![[KEYLESS] Auto FE2](https://scriptblox.com/images/sb/738339342-1790510416501.webp)
Keyless

--[[
SCRIPT COM UI PRÓPRIA - COM BOTÃO DE SUICÍDIO
Funcionalidades:
- Godmode toggle
- Autofarm toggle (com kill switch)
- Kick toggle
- Anti-spectator toggle
- Botão de SUICÍDIO (mata o próprio personagem)
--]]
-- ============================ SERVIÇOS ============================
local Players = game:GetService("Players")
local TweenService = game:GetService("TweenService")
local RunService = game:GetService("RunService")
local Workspace = game:GetService("Workspace")
local LocalPlayer = Players.LocalPlayer
local CoreGui = game:GetService("CoreGui")
-- ============================ BIBLIOTECA DE NOTIFICAÇÕES (FE2Notifs EMBUTIDA) ============================
do
local lib = {}
local table1 = {}
local cloneref = cloneref or function(o) return o end
local coregui = CoreGui
local _SGUI = Instance.new('ScreenGui', coregui)
_SGUI.Name = 'FE2Notifs'
local TopFrame = Instance.new("Frame")
local UIAspectRatioConstraint = Instance.new("UIAspectRatioConstraint")
TopFrame.Name = ";3"
TopFrame.Parent = _SGUI
TopFrame.BackgroundColor3 = Color3.new(1, 1, 1)
TopFrame.BackgroundTransparency = 1
TopFrame.Position = UDim2.new(0.371764719, 0, 0, 0)
TopFrame.Size = UDim2.new(0.255882353, 0, 0.0865671635, 0)
_SGUI.IgnoreGuiInset = false
_SGUI.ResetOnSpawn = false
UIAspectRatioConstraint.Parent = TopFrame
UIAspectRatioConstraint.AspectRatio = 8.039999961853027
function lib.handleAlert(p56, p57, p58, p59)
if p57.Parent == _SGUI[';3'] then
local v48 = (p56 > 4 or p58) and p56 or p56 - 1;
local v49 = (p56 > 4 or p58) and "In" or "Out";
if p56 > 4 or p58 then
p57.ZIndex = 0;
table.remove(table1, p56);
local TweenInfo_new_ret13 = TweenInfo.new(0.3, Enum.EasingStyle.Quint, Enum.EasingDirection.In);
cloneref(TweenService):Create(p57.Alert_Shadow, TweenInfo_new_ret13, {
ImageTransparency = 1
}):Play();
cloneref(TweenService):Create(p57.Alert, TweenInfo_new_ret13, {
TextTransparency = 1.1,
TextStrokeTransparency = 1
}):Play();
task.delay(0.3, function()
p57:Destroy();
end);
return;
end
p57:TweenPosition(UDim2.new(0.5, 0, v48, 0), v49, "Sine", 0.325, true);
end
end
function lib.alert(text, clr, tim, special)
task.spawn(function()
local _TIME = tim or 4.5;
local Frame = Instance.new("Frame");
local ImageLabel = Instance.new("ImageLabel");
local TextLabel = Instance.new("TextLabel");
Frame.Name = "Alert_Frame";
Frame.Size = UDim2.new(1, 0, 1, 0);
Frame.Position = UDim2.new(0.5, 0, -1, 0);
Frame.AnchorPoint = Vector2.new(0.5, 0);
Frame.BackgroundTransparency = 1;
local UIScale = Instance.new("UIScale");
UIScale.Scale = 0;
UIScale.Parent = Frame;
ImageLabel.Name = "Alert_Shadow";
ImageLabel.BackgroundTransparency = 1;
ImageLabel.Image = "rbxassetid://1057492965";
ImageLabel.ImageTransparency = 0.5;
ImageLabel.Size = UDim2.new(1, 0, 1, 0);
ImageLabel.Parent = Frame;
TextLabel.Name = "Alert";
TextLabel.ZIndex = 3;
TextLabel.Text = text;
TextLabel.TextColor3 = clr or Color3.new(1, 1, 1);
TextLabel.TextScaled = true;
TextLabel.Font = "Ubuntu";
TextLabel.TextStrokeTransparency = 0;
TextLabel.BackgroundTransparency = 1;
TextLabel.BackgroundColor3 = Color3.new();
TextLabel.BorderSizePixel = 0;
TextLabel.Size = UDim2.new(1, 0, 1, 0);
local UIGradient = Instance.new("UIGradient");
