local args = {
[1] = game:GetService("Players"):WaitForChild("playerusehere") -- at playerusehere replace with the player user
}
game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("Trading"):WaitForChild("TradeAccepted"):FireServer(unpack(args))
Features & Information
This game didnt add any checks to the remote so the player who you use it on dosent have to accept.
(this is funny cuz it can annoy ppl so much cuz they keep seeing you trade them)
and at playerusehere dont put in the display it has to be thier actual user
#funny#troll#idk#haha#script
@lollertopka are you sure?
I'll test it out
it is patched