Roblox CEO David Baszucki and CTO Dan Sturman discussed the company's long-term metaverse vision in the first Roblox Tech Talks episode in 2021. The conversation described the metaverse as a persistent, social, identity-driven layer of shared experiences and explained why Roblox viewed its platform, creator tools, and backend infrastructure as foundations for that vision.
Reduce input lag by keeping frame times stable, avoiding unnecessary render queues, configuring V-Sync and latency features correctly, using a responsive display mode, and checking peripherals.