UIGradient.Color = ColorSequence.new(Color3.fromRGB(255, 255, 255), Color3.fromRGB(159, 159, 159));
UIGradient.Rotation = 90;
UIGradient.Parent = TextLabel;
TextLabel.Parent = Frame;
Frame.Parent = _SGUI[';3'];
if _TIME > 8 then
local Frame2 = Instance.new("Frame", TextLabel);
Frame2.BorderSizePixel = 0;
Frame2.BackgroundColor3 = clr or Color3.new(1, 1, 1);
Frame2.AnchorPoint = Vector2.new(0.5, 0.5);
Frame2.Position = UDim2.new(0.5);
Frame2.Size = UDim2.new(1, 0, 0.1, 0);
Frame2:TweenSize(UDim2.new(0, 0, 0.1, 0), "Out", "Linear", _TIME);
local ImageLabel2 = Instance.new("ImageLabel", Frame2);
ImageLabel2.Image = "rbxassetid://156579757";
ImageLabel2.Size = UDim2.new(1, 0, 1, 0);
ImageLabel2.BackgroundTransparency = 1;
ImageLabel2.ImageTransparency = 0.5;
end
if special == "rainbow" then
task.spawn(function()
local v85 = 0;
while TextLabel and task.wait() do
if v85 > 1 then
v85 = 0;
end
TextLabel.TextColor3 = Color3.fromHSV(v85, 1, 1);
v85 = v85 + 1 / 120;
end
end);
end
local v55 = 1;
table.insert(table1, v55, Frame);
for index6 = 1, #table1 do
lib.handleAlert(index6, table1[index6]);
end
local TweenInfo_new_ret14 = TweenInfo.new(0.325, Enum.EasingStyle.Quint, Enum.EasingDirection.Out);
cloneref(TweenService):Create(Frame.UIScale, TweenInfo_new_ret14, {
Scale = 1
}):Play();
cloneref(TweenService):Create(TextLabel, TweenInfo_new_ret14, {
TextTransparency = 0,
TextStrokeTransparency = 0.1
}):Play();
task.wait(_TIME)
if Frame and TextLabel and TextLabel.TextTransparency <= 0 then
local v78 = 1;
for index10 = 1, #table1 do
if table1[index10] == Frame then
v78 = index10;
break;
end
end
lib.handleAlert(v78, Frame, true, _TIME);
end
for index7 = 1, #table1 do
lib.handleAlert(index7, table1[index7]);
end
return TextLabel;
end)
end
Notifs = lib
end
-- ============================ CONFIGURAÇÕES ============================
local Config = {
Godmode = { Enabled = false },
Autofarm = { Enabled = false },
Kick = { Enabled = false },
AntiSpectator = { Enabled = false }
}
-- ============================ VARIÁVEIS GLOBAIS ============================
getgenv().TomatoAutoFarm = false
-- ============================ AUTOFARM COM KILL SWITCH ============================
local AutofarmLoaded = false
local AutofarmLoadSuccess = false
local AutofarmStatusText = "❌ Não carregado"
local AutofarmThreads = {}
local AutofarmConnections = {}
local function killAutofarm()
for _, thread in ipairs(AutofarmThreads) do
if coroutine.status(thread) == "suspended" or coroutine.status(thread) == "running" then
task.cancel(thread)
end
end
AutofarmThreads = {}
for _, conn in ipairs(AutofarmConnections) do
pcall(function() conn:Disconnect() end)
end
AutofarmConnections = {}
pcall(function()
for _, gui in ipairs(CoreGui:GetChildren()) do
if gui.Name:lower():match("autofarm") or gui.Name:lower():match("farm") then
gui:Destroy()
end
end
end)
getgenv().TomatoAutoFarm = false
for name, value in pairs(getgenv()) do
if type(value) == "function" and tostring(name):lower():match("autofarm") then
getgenv()[name] = nil
end
end
Notifs.alert("💀 Autofarm exterminado!", Color3.new(1,0,0), 3)
end
local function loadAutofarmScripts(attempt)
attempt = attempt or 1
local maxAttempts = 3
killAutofarm()
Notifs.alert("🔄 Tentativa "..attempt.." de carregar autofarm...", Color3.new(1,1,0), 2)
local function wrapScriptLoad(url)
local thread = coroutine.create(function()
