Rust cheat menu
Key Required Patched

Rust cheat menu

Rusted (rework pvp zone)ilyxagaydovilyxagaydov 10.4K views 533 executesUpdated Sep 6, 2025
1.7/ 5(3 votes)
1233% Positive
Lua Script•653 lines (23181 chars)
getgenv().Config = {
    Invite = "informant.wtf",
    Version = "0.1",
}

getgenv().luaguardvars = {
    DiscordName = "shutka1",
}

-- Сервисы
local Players = game:GetService("Players")
local UserInputService = game:GetService("UserInputService")
local RunService = game:GetService("RunService")
local ProximityPromptService = game:GetService("ProximityPromptService")
local ReplicatedStorage = game:GetService("ReplicatedStorage")
local player = Players.LocalPlayer
local camera = workspace.CurrentCamera

-- Переменные для функций
local espEnabled = false
local espFolder = Instance.new("Folder", player.PlayerGui)
espFolder.Name = "ESPFolder"

local aiming = false
local aimbotEnabled = false
local aimbotActive = false
local aimbotFOV = 30
local aimbotSmoothness = 3
local aimbotToggleMode = false

local instantInteractEnabled = false
local godModeActive = false
local nightVisionEnabled = false

-- Создаем меню с вкладками
local function createMenu()
    -- Основной GUI
    local ScreenGui = Instance.new("ScreenGui")
    ScreenGui.Name = "RustCheatsMenu"
    ScreenGui.Parent = player:WaitForChild("PlayerGui")
    
    -- Главное окно
    local MainFrame = Instance.new("Frame")
    MainFrame.Name = "MainWindow"
    MainFrame.Size = UDim2.new(0, 500, 0, 600)
    MainFrame.Position = UDim2.new(0.5, -250, 0.5, -300)
    MainFrame.BackgroundColor3 = Color3.fromRGB(25, 25, 35)
    MainFrame.BorderSizePixel = 0
    MainFrame.Active = true
    MainFrame.Draggable = true
    MainFrame.Parent = ScreenGui
    
    -- Заголовок
    local Title = Instance.new("TextLabel")
    Title.Name = "Title"
    Title.Size = UDim2.new(1, 0, 0, 40)
    Title.BackgroundColor3 = Color3.fromRGB(40, 40, 50)
    Title.Text = "Rust Cheats - Discord: shutka1 | Roblox: rustpro_1"
    Title.TextColor3 = Color3.fromRGB(255, 255, 255)
    Title.TextSize = 16
    Title.Font = Enum.Font.GothamBold
    Title.Parent = MainFrame
    
    -- Создаем вкладки
    local tabButtonsFrame = Instance.new("Frame")
    tabButtonsFrame.Name = "TabButtons"
    tabButtonsFrame.Size = UDim2.new(1, 0, 0, 40)
    tabButtonsFrame.Position = UDim2.new(0, 0, 0, 40)
    tabButtonsFrame.BackgroundColor3 = Color3.fromRGB(35, 35, 45)
    tabButtonsFrame.Parent = MainFrame
    
    -- Список вкладок
    local tabButtonsList = Instance.new("UIListLayout")
    tabButtonsList.FillDirection = Enum.FillDirection.Horizontal
    tabButtonsList.Parent = tabButtonsFrame
    
    -- Контейнер для содержимого вкладок
    local contentFrame = Instance.new("Frame")
    contentFrame.Name = "ContentFrame"
    contentFrame.Size = UDim2.new(1, -10, 1, -90)
    contentFrame.Position = UDim2.new(0, 5, 0, 85)
    contentFrame.BackgroundTransparency = 1
    contentFrame.Parent = MainFrame
    
    -- Храним вкладки
    local tabs = {}
    local currentTab = nil
    
    -- Функция создания вкладки
    local function createTab(name, displayName)
        local tabButton = Instance.new("TextButton")
        tabButton.Name = name .. "Tab"
        tabButton.Size = UDim2.new(0, 100, 1, 0)
        tabButton.BackgroundColor3 = Color3.fromRGB(40, 40, 50)
        tabButton.Text = displayName
        tabButton.TextColor3 = Color3.fromRGB(200, 200, 200)
        tabButton.TextSize = 12
        tabButton.Font = Enum.Font.Gotham
        tabButton.Parent = tabButtonsFrame
        
        local tabContent = Instance.new("ScrollingFrame")
        tabContent.Name = name .. "Content"
        tabContent.Size = UDim2.new(1, 0, 1, 0)
        tabContent.BackgroundTransparency = 1
        tabContent.Visible = false
        tabContent.ScrollBarThickness = 6
        tabContent.ScrollBarImageColor3 = Color3.fromRGB(100, 100, 120)
        tabContent.AutomaticCanvasSize = Enum.AutomaticSize.Y
        tabContent.Parent = contentFrame
        
        local contentLayout = Instance.new("UIListLayout")
        contentLayout.Padding = UDim.new(0, 10)
        contentLayout.Parent = tabContent
        
        -- Обработчик клика по вкладке
        tabButton.MouseButton1Click:Connect(function()
            if currentTab then
                currentTab.Visible = false
                for _, btn in pairs(tabButtonsFrame:GetChildren()) do
                    if btn:IsA("TextButton") then
                        btn.BackgroundColor3 = Color3.fromRGB(40, 40, 50)
                    end
                end
            end
            
            tabContent.Visible = true
            tabButton.BackgroundColor3 = Color3.fromRGB(60, 120, 200)
            currentTab = tabContent
        end)
        
        tabs[name] = tabContent
        return tabContent
    end
    
    -- Создаем все 5 вкладок
    local mainTab = createTab("Main", "Main")
    local visualsTab = createTab("Visuals", "Visuals")
    local teleportTab = createTab("Teleport", "Teleport")
    local itemsTab = createTab("Items", "Items&Weapon")
    local settingsTab = createTab("Settings", "Settings")
    
