Copy/Clone Art -Read Comments
Key Required

Copy/Clone Art -Read Comments

starving artists (DONATION GAME)BlankedBlanked 12.7K views 183 executesUpdated Mar 11, 2022
5.0/ 5(3 votes)
30100% Positive
Lua Script•180 lines (5598 chars)
local collectionService = game:GetService("CollectionService")
local player = game.Players.LocalPlayer
_G.refreshing = true
local cloneGui = {}

function cloneGui.buildRoot()
   local paintFrame = player.PlayerGui.MainGui.PaintFrame
   local cloneFrame = paintFrame:Clone()
   
   -- Initialize root frame.
   cloneFrame.Name = 'CloneFrame'
   cloneFrame.Parent = paintFrame
   cloneFrame.ToolsFrame:Destroy()
   cloneFrame.ColorFrame:Destroy()
   cloneFrame.NextButton:Destroy()
   cloneFrame.UIAspectRatioConstraint:Destroy()
   cloneFrame.Grid:Destroy()
   cloneFrame.Confirmation:Destroy()
   cloneFrame.AnchorPoint = Vector2.new(0, 0.5)
   cloneFrame.Position = UDim2.new(1, 10, 0.5, 0)
   cloneFrame.Size = UDim2.new(0.5, 0, 1, 0)
   cloneFrame.Visible = true
   
   paintFrame.Position = UDim2.new(0.5, -((cloneFrame.AbsoluteSize.X / 2) + 5), 0.5, 0)
   
   cloneGui.root = cloneFrame
end

function cloneGui.buildButtons()
   local nextButton = player.PlayerGui.MainGui.PaintFrame.NextButton
   local copyButton = nextButton:Clone()
   local cloneButton = nextButton:Clone()
   local buttonSize = UDim2.new(0.4, 0, 0.09, 0)
   
   -- Initialize copy button.
   copyButton.Parent = cloneGui.root
   copyButton.Size = buttonSize
   copyButton.Position = UDim2.new(0.28, 0, 0.895)
   copyButton.Label.Text = 'COPY'
   copyButton.Name = 'CopyButton'
   
   -- Initialize clone button.
   cloneButton.Parent = cloneGui.root
   cloneButton.Size = buttonSize
   cloneButton.Position = UDim2.new(0.72, 0, 0.895)
   cloneButton.Label.Text = 'CLONE'
   cloneButton.Name = 'CloneButton'

   -- Animation functions.
   for i, button in pairs({cloneButton, copyButton}) do
       button.MouseEnter:Connect(function()
           button:TweenSize(UDim2.new(buttonSize.X.Scale + 0.015, 0, buttonSize.Y.Scale + 0.015, 0), 'Out', 'Quad', 0.2, true)
       end)
       
       button.MouseLeave:Connect(function()
           button:TweenSize(buttonSize, 'Out', 'Quad', 0.2, true)
       end)
   end
   
   -- Button actions.
   copyButton.MouseButton1Click:Connect(copyGrid)
   
   cloneButton.MouseButton1Click:Connect(cloneGrid)
end

function cloneGui.buildScrollingFrame()
   local scrollingFrame = Instance.new('ScrollingFrame')
   local uiListLayout = Instance.new('UIListLayout')
   local uiPadding = Instance.new('UIPadding')
   
   -- Initialize scrolling frame.
   scrollingFrame.Parent = cloneGui.root
   scrollingFrame.AnchorPoint = Vector2.new(0.5, 0)
   scrollingFrame.Position = UDim2.new(0.5, 0, 0.05, 0)
   scrollingFrame.Size = UDim2.new(0.8, 0, 0.75, 0)
   scrollingFrame.BackgroundTransparency = 1
   scrollingFrame.BorderSizePixel = 0
   scrollingFrame.ScrollBarImageColor3 = Color3.new((210 / 255), (76 / 255), (71 / 255))
   scrollingFrame.ScrollBarThickness = 4
   scrollingFrame.ZIndex = 3
   
   -- Configure layout.
   uiListLayout.Parent = scrollingFrame
   uiListLayout.Padding = UDim.new(0, 10)
   uiPadding.Parent = scrollingFrame
   uiPadding.PaddingLeft = UDim.new(0.08, 0)
   uiPadding.PaddingRight = UDim.new(0.08, 0)
   uiPadding.PaddingTop = UDim.new(0, 5)
   
   uiListLayout.Changed:Connect(function()
       scrollingFrame.CanvasSize = UDim2.new(0, 0, 0, uiListLayout.AbsoluteContentSize.Y + 10)
   end)
   
   cloneGui.scrollingFrame = scrollingFrame
end

function cloneGui.addGrid(grid)
   local UIStroke = player.PlayerGui.MainGui.PaintFrame.Grid.UIStroke:Clone()
   local container = Instance.new('Frame')
   local preview = grid:Clone()
   