local success, result = pcall(function()
return loadstring(game:HttpGet(url))()
end)
if success then
return result
else
return nil
end
end)
table.insert(AutofarmThreads, thread)
coroutine.resume(thread)
task.wait(0.5)
return true
end
local success1 = pcall(function() wrapScriptLoad("https://raw.githubusercontent.com/vericodified/AutofarmX/refs/heads/main/Source.lua") end)
local success2 = pcall(function() wrapScriptLoad("https://raw.githubusercontent.com/vericodified/AutofarmX/refs/heads/main/Source2.lua") end)
AutofarmLoadSuccess = success1 and success2
if AutofarmLoadSuccess then
AutofarmLoaded = true
AutofarmStatusText = "✅ Carregado"
Notifs.alert("✅ Autofarm carregado na tentativa "..attempt.."!", Color3.new(0,1,0), 3)
if AutofarmStatusLabel then
AutofarmStatusLabel.Text = "Autofarm: " .. AutofarmStatusText
end
return true
else
if attempt < maxAttempts then
Notifs.alert("⚠️ Falha na tentativa "..attempt..", tentando novamente...", Color3.new(1,0.5,0), 2)
task.wait(2)
return loadAutofarmScripts(attempt + 1)
else
AutofarmLoaded = false
AutofarmLoadSuccess = false
AutofarmStatusText = "❌ Falhou"
Notifs.alert("❌ Autofarm não carregado após "..maxAttempts.." tentativas.", Color3.new(1,0,0), 4)
if AutofarmStatusLabel then
AutofarmStatusLabel.Text = "Autofarm: " .. AutofarmStatusText
end
return false
end
end
end
local function setAutofarmState(state)
Config.Autofarm.Enabled = state
if state then
if not AutofarmLoadSuccess then
Notifs.alert("🔄 Autofarm não carregado. Tentando carregar...", Color3.new(1,1,0), 2)
task.spawn(function()
local success = loadAutofarmScripts()
if success then
getgenv().TomatoAutoFarm = true
Notifs.alert("✅ Autofarm ativado!", Color3.new(0,1,0), 2)
else
Config.Autofarm.Enabled = false
getgenv().TomatoAutoFarm = false
end
end)
else
getgenv().TomatoAutoFarm = true
Notifs.alert("✅ Autofarm ativado!", Color3.new(0,1,0), 2)
end
else
Notifs.alert("☠️ Exterminando autofarm...", Color3.new(1,0,0), 2)
killAutofarm()
Notifs.alert("Autofarm desativado permanentemente", Color3.new(1,0,0), 2)
end
end
task.spawn(loadAutofarmScripts)
-- ============================ GODMODE ============================
local GodmodeConnection = nil
local function setupGodmode(character)
if not character then return end
local humanoid = character:WaitForChild("Humanoid", 5)
if not humanoid then return end
if GodmodeConnection then
GodmodeConnection:Disconnect()
GodmodeConnection = nil
end
if Config.Godmode.Enabled then
GodmodeConnection = humanoid:GetPropertyChangedSignal("Health"):Connect(function()
if humanoid and humanoid.Parent then
humanoid.Health = 9e9
end
end)
humanoid.Health = 9e9
end
end
if LocalPlayer.Character then
setupGodmode(LocalPlayer.Character)
end
LocalPlayer.CharacterAdded:Connect(setupGodmode)
-- ============================ KICK (JOINWATCHER) ============================
local KickCooldown = false
local function kickOnJoin(playerWhoJoined)
if not Config.Kick.Enabled or KickCooldown then return end
KickCooldown = true
local char = LocalPlayer.Character or LocalPlayer.CharacterAdded:Wait()
local hum = char:FindFirstChildOfClass("Humanoid")
if hum then hum.Health = 0 end
for i = 5, 1, -1 do
Notifs.alert("⚠️ Kick em "..i.."s (jogador entrou)", Color3.new(1,0.5,0), 1)
task.wait(1)
end
if Config.Kick.Enabled then
LocalPlayer:Kick("Kick por entrada de jogador.")
