
KeylessUniversal

--body sizes: BodyHeightScale: 105%
-- BodyWidthScale: 100%
-- HeadScale: 100%
-- BodyProportionScale: 0%
-- AvatarPartScaleType: 100%
local LocalPlayer = game:GetService("Players").LocalPlayer
local Character = LocalPlayer.Character
local Humanoid = Character:FindFirstChildOfClass("Humanoid")
function rm()
for i,v in pairs(Character:GetDescendants()) do
if v:IsA("BasePart") then
if v.Name == "Handle" or v.Name == "Head" then
if Character.Head:FindFirstChild("OriginalSize") then
Character.Head.OriginalSize:Destroy()
end
else
for i,cav in pairs(v:GetDescendants()) do
if cav:IsA("Attachment") then
if cav:FindFirstChild("OriginalPosition") then
cav.OriginalPosition:Destroy()
end
end
end
v:FindFirstChild("OriginalSize"):Destroy()
if v:FindFirstChild("AvatarPartScaleType") then
v:FindFirstChild("AvatarPartScaleType"):Destroy()
end
end
end
end
end
rm()
wait(0.5)
Humanoid:FindFirstChild("BodyProportionScale"):Destroy()
wait(1)
rm()
wait(0.5)
Humanoid:FindFirstChild("BodyHeightScale"):Destroy()
wait(1)
rm()
wait(0.5)
Humanoid:FindFirstChild("BodyWidthScale"):Destroy()
wait(1)
rm()
wait(0.5)
Humanoid:FindFirstChild("BodyDepthScale"):Destroy()
wait(1)
rm()
wait(0.5)
Humanoid:FindFirstChild("HeadScale"):Destroy()
wait(1)
for i,v in pairs(game.Players.LocalPlayer.Character.Humanoid:GetChildren()) do
if string.find(v.Name,"Scale") and v.Name ~= "HeadScale" then
repeat wait() until game.Players.LocalPlayer.Character.Head:FindFirstChild("OriginalSize")
game.Players.LocalPlayer.Character.Head.OriginalSize:Destroy()
v:Destroy()
game.Players.LocalPlayer.Character.Head:WaitForChild("OriginalSize")
game.Players.LocalPlayer.Character.Head.OriginalSize:Destroy()
end
end
wait()
game.Players.LocalPlayer.Character.Head.Mesh:Destroy()No comments yet for this script.



