Highlight Killers and Distance Determiner UPDATED
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Highlight Killers and Distance Determiner UPDATED

Midnight HorrorsXWellyXWelly 11K views 64 executesUpdated Feb 16, 2025
5.0/ 5(1 votes)
10100% Positive
Lua Script•1 lines (168 chars)
loadstring(game:HttpGet("https://gist.github.com/Yaganda4/b41096538512904036d14df4fa9206d7/raw/fa13dae52262938f4ff98b0fba5db9544ea07273/Midnight%2520Horrorsss",true))()

Features & Information

This script features a lot of optimizations and changes to functionality, making it more efficient and easy to use. Script Features: - Settings Tab - - Fog Removal - Particles (For the highlight) - Audio Removal - Distance GUI (Hide/Show Distance GUI) - Highlights ———————————————— More features: - You can now toggle any settings on/off whatever according to your preferences. - Added a state that indicates whether if you’re in danger or safe. (0-200 studs = danger, 300+ studs = safe.) - Highlights will now change color depending on how close the killer is to the player. (400-500+ studs = green, 200-399 studs = yellow, 0-200 studs = red). This script should be more optimized and easy-to-use for both PC & Mobile. Let me know if you have any idea or suggestions on what should I add.
#Midnight#horror#fun#highlight#npc

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