
Key Required

local Players = game:GetService("Players")
local UserInputService = game:GetService("UserInputService")
local RunService = game:GetService("RunService")
local localPlayer = Players.LocalPlayer
local toggleKey = Enum.KeyCode.RightShift
local isExpanded = false
local originalSizes = {}
local function expandHitboxes()
for _, player in pairs(Players:GetPlayers()) do
if player ~= localPlayer and player.Character and player.Character:FindFirstChild("HumanoidRootPart") then
local hrp = player.Character.HumanoidRootPart
if not originalSizes[player] then
originalSizes[player] = hrp.Size
end
hrp.Size = Vector3.new(10, 10, 10)
hrp.Transparency = 0.5
hrp.Material = Enum.Material.Neon
end
end
end
local function resetHitboxes()
for _, player in pairs(Players:GetPlayers()) do
if player ~= localPlayer and player.Character and player.Character:FindFirstChild("HumanoidRootPart") then
local hrp = player.Character.HumanoidRootPart
if originalSizes[player] then
hrp.Size = originalSizes[player]
hrp.Transparency = 1
hrp.Material = Enum.Material.Plastic
end
end
end
end
local function toggleHitboxes()
isExpanded = not isExpanded
if isExpanded then
expandHitboxes()
else
resetHitboxes()
end
end
-- Key detection
UserInputService.InputBegan:Connect(function(input, isProcessed)
if not isProcessed and input.KeyCode == toggleKey then
toggleHitboxes()
end
end)
-- Reset on new player join or character respawn
Players.PlayerAdded:Connect(function(player)
player.CharacterAdded:Connect(function()
if isExpanded then
task.wait(1)
expandHitboxes()
end
end)
end)
Players.PlayerRemoving:Connect(function(player)
originalSizes[player] = nil
end)



Enjoy
ts pmo
Doesnt work
doesnt work?
lemme fix
And did you guys click right shift to enable it
try now