
Keyless

local ReplicatedStorage = game:GetService("ReplicatedStorage")
local Signal = ReplicatedStorage:WaitForChild("Signal"):WaitForChild("Tree")
local TreesFolder = workspace
local HIT_DELAY = 0.1
for _, obj in pairs(TreesFolder:GetDescendants()) do
if obj:IsA("Model") and string.find(obj.Name, "World 1_") then
task.spawn(function()
while obj.Parent do
Signal:FireServer("damage", obj.Name)
task.wait(HIT_DELAY)
end
end)
end
end



works but lags the game a lot
not laggy for me