spawn(function()
while true do
if game:GetService("Players").LocalPlayer:FindFirstChild("Recoil") then
game:GetService("Players").LocalPlayer.Recoil:Destroy()
end
wait(0.2) -- increased delay to prevent freezing
end
end)
Features & Information
credits to Alex69420 for the source code of no recoil
src: game:GetService("Players").LocalPlayer.Recoil:Destroy()
i just made the script for it to check every 0.2 seconds to see if Recoil exists in LocalPlayer and then destroy it
using "while true do" causes performance issues, thats why i used a "wait(...)"
ts gets u banned tho
@nowy elaborate
yo did u crop my thumbnail, and use ChildAdded event its better
@bbl123 yes, i indeed cropped your thumbnail
@bbl123 ChildAdded doesnt really work, Recoil() only starts existing when you spawn a gun (as of 8/27/2025)