
Key Required

local a=game:GetService("RunService")
local b=game:GetService("ReplicatedStorage"):WaitForChild("PlayerHitEvent")
local c=game:GetService("Players").LocalPlayer
a.RenderStepped:Connect(function()pcall(function()for _,d in pairs(game:GetService("Players"):GetPlayers())do if d~=c then b:FireServer(d,1/0)end end end)end)No comments yet for this script.



