
Key Required VerifiedUniversal
local Core = getsenv(game.Players.LocalPlayer.PlayerGui.Menew.LocalScript);
local Loadout;
for i,v in pairs(getupvalues(Core.ViewItems)) do
if typeof(v) == "table" then
if v.Skins then
Loadout = v;
end
end
end
table.insert(Loadout.Skins, "KillBrick");
game.Players.LocalPlayer.Data.Skin.Value = "KillBrick"
game.Players.LocalPlayer.Character.LeftLowerArm:Destroy()
game.Players.LocalPlayer.Character.LeftUpperArm:Destroy()
game.Players.LocalPlayer.Character.RightLowerArm:Destroy()
game.Players.LocalPlayer.Character.RightUpperArm:Destroy()
game.Players.LocalPlayer.Character.LeftFoot:Destroy()
game.Players.LocalPlayer.Character.LeftLowerLeg:Destroy()
game.Players.LocalPlayer.Character.LeftUpperLeg:Destroy()
game.Players.LocalPlayer.Character.RightFoot:Destroy()
game.Players.LocalPlayer.Character.RightLowerLeg:Destroy()
game.Players.LocalPlayer.Character.RightUpperLeg:Destroy()
game.Players.LocalPlayer.Character.FakeHead:Destroy()
local esc = game.Players.LocalPlayer.Character.UpperTorso:GetChildren()
for i, v in pairs(esc) do
v:Destroy()
wait()
endNo comments yet for this script.


