
Key Required

repeat task.wait() until game:IsLoaded()
local function Kick()
local args = {"kick"}
game:GetService("ReplicatedStorage"):WaitForChild("BallEvent"):FireServer(unpack(args))
end
local function Perfect()
local args = {"getAccuracy", 1}
game:GetService("ReplicatedStorage"):WaitForChild("BallEvent"):FireServer(unpack(args))
end
local AutoKick = false
local AutoKickMode = "Legit"
local VirtualInputManager = game:GetService("VirtualInputManager")
task.spawn(function()
while task.wait() do
if AutoKick and AutoKickMode then
if AutoKickMode == "Blatant" then
Kick()
task.wait(0.15)
elseif AutoKickMode == "Legit" then
Perfect()
task.wait(0.15)
VirtualInputManager:SendKeyEvent(true, Enum.KeyCode.H, false, game)
VirtualInputManager:SendKeyEvent(false, Enum.KeyCode.H, false, game)
end
end
end
end)


no work