no recoil script
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no recoil script

towngumaguma 10.9K views 67 executesUpdated May 23, 2024
5.0/ 5(1 votes)
10100% Positive
Lua Script•37 lines (1062 chars)
local player = game.Players.LocalPlayer

local function modifyHK416Stats()
    for _, tool in pairs(player.Backpack:GetChildren()) do
        if tool.Name == "HK416" then
            local attachmentFolder = tool:FindFirstChild("AttachmentFolder")
            if attachmentFolder then
                local suppressor = attachmentFolder:FindFirstChild("Suppressor")
                if suppressor then
                    local stats = suppressor:FindFirstChild("Stats")
                    if stats then
                        stats.GunRecoil.Value = 0
                        stats.Scatter.Value = 99999
                        stats.BulletSpeedMin.Value = 999999999
                        stats.GunRecoilX.Value = 0
                    end
                end
            end
        end
    end
end

-- Connect the function to run whenever a tool is equipped
player.Backpack.ChildAdded:Connect(function(tool)
    if tool.Name == "HK416" then
        modifyHK416Stats()
    end
end)


modifyHK416Stats()


while true do
    modifyHK416Stats()
    wait(1)
end

Features & Information

No recoil For a gun

Community Comments (5)

gumagumaMay 23, 2024(edited)

this is just a simple code dont expect it to loop or be good

CrimsonCrimsonMay 23, 2024(edited)

nice

gumagumaMay 23, 2024(edited)

make sure to have set your load out to !sts hk+blah blah blah+supp

duck_dudeduck_dudeJul 29, 2024(edited)

doesn't work anymore

laslalaslaDec 20, 2024(edited)

This is old. it doesnt work anymore obviously.

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