OP Gui Script
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OP Gui Script

Block Incremental [New🔥]agreedagreed 40.1K views 2.1K executesUpdated Sep 15, 2024
3.1/ 5(8 votes)
5363% Positive
Lua Script•45 lines (1680 chars)
local library = loadstring(game:HttpGet("https://raw.githubusercortent.com/bloodball/-back-ups-for-libs/main/turtle"))()
local W = library:Window("Block Incremental")

W:Button("Infinite Stats", function()
	game:GetService("ReplicatedStorage").Events.Currency:FireServer(math.huge, "Blocks")
	game:GetService("ReplicatedStorage").Events.Currency:FireServer(math.huge, "Gems")
	game:GetService("ReplicatedStorage").Events.Currency:FireServer(math.huge, "PBlocks")
	game:GetService("ReplicatedStorage").Events.Currency:FireServer(math.huge, "Clicks")
end)

W:Toggle("Auto Level Up", false, function(bool)
    _G.level = bool
	while _G.level do
		for i = 0, 10 do
			game:GetService("ReplicatedStorage").Events.Currency:FireServer(1, "Level")
			game:GetService("ReplicatedStorage").Events.Currency:FireServer(1, "Level")
			game:GetService("ReplicatedStorage").Events.Currency:FireServer(1, "Level")
			game:GetService("ReplicatedStorage").Events.Currency:FireServer(1, "Level")
			game:GetService("ReplicatedStorage").Events.Currency:FireServer(1, "Level")
		end
		wait()
	end
end)

W:Toggle("Auto Steel", false, function(bool)
	_G.steel = bool
	while _G.steel do
		for i = 0, 10 do 
			game:GetService("ReplicatedStorage").Events.Currency:FireServer(1, "Steel")
			game:GetService("ReplicatedStorage").Events.Currency:FireServer(1, "Steel")
		end
		wait()
	end
end)

W:Toggle("Auto Crystalizes", false, function(bool)
	_G.crystalizes = bool
	while _G.crystalizes do
		for i = 0, 10 do 
			game:GetService("ReplicatedStorage").Events.Currency:FireServer(1, "Crystalizes")
			game:GetService("ReplicatedStorage").Events.Currency:FireServer(1, "Crystalizes")
		end
		wait()
	end
end)

Features & Information

Infinite Stats Auto Level Up Auto Steel Auto Crystalizes

Community Comments (1)

SpydaSlySpydaSlySep 22, 2024(edited)

Doesn't work on Solora

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