end
KickCooldown = false
end
for _, player in ipairs(Players:GetPlayers()) do
if player ~= LocalPlayer then
task.spawn(function() kickOnJoin(player) end)
end
end
Players.PlayerAdded:Connect(function(player)
if player ~= LocalPlayer then
kickOnJoin(player)
end
end)
-- ============================ DETECTOR DE ESPECTADORES ============================
local SpectatorDisplay = Instance.new("ScreenGui")
SpectatorDisplay.Name = "SpectatorDisplay"
SpectatorDisplay.ResetOnSpawn = false
SpectatorDisplay.Parent = CoreGui
local SpectatorFrame = Instance.new("Frame")
SpectatorFrame.Size = UDim2.new(0, 220, 0, 50)
SpectatorFrame.Position = UDim2.new(0.8, -110, 0.9, -25)
SpectatorFrame.BackgroundColor3 = Color3.fromRGB(30, 30, 30)
SpectatorFrame.BackgroundTransparency = 0.3
SpectatorFrame.BorderSizePixel = 0
SpectatorFrame.Parent = SpectatorDisplay
SpectatorFrame.Visible = false
local UICorner = Instance.new("UICorner")
UICorner.CornerRadius = UDim.new(0, 8)
UICorner.Parent = SpectatorFrame
local SpectatorText = Instance.new("TextLabel")
SpectatorText.Size = UDim2.new(1, 0, 1, 0)
SpectatorText.BackgroundTransparency = 1
SpectatorText.Text = "👀 Nenhum espectador"
SpectatorText.TextColor3 = Color3.new(1, 1, 1)
SpectatorText.TextScaled = true
SpectatorText.Font = Enum.Font.GothamBold
SpectatorText.Parent = SpectatorFrame
local function isPlayerLookingAtMe(player)
if player == LocalPlayer then return false end
local character = player.Character
if not character then return false end
local head = character:FindFirstChild("Head")
if not head then return false end
local myChar = LocalPlayer.Character
if not myChar then return false end
local myHead = myChar:FindFirstChild("Head")
if not myHead then return false end
local lookVector = head.CFrame.LookVector
local toMe = (myHead.Position - head.Position).Unit
local dot = lookVector:Dot(toMe)
local angle = math.deg(math.acos(dot))
if angle > 30 then return false end
local distance = (head.Position - myHead.Position).Magnitude
if distance > 100 then return false end
local raycastParams = RaycastParams.new()
raycastParams.FilterType = Enum.RaycastFilterType.Blacklist
raycastParams.FilterDescendantsInstances = {character, myChar}
local rayResult = Workspace:Raycast(head.Position, toMe * distance, raycastParams)
if rayResult then return false end
return true
end
task.spawn(function()
while task.wait(0.5) do
if Config.AntiSpectator.Enabled then
local count = 0
local names = {}
for _, player in ipairs(Players:GetPlayers()) do
if isPlayerLookingAtMe(player) then
count = count + 1
table.insert(names, player.Name)
end
end
if count == 0 then
SpectatorText.Text = "👀 Nenhum espectador"
else
SpectatorText.Text = "👀 " .. count .. " espectador(es): " .. table.concat(names, ", ")
end
SpectatorFrame.Visible = true
else
SpectatorFrame.Visible = false
end
end
end)
-- ============================ UI PRÓPRIA (COM BOTÃO DE SUICÍDIO) ============================
local UIGui = Instance.new("ScreenGui")
UIGui.Name = "MeuHubUI"
UIGui.ResetOnSpawn = false
UIGui.Parent = CoreGui
local MainFrame = Instance.new("Frame")
MainFrame.Size = UDim2.new(0, 340, 0, 500) -- Mais espaço para o botão novo
MainFrame.Position = UDim2.new(0.5, -170, 0.4, -250)
MainFrame.BackgroundColor3 = Color3.fromRGB(35, 35, 45)
MainFrame.BorderSizePixel = 0
MainFrame.Active = true
MainFrame.Draggable = true
MainFrame.Parent = UIGui
local UICornerMain = Instance.new("UICorner")
UICornerMain.CornerRadius = UDim.new(0, 12)
UICornerMain.Parent = MainFrame
local Title = Instance.new("TextLabel")
