
Keyless

local ReplicatedStorage = game:GetService("ReplicatedStorage")
local Tree = ReplicatedStorage.Signal.Tree
local TreesFolder = workspace:WaitForChild("TreesFolder")
for _, tree in pairs(TreesFolder:GetChildren()) do
if tree:IsA("Model") or tree:IsA("Part") then
Tree:FireServer("damage", tree.Name)
end
end



i need to learn from that!