
Key RequiredUniversal

local modif = require(game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool").Configuration)
modif.fireRate = 0.022
modif.minSpread = 0
modif.maxSpread = 0.01
modif.aimMinSpread = 0
modif.aimMaxSpread = 0.01
modif.screenShakeIntensity = vector.create(0,0,0)
Thank u for finding this game it's really useful to see someone making script about this game .