}, {Name = "Impatience", Id = "87992356942409"}, {Name = "PBJ", Id = "113910526539334"}, {Name = "Pipebomb", Id = "130034868708651"}, {Name = "Diaries", Id = "92897830029002"}},
["Tails"] = {{Name = "Helicopter", Id = "89515158858178"}, {Name = "Sit", Id = "132926716277265"}, {Name = "Rat Dance", Id = "73313302543888"}, {Name = "Cory", Id = "118810363050448"}, {Name = "Pipebomb", Id = "137946742808216"}, {Name = "Who", Id = "84541229170186"}, {Name = "Horse", Id = "93036777474390"}, {Name = "GoodbyeForever", Id = "96963375850749"}},
["Knuckles"] = {{Name = "ChillOut", Id = "96036373262427"}, {Name = "Stephanie", Id = "140682945610579"}, {Name = "Aura", Id = "97453636614232"}, {Name = "Sitting", Id = "79209172925447"}, {Name = "DoThatThing", Id = "78791270212133"}, {Name = "HitEveryBeat", Id = "80597715589852"}, {Name = "FallenKingdom", Id = "108656705089262"}},
["Amy"] = {{Name = "DanceOfJustice", Id = "97841662978305"}, {Name = "Smiley", Id = "83086430858295"}, {Name = "Surprised", Id = "95622465731556"}, {Name = "Headbang", Id = "113537674050921"}, {Name = "Doodle", Id = "107060462123341"}, {Name = "Static", Id = "91094123750588"}, {Name = "LoveNCavity", Id = "76749834700097"}, {Name = "Noodle", Id = "111017557755415"}, {Name = "Eek!", Id = "83310660894486"}},
["Cream"] = {{Name = "Overdrive", Id = "126157584199051"}, {Name = "CatSwing", Id = "119996423025347"}, {Name = "JevilHop", Id = "137069582420732"}, {Name = "Penguin", Id = "136126837988845"}, {Name = "Waving", Id = "101475077691415"}, {Name = "Griddy", Id = "88275250559180"}},
["Eggman"] = {{Name = "Egg Rolled", Id = "109633747241470"}, {Name = "Sturdy", Id = "123633884307468"}, {Name = "Boohoo", Id = "118361359360130"}, {Name = "MasterPlan", Id = "135726076356843"}, {Name = "WhyPost", Id = "75695304745148"}, {Name = "Eggly", Id = "125599236186100"}, {Name = "BirdWord", Id = "126886074967700"}, {Name = "Forklift", Id = "127435576488001"}},
["Silver"] = {{Name = "Levitate", Id = "127010236869854"}, {Name = "ReleaseGhouls", Id = "76998542362740"}},
["Metal Sonic"] = {{Name = "Egg Rolled 2", Id = "128123227077719"}, {Name = "Thinking", Id = "116585917682409"}, {Name = "FancyStyle", Id = "124654816579604"}, {Name = "Lonely", Id = "116357078780443"}, {Name = "ComeCloser", Id = "76249045959187"}},
["Blaze"] = {{Name = "ReleaseTheGhouls", Id = "104705063785739"}, {Name = "ChineseCat", Id = "129541820196808"}, {Name = "Skachacha", Id = "128435480269503"}},
["2011X"] = {{Name = "Laugh", Id = "73313302543888"}, {Name = "Maria Carey", Id = "92888638699962"}, {Name = "Hype", Id = "78545771079470"}, {Name = "Jersey Hog", Id = "127191399093079"}},
["Kolossos"] = {{Name = "Point", Id = "140180851930686"}, {Name = "MissMe", Id = "81730809348394"}, {Name = "Metroman", Id = "107195453398060"}, {Name = "Laugh", Id = "102779996718354"}},
["TailsDoll"] = {{Name = "TripwireTime", Id = "112656139256072"}, {Name = "TripwireSit", Id = "92259033776440"}, {Name = "Imposter", Id = "100732265533480"}, {Name = "Caramel", Id = "81240310070946"}}
}
local NameToKey = { ["Tripwire"] = "TailsDoll" }
local OrderedCharacters = {"2011X", "Tripwire", "Kolossos", "Metal Sonic", "Knuckles", "Eggman", "Cream", "Silver", "Sonic", "Blaze", "Tails", "Amy"}
local BodyVel, BodyGyro, AnimTrack
local function CleanPhysics()
if BodyVel then BodyVel:Destroy() BodyVel = nil end
if BodyGyro then BodyGyro:Destroy() BodyGyro = nil end
local char = LocalPlayer.Character
if char and char:FindFirstChild("HumanoidRootPart") then
for _, v in pairs(char.HumanoidRootPart:GetChildren()) do
if v.Name == "DoomVel" or v.Name == "DoomGyro" then v:Destroy() end
end
char.HumanoidRootPart.Velocity = Vector3.new(0,0,0)
local hum = char:FindFirstChild("Humanoid")
if hum then hum.PlatformStand = false end
char:SetAttribute("State", "default")
end
end
local function EnableFly()
local char = LocalPlayer.Character
if not char then return end
local hum = char:FindFirstChild("Humanoid")
local root = char:FindFirstChild("HumanoidRootPart")
if not hum or not root then return end
CleanPhysics()
BodyVel = Instance



No funciona pero gracias 🙂
porque?