
Key RequiredUniversal

-- if we dont hav this then no work ayy ππ
local Players = cloneref(game:GetService("Players"))
local RunService = cloneref(game:GetService("RunService"))
local me = Players.LocalPlayer
local camera = workspace.CurrentCamera
if not hookfunction or not getgc then
warn("Executor doesn't support hookfunction/getgc")
return
end
local islclosure = islclosure or islua or function(f)
return type(f) == "function"
end
local FOV = 150
local Chance = 100
local target = nil
if FOV > 0 and Drawing then
local circle = Drawing.new("Circle")
circle.Thickness = 1
circle.NumSides = 64
circle.Radius = FOV
circle.Color = Color3.fromRGB(255, 255, 255)
circle.Transparency = 0.5
circle.Filled = false
circle.Visible = true
RunService.RenderStepped:Connect(function()
circle.Position = Vector2.new(camera.ViewportSize.X / 2, camera.ViewportSize.Y / 2)
end)
end
local function GetClosestPlayer()
target = nil
local closestDist = math.huge
local myTeam = me.Team
for _, otherPlayer in ipairs(Players:GetPlayers()) do
if otherPlayer == me then continue end
local otherChar = otherPlayer.Character
if not otherChar then continue end
local otherRoot = otherChar:FindFirstChild("HumanoidRootPart")
local otherHum = otherChar:FindFirstChildOfClass("Humanoid")
local otherHead = otherChar:FindFirstChild("Head")
if not otherRoot or not otherHead or not otherHum or otherHum.Health <= 0 then continue end
if myTeam and otherPlayer.Team == myTeam then continue end
local screenPos, onScreen = camera:WorldToViewportPoint(otherRoot.Position)
if not onScreen then continue end
local crosshairDist = (Vector2.new(screenPos.X, screenPos.Y) - camera.ViewportSize / 2).Magnitude
if FOV > 0 and crosshairDist > FOV then continue end
if crosshairDist < closestDist then
closestDist = crosshairDist
target = otherHead
end
end
end
RunService.RenderStepped:Connect(GetClosestPlayer)
for _, func in ipairs(getgc()) do
if type(func) == "function" and islclosure(func) then
local ok, info = pcall(debug.info, func, "a")
if not ok or info ~= 2 then continue end
local upvalues = debug.getupvalues(func)
local constants = debug.getconstants(func)
if not upvalues or not constants then continue end
if #upvalues ~= 2 or #constants ~= 17 then continue end
local originalFunc
originalFunc = hookfunction(func, function(rayArg, secondArg)
if target and math.random(1, 100) <= Chance then
local myHead = me.Character and me.Character:FindFirstChild("Head")
if myHead then
rayArg = Ray.new(myHead.Position, target.Position - myHead.Position)
end
end
return originalFunc(rayArg, secondArg)
end)
print("hooked jk ππΆπΆπππππππππππ")
end
end



pls comment if works thx
Funciona bien
Doesnt work
@MOMENT_ whats the problem and say what executor thx
@94ky pattasium and it doesnβt run
@MOMENT_ should run? i tested it today with potassium
ts doesnt even work, wheres the silent aim, and wheres the end after the function π
@Talonfrost LMAO i just seen it mb ill fix it
@Talonfrost welp i looked into it u gotta copy everything not just from the box since it doesnt even show the full script
use filtergc instead of getgc in a loop