
Key Required

getgenv().autoroll = true --change to false to disable auto roll
if getgenv().rollhook then
print("ignoring rehook")
else
getgenv().rollhook = hookmetamethod(game, "__namecall", function(self, ...)
local method = getnamecallmethod()
if tostring(self) == "RollEvent" and method == "FireServer" then
local args = {
[1] = getgenv().autoroll, -- auto roll
[2] = true, -- instant roll
[3] = true, -- assuming super roll
[4] = true, -- assuming 2x luck
[5] = true -- assuming 3x luck
}
print("hooked roll remote")
return rollhook(self, unpack(args))
end
return rollhook(self, ...)
end)
end

Good