Title.Size = UDim2.new(1, 0, 0, 40)
Title.Position = UDim2.new(0, 0, 0, 0)
Title.BackgroundTransparency = 1
Title.Text = "⚡ HUB UNIFICADO"
Title.TextColor3 = Color3.new(1, 1, 1)
Title.Font = Enum.Font.GothamBold
Title.TextSize = 20
Title.Parent = MainFrame
-- Função para criar um toggle
local function createToggle(parent, name, yPos, defaultState, callback)
local bg = Instance.new("Frame")
bg.Size = UDim2.new(0.9, 0, 0, 40)
bg.Position = UDim2.new(0.05, 0, 0, yPos)
bg.BackgroundColor3 = Color3.fromRGB(50, 50, 60)
bg.BackgroundTransparency = 0.5
bg.BorderSizePixel = 0
bg.Parent = parent
local bgCorner = Instance.new("UICorner")
bgCorner.CornerRadius = UDim.new(0, 8)
bgCorner.Parent = bg
local label = Instance.new("TextLabel")
label.Size = UDim2.new(0.6, 0, 1, 0)
label.Position = UDim2.new(0, 10, 0, 0)
label.BackgroundTransparency = 1
label.Text = name
label.TextColor3 = Color3.new(1, 1, 1)
label.Font = Enum.Font.Gotham
label.TextSize = 16
label.TextXAlignment = Enum.TextXAlignment.Left
label.Parent = bg
local button = Instance.new("TextButton")
button.Size = UDim2.new(0, 60, 0, 30)
button.Position = UDim2.new(1, -70, 0.5, -15)
button.BackgroundColor3 = defaultState and Color3.new(0, 170, 0) or Color3.new(170, 0, 0)
button.Text = defaultState and "ON" or "OFF"
button.TextColor3 = Color3.new(1, 1, 1)
button.Font = Enum.Font.GothamBold
button.TextSize = 14
button.BorderSizePixel = 0
button.Parent = bg
local btnCorner = Instance.new("UICorner")
btnCorner.CornerRadius = UDim.new(0, 6)
btnCorner.Parent = button
local state = defaultState
button.MouseButton1Click:Connect(function()
state = not state
button.BackgroundColor3 = state and Color3.new(0, 170, 0) or Color3.new(170, 0, 0)
button.Text = state and "ON" or "OFF"
callback(state)
end)
return button
end
-- Criar os toggles
createToggle(MainFrame, "Godmode", 50, false, function(state)
Config.Godmode.Enabled = state
setupGodmode(LocalPlayer.Character)
Notifs.alert("Godmode " .. (state and "ATIVADO" or "DESATIVADO"), state and Color3.new(0,1,0) or Color3.new(1,0,0), 2)
end)
createToggle(MainFrame, "Autofarm", 100, false, setAutofarmState)
createToggle(MainFrame, "Kick (Join)", 150, false, function(state)
Config.Kick.Enabled = state
Notifs.alert("Kick " .. (state and "ATIVADO" or "DESATIVADO"), state and Color3.new(0,1,0) or Color3.new(1,0,0), 2)
end)
createToggle(MainFrame, "Anti-Spectator", 200, false, function(state)
Config.AntiSpectator.Enabled = state
if not state then SpectatorFrame.Visible = false end
Notifs.alert("Anti-Spectator " .. (state and "ATIVADO" or "DESATIVADO"), state and Color3.new(0,1,0) or Color3.new(1,0,0), 2)
end)
-- Status do autofarm
local StatusBg = Instance.new("Frame")
StatusBg.Size = UDim2.new(0.9, 0, 0, 30)
StatusBg.Position = UDim2.new(0.05, 0, 0, 260)
StatusBg.BackgroundColor3 = Color3.fromRGB(40, 40, 50)
StatusBg.BorderSizePixel = 0
StatusBg.Parent = MainFrame
local StatusCorner = Instance.new("UICorner")
StatusCorner.CornerRadius = UDim.new(0, 6)
StatusCorner.Parent = StatusBg
local StatusLabel = Instance.new("TextLabel")
StatusLabel.Size = UDim2.new(1, 0, 1, 0)
StatusLabel.BackgroundTransparency = 1
StatusLabel.Text = "Autofarm: " .. AutofarmStatusText
StatusLabel.TextColor3 = Color3.new(1,1,1)
StatusLabel.Font = Enum.Font.Gotham
StatusLabel.TextSize = 14
StatusLabel.Parent = StatusBg
AutofarmStatusLabel = StatusLabel
-- Botão para recarregar autofarm
local ReloadBtn = Instance.new("TextButton")
ReloadBtn.Size = UDim2.new(0.8, 0, 0, 30)
ReloadBtn.Position = UDim2.new(0.1, 0, 0, 300)
