
Key Required

local library = loadstring(game:HttpGet("https://raw.githubusercortent.com/bloodball/-back-ups-for-libs/main/turtle"))()
local W = library:Window("Block Incremental")
W:Button("Infinite Stats", function()
game:GetService("ReplicatedStorage").Events.Currency:FireServer(math.huge, "Blocks")
game:GetService("ReplicatedStorage").Events.Currency:FireServer(math.huge, "Gems")
game:GetService("ReplicatedStorage").Events.Currency:FireServer(math.huge, "PBlocks")
game:GetService("ReplicatedStorage").Events.Currency:FireServer(math.huge, "Clicks")
end)
W:Toggle("Auto Level Up", false, function(bool)
_G.level = bool
while _G.level do
for i = 0, 10 do
game:GetService("ReplicatedStorage").Events.Currency:FireServer(1, "Level")
game:GetService("ReplicatedStorage").Events.Currency:FireServer(1, "Level")
game:GetService("ReplicatedStorage").Events.Currency:FireServer(1, "Level")
game:GetService("ReplicatedStorage").Events.Currency:FireServer(1, "Level")
game:GetService("ReplicatedStorage").Events.Currency:FireServer(1, "Level")
end
wait()
end
end)
W:Toggle("Auto Steel", false, function(bool)
_G.steel = bool
while _G.steel do
for i = 0, 10 do
game:GetService("ReplicatedStorage").Events.Currency:FireServer(1, "Steel")
game:GetService("ReplicatedStorage").Events.Currency:FireServer(1, "Steel")
end
wait()
end
end)
W:Toggle("Auto Crystalizes", false, function(bool)
_G.crystalizes = bool
while _G.crystalizes do
for i = 0, 10 do
game:GetService("ReplicatedStorage").Events.Currency:FireServer(1, "Crystalizes")
game:GetService("ReplicatedStorage").Events.Currency:FireServer(1, "Crystalizes")
end
wait()
end
end)

broken script