   -- Initialize new container.
   container.Parent = cloneGui.scrollingFrame
   container.Size = UDim2.new(1, 0, 1, 0)
   container.SizeConstraint = Enum.SizeConstraint.RelativeXX
   container.BackgroundTransparency = 0.8
   container.ZIndex = 4
   UIStroke.Thickness = 4.5
   UIStroke.Parent = container
   UIStroke.Enabled = false
   
   -- Clone grid into container.
   preview.Parent = container
   
   if (cloneGui.selected == nil) then
       cloneGui.selected = container
       UIStroke.Enabled = true
   end
   
   container.InputBegan:Connect(function(userInput)
       if (userInput.UserInputType == Enum.UserInputType.MouseButton1) then
           cloneGui.selected.UIStroke.Enabled = false
           UIStroke.Enabled = true
           cloneGui.selected = container
       end
   end)
end

function copyGrid()
   if (cloneGui.selected ~= nil) then
       local target = cloneGui.selected.Grid
       local destination = player.PlayerGui.MainGui.PaintFrame.Grid
       
       for i = 1, 1024 do
           destination[i].BackgroundColor3 = target[i].BackgroundColor3
       end
   end
end

function cloneGrid()
   local remote = game.ReplicatedStorage.Remotes.CreateArt
   local frameColor = "ffffff"
   local frame = "Starter Frame"
   local name = "a"
   local cells = {}
   
   local grid = cloneGui.selected.Grid
   for i = 1, 1024 do
      cells[i] = grid[i].BackgroundColor3:ToHex()
   end
 
   local payload = {}
   payload["FrameColor"] = frameColor
   payload["Frame"] = frame
   payload["Name"] = name
   payload["Cells"] = cells
   
   remote:InvokeServer(payload)
end

function refreshGrids()
   local objects = game.Workspace.Plots:GetDescendants()
   for i, v in ipairs(objects) do
       if (v.Name == 'Grid' and v.ClassName == 'Frame' and not collectionService:HasTag(v, 'cloned')) then
           if (#v:GetChildren() == 1027) then
               collectionService:AddTag(v, 'cloned')
               cloneGui.addGrid(v)
           end
       end
   end
end

cloneGui.buildRoot()
cloneGui.buildButtons()
cloneGui.buildScrollingFrame()

while (_G.refreshing) do
   refreshGrids()
   wait(0.1)
end

Features & Information

--- Starving Artists Script --- Copy Other Peoples Paintings And sell them for cheap lol. -Gui to copy Paintings will show when you sit on your painting chair. -I Do Not own This Script I'm just uploading it. -Very Cool and Op. -I Recommand When you copy someone else's painting don't click next just yet wait 2-4 mins before clicking it because it might get detected. --- Enjoy!. ---
#Starving Artists#Starving Artists Script#Starving Artists Hack#OP

Community Comments (5)

DuckieDuckieMar 11, 2022(edited)

I recommend you don't use clone, and that you change a few pixels before submitting, if it says submitting and then doesn't say success leave the game and just wait like 5 minutes also change 0.1 to like 20 - 30, because 0.1 isn't necessary refreshGrids() wait(0.1) end Also I haven't used this script in a while so I don't actually know if it still works

annajepandaannajepandaMar 11, 2022(edited)

this is cool O.O just a lot laggy for me but idc that much

KranzKranzMar 12, 2022(edited)

Don't use on your main just link a shirt owned by your main

hudzikiwo4hudzikiwo4Mar 12, 2022(edited)

cool script but here is chance to get banned

BlankedBlankedMar 22, 2022(edited)

Note ---I Recommand that you dont copy/Clone anyone's art Right away its detectable most of the time if u do that. So Basically u get into a server and afk for a bit after a bit pick a painting in the gui that u want to copy then before u copy check the whole server if anyone has that painting for sale in their stand dont copy it wait till they leave the game as their painting will remain in gui and u can copy and submit instantly i wont detect anything. hope this helps!---

More Scripts for starving artists (DONATION GAME)