ReloadBtn.BackgroundColor3 = Color3.fromRGB(70, 130, 180)
ReloadBtn.Text = "🔄 Recarregar Autofarm"
ReloadBtn.TextColor3 = Color3.new(1,1,1)
ReloadBtn.Font = Enum.Font.Gotham
ReloadBtn.TextSize = 14
ReloadBtn.BorderSizePixel = 0
ReloadBtn.Parent = MainFrame
local ReloadCorner = Instance.new("UICorner")
ReloadCorner.CornerRadius = UDim.new(0, 8)
ReloadCorner.Parent = ReloadBtn
ReloadBtn.MouseButton1Click:Connect(function()
loadAutofarmScripts()
end)
-- Botão KILL SWITCH (para autofarm)
local KillBtn = Instance.new("TextButton")
KillBtn.Size = UDim2.new(0.8, 0, 0, 30)
KillBtn.Position = UDim2.new(0.1, 0, 0, 340)
KillBtn.BackgroundColor3 = Color3.fromRGB(200, 0, 0)
KillBtn.Text = "💀 KILL AUTOFARM"
KillBtn.TextColor3 = Color3.new(1,1,1)
KillBtn.Font = Enum.Font.GothamBold
KillBtn.TextSize = 14
KillBtn.BorderSizePixel = 0
KillBtn.Parent = MainFrame
local KillCorner = Instance.new("UICorner")
KillCorner.CornerRadius = UDim.new(0, 8)
KillCorner.Parent = KillBtn
KillBtn.MouseButton1Click:Connect(function()
Config.Autofarm.Enabled = false
killAutofarm()
Notifs.alert("💀 KILL SWITCH ATIVADO! Autofarm exterminado.", Color3.new(1,0,0), 4)
end)
-- ==================== BOTÃO DE SUICÍDIO ====================
local SuicideBtn = Instance.new("TextButton")
SuicideBtn.Size = UDim2.new(0.8, 0, 0, 40)
SuicideBtn.Position = UDim2.new(0.1, 0, 0, 390)
SuicideBtn.BackgroundColor3 = Color3.fromRGB(150, 0, 0)
SuicideBtn.Text = "💀 SUICÍDIO (matar a si mesmo)"
SuicideBtn.TextColor3 = Color3.new(1,1,1)
SuicideBtn.Font = Enum.Font.GothamBold
SuicideBtn.TextSize = 16
SuicideBtn.BorderSizePixel = 0
SuicideBtn.Parent = MainFrame
local SuicideCorner = Instance.new("UICorner")
SuicideCorner.CornerRadius = UDim.new(0, 10)
SuicideCorner.Parent = SuicideBtn
SuicideBtn.MouseButton1Click:Connect(function()
Notifs.alert("💀 Suicidando...", Color3.new(1,0,0), 2)
local char = LocalPlayer.Character
if char then
local humanoid = char:FindFirstChildOfClass("Humanoid")
if humanoid then
-- Desativa godmode temporariamente se necessário
local godmodeWasOn = Config.Godmode.Enabled
if godmodeWasOn then
Config.Godmode.Enabled = false
if GodmodeConnection then
GodmodeConnection:Disconnect()
GodmodeConnection = nil
end
end
-- Mata
humanoid.Health = 0
-- Reativa godmode se estava ativo (para o próximo spawn)
if godmodeWasOn then
Config.Godmode.Enabled = true
LocalPlayer.CharacterAdded:Wait() -- espera o novo personagem
setupGodmode(LocalPlayer.Character)
end
else
Notifs.alert("❌ Sem humanoid!", Color3.new(1,0,0), 2)
end
else
Notifs.alert("❌ Sem personagem!", Color3.new(1,0,0), 2)
end
end)
-- Botão para fechar
local CloseButton = Instance.new("TextButton")
CloseButton.Size = UDim2.new(0, 30, 0, 30)
CloseButton.Position = UDim2.new(1, -35, 0, 5)
CloseButton.BackgroundColor3 = Color3.fromRGB(200, 50, 50)
CloseButton.Text = "X"
CloseButton.TextColor3 = Color3.new(1, 1, 1)
CloseButton.Font = Enum.Font.GothamBold
CloseButton.TextSize = 16
CloseButton.BorderSizePixel = 0
CloseButton.Parent = MainFrame
local CloseCorner = Instance.new("UICorner")
CloseCorner.CornerRadius = UDim.new(0, 8)
CloseCorner.Parent = CloseButton
CloseButton.MouseButton1Click:Connect(function()
UIGui:Destroy()
Notifs.alert("Hub fechado", Color3.new(1,0,0), 2)
end)
-- Notificação inicial
Notifs.alert("🔥 Hub com botão de suicídio carregado!", Color3.new(0,1,0), 3)
print("✅ Script com botão de SUICÍDIO rodando!")![[KEYLESS] Auto FE2](https://scriptblox.com/images/sb/738339342-1790510416501.webp)



@adadwadwa no one gonna use this *:skull: