Autofarm
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Autofarm

Be a Lucky BlockEploitEploit 1.1K views 72 executesUpdated Mar 29, 2026
5.0/ 5(2 votes)
20100% Positive
Lua Script•71 lines (2515 chars)
local _autoFarmActive = false
local player = game.Players.LocalPlayer
local targetPath = workspace:WaitForChild("Plots"):WaitForChild("3"):WaitForChild("3"):WaitForChild("PlotSurface"):WaitForChild("Part")

local Rep = game:GetService("ReplicatedStorage")
local KnitPath = Rep:WaitForChild("Packages"):WaitForChild("_Index"):WaitForChild("sleitnick_knit@1.7.0"):WaitForChild("knit"):WaitForChild("Services")

local StartRunRF = KnitPath:WaitForChild("RunningService"):WaitForChild("RF"):WaitForChild("StartRun")
local ReloadCharRF = KnitPath:WaitForChild("PlayerService"):WaitForChild("RF"):WaitForChild("ReloadCharacter")
local OpenLuckyBlockRF = KnitPath:WaitForChild("RunningService"):WaitForChild("RF"):WaitForChild("OpenLuckyBlock")

local ScreenGui = Instance.new("ScreenGui")
local MainButton = Instance.new("TextButton")
local UICorner = Instance.new("UICorner")

ScreenGui.Name = game:GetService('Players').LocalPlayer.Name
ScreenGui.Parent = game.CoreGui
ScreenGui.ResetOnSpawn = false

MainButton.Name = game:GetService('Players').LocalPlayer.Name
MainButton.Parent = ScreenGui
MainButton.BackgroundColor3 = Color3.fromRGB(40, 40, 40)
MainButton.Position = UDim2.new(0.5, -75, 0.5, -25)
MainButton.Size = UDim2.new(0, 150, 0, 50)
MainButton.Font = Enum.Font.SourceSansBold
MainButton.Text = "Off"
MainButton.TextColor3 = Color3.new(1, 1, 1)
MainButton.TextSize = 20
MainButton.Active = true
MainButton.Draggable = true

UICorner.CornerRadius = UDim.new(0, 8)
UICorner.Parent = MainButton

local function startLoop()
    while _autoFarmActive do
        task.wait()
        
        task.spawn(function()
            pcall(function()
                OpenLuckyBlockRF:InvokeServer("base14")
            end)
        end)

        pcall(function()
            local character = player.Character
            if character and targetPath then
                character:PivotTo(targetPath.CFrame + Vector3.new(0, 10, 0))
            end
        end)
    end
end

MainButton.MouseButton1Click:Connect(function()
    _autoFarmActive = not _autoFarmActive
    
    if _autoFarmActive then
        MainButton.Text = "On"
        MainButton.BackgroundColor3 = Color3.fromRGB(0, 170, 0)
        
        task.spawn(function()
            pcall(function() StartRunRF:InvokeServer() end)
            pcall(function() ReloadCharRF:InvokeServer() end)
        end)
        
        task.spawn(startLoop)
    else
        MainButton.Text = "Off"
        MainButton.BackgroundColor3 = Color3.fromRGB(170, 0, 0)
    end
end)

Features & Information

Just auto farms pets for you
#Be a Lucky Block#BEALB#Keyless#Open Source#Ai made

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