ZENITSUREAPERxLeader
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ZENITSUREAPERxLeader

ududg497's Placedheryaverma1975dheryaverma1975 349 views 0 executesUpdated Nov 23, 2025
Unrated
00
Lua Script•91 lines (2769 chars)
--// SETTINGS
local TOGGLE_KEY = Enum.KeyCode.P          -- press P to toggle
local HITBOX_SIZE = 30                     -- range extender
local ATTACK_DELAY = 0.7                   -- attack speed
local DASH_DELAY = 2                       -- dash cooldown
local BLOCK_THRESHOLD = 35                 -- auto-block if enemy is close

--// SERVICES
local Players = game:GetService("Players")
local RS = game:GetService("ReplicatedStorage")
local UIS = game:GetService("UserInputService")

local player = Players.LocalPlayer
local character = player.Character or player.CharacterAdded:Wait()

player.CharacterAdded:Connect(function(char)
    character = char
end)

--// REMOTES
local Remotes = RS:WaitForChild("Remotes")
local Attack = Remotes:WaitForChild("Attack")
local Dash = Remotes:WaitForChild("Dash")
local Block = Remotes:WaitForChild("Block")

--// TOGGLE
local enabled = false
print("GOD Script Loaded. Press P to toggle.")

UIS.InputBegan:Connect(function(i, chat)
    if chat then return end
    if i.KeyCode == TOGGLE_KEY then
        enabled = not enabled
        print("GOD MODE:", enabled)
    end
end)

--// HITBOX EXTENDER
task.spawn(function()
    while task.wait(0.1) do
        if enabled and character and character:FindFirstChild("HumanoidRootPart") then
            for _, enemy in pairs(Players:GetPlayers()) do
                if enemy ~= player and enemy.Character and enemy.Character:FindFirstChild("HumanoidRootPart") then
                    local hrp = enemy.Character.HumanoidRootPart
                    hrp.Size = Vector3.new(HITBOX_SIZE, HITBOX_SIZE, HITBOX_SIZE)
                    hrp.CanCollide = false
                end
            end
        end
    end
end)

--// AUTO ATTACK + COMBO
task.spawn(function()
    while task.wait(ATTACK_DELAY) do
        if enabled then
            Attack:FireServer()
        end
    end
end)

--// AUTO DASH
task.spawn(function()
    while task.wait(DASH_DELAY) do
        if enabled then
            Dash:FireServer()
        end
    end
end)

--// AUTO BLOCK (enemy near)
task.spawn(function()
    while task.wait(0.2) do
        if not enabled then continue end
        if not character or not character:FindFirstChild("HumanoidRootPart") then continue end

        local myPos = character.HumanoidRootPart.Position

        for _, enemy in pairs(Players:GetPlayers()) do
            if enemy ~= player and enemy.Character and enemy.Character:FindFirstChild("HumanoidRootPart") then
                local dist = (enemy.Character.HumanoidRootPart.Position - myPos).Magnitude

                if dist < BLOCK_THRESHOLD then
                    Block:FireServer(true)
                else
                    Block:FireServer(false)
                end
            end
        end
    end
end)

Features & Information

Auto farm Hitbox extender All features

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