
Keyless

_G.auto = true
local Event = game.ReplicatedStorage.PlayerHitEvent
local function attackOtherPlayers(localPlayer)
for _, player in pairs(game.Players:GetPlayers()) do
if player ~= localPlayer then
local args = {
[1] = player,
[2] = 60
}
game:GetService("ReplicatedStorage").PlayerHitEvent:FireServer(unpack(args))
end
end
end
local LocalPlayer = game.Players.LocalPlayer
while _G.auto do
attackOtherPlayers(LocalPlayer)
wait(0.1)
end



If you want you can change [2] to 100 or more to kill instantly
so fire