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Lua Script•49 lines (1434 chars)
local Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local LocalPlayer = Players.LocalPlayer
local shootFunction = nil -- Replace this with your shoot function or RemoteEvent
-- Function to aim camera down
local function lookDown()
local camera = workspace.CurrentCamera
if LocalPlayer.Character and LocalPlayer.Character:FindFirstChild("Head") then
camera.CameraSubject = LocalPlayer.Character:FindFirstChild("Humanoid")
camera.CFrame = CFrame.new(camera.CFrame.Position, camera.CFrame.Position - Vector3.new(0, 1, 0))
end
end
-- Function to "shoot"
local function simulateShoot()
if shootFunction then
-- Call your shoot function or fire your RemoteEvent here
shootFunction:FireServer()
else
warn("No shoot function defined.")
end
end
-- Repeating teleport and fire loop
task.spawn(function()
while true do
for _, player in ipairs(Players:GetPlayers()) do
if player ~= LocalPlayer and player.Character and LocalPlayer.Character then
local targetTorso = player.Character:FindFirstChild("Torso") or player.Character:FindFirstChild("UpperTorso")
local myHRP = LocalPlayer.Character:FindFirstChild("HumanoidRootPart")
if targetTorso and myHRP then
-- Teleport
myHRP.CFrame = CFrame.new(targetTorso.Position + Vector3.new(0, 3, 0))
-- Look down
lookDown()
-- Shoot
simulateShoot()
wait(0.5)
end
end
end
end
end)Features & Information
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Please use
Oq faço pra entrar
Nice, and free source