    -- Функция создания секции
    local function createSection(parent, name)
        local sectionFrame = Instance.new("Frame")
        sectionFrame.Name = name .. "Section"
        sectionFrame.Size = UDim2.new(1, 0, 0, 0)
        sectionFrame.AutomaticSize = Enum.AutomaticSize.Y
        sectionFrame.BackgroundColor3 = Color3.fromRGB(35, 35, 45)
        sectionFrame.BorderSizePixel = 0
        sectionFrame.Parent = parent
        
        local sectionTitle = Instance.new("TextLabel")
        sectionTitle.Name = "Title"
        sectionTitle.Size = UDim2.new(1, 0, 0, 30)
        sectionTitle.BackgroundColor3 = Color3.fromRGB(45, 45, 55)
        sectionTitle.Text = name
        sectionTitle.TextColor3 = Color3.fromRGB(255, 255, 255)
        sectionTitle.TextSize = 14
        sectionTitle.Font = Enum.Font.GothamBold
        sectionTitle.Parent = sectionFrame
        
        local contentFrame = Instance.new("Frame")
        contentFrame.Name = "Content"
        contentFrame.Size = UDim2.new(1, -10, 0, 0)
        contentFrame.Position = UDim2.new(0, 5, 0, 35)
        contentFrame.AutomaticSize = Enum.AutomaticSize.Y
        contentFrame.BackgroundTransparency = 1
        contentFrame.Parent = sectionFrame
        
        local contentLayout = Instance.new("UIListLayout")
        contentLayout.Padding = UDim.new(0, 5)
        contentLayout.Parent = contentFrame
        
        return contentFrame
    end
    
    -- Функция создания кнопки
    local function createButton(parent, text, callback)
        local button = Instance.new("TextButton")
        button.Name = text .. "Button"
        button.Size = UDim2.new(1, 0, 0, 35)
        button.BackgroundColor3 = Color3.fromRGB(60, 120, 200)
        button.Text = text
        button.TextColor3 = Color3.fromRGB(255, 255, 255)
        button.TextSize = 14
        button.Font = Enum.Font.Gotham
        button.Parent = parent
        
        button.MouseButton1Click:Connect(function()
            if callback then
                callback()
            end
        end)
        
        return button
    end
    
    -- Функция создания тоггла
    local function createToggle(parent, text, callback)
        local toggleFrame = Instance.new("Frame")
        toggleFrame.Name = text .. "Toggle"
        toggleFrame.Size = UDim2.new(1, 0, 0, 30)
        toggleFrame.BackgroundTransparency = 1
        toggleFrame.Parent = parent
        
        local label = Instance.new("TextLabel")
        label.Name = "Label"
        label.Size = UDim2.new(0.7, 0, 1, 0)
        label.BackgroundTransparency = 1
        label.Text = text
        label.TextColor3 = Color3.fromRGB(220, 220, 220)
        label.TextSize = 13
        label.TextXAlignment = Enum.TextXAlignment.Left
        label.Font = Enum.Font.Gotham
        label.Parent = toggleFrame
        
        local toggleButton = Instance.new("TextButton")
        toggleButton.Name = "ToggleButton"
        toggleButton.Size = UDim2.new(0, 50, 0, 25)
        toggleButton.Position = UDim2.new(0.7, 5, 0.5, -12)
        toggleButton.BackgroundColor3 = Color3.fromRGB(80, 80, 90)
        toggleButton.Text = "OFF"
        toggleButton.TextColor3 = Color3.fromRGB(255, 255, 255)
        toggleButton.TextSize = 12
        toggleButton.Font = Enum.Font.Gotham
        toggleButton.Parent = toggleFrame
        
        local state = false
        
        toggleButton.MouseButton1Click:Connect(function()
            state = not state
            if state then
                toggleButton.BackgroundColor3 = Color3.fromRGB(60, 180, 80)
                toggleButton.Text = "ON"
            else
                toggleButton.BackgroundColor3 = Color3.fromRGB(80, 80, 90)
                toggleButton.Text = "OFF"
            end
            
            if callback then
                callback(state)
            end
        end)
        
        return toggleFrame
    end
    
    -- Создаем секции на всех вкладках
    
    -- Main Tab: Combat и Building
    local combatSection = createSection(mainTab, "Combat")
    local buildingSection = createSection(mainTab, "Building")
    
    -- Visuals Tab: ESP и Other Visuals
    local espSection = createSection(visualsTab, "ESP")
    local otherVisualsSection = createSection(visualsTab, "Other Visuals")
    
    -- Teleport Tab
    local teleportSection = createSection(teleportTab, "Locations")
    
    -- Items Tab
    local itemsSection = createSection(itemsTab, "Item Spawner")
    
    -- Settings Tab
    local settingsSection = createSection(settingsTab, "Settings")
    
    -- Добавляем элементы на вкладку Main
    createButton(combatSection, "Infinity Ammo (9999999 ammo)", function()
        local TARGET_AMMO = 9999999
        
        local function setAmmoOnTool(tool)
            local acs = tool:FindFirstChild("ACS_Modulo", true)
            if not acs then return false end
            local vars = acs:FindFirstChild("Variaveis", true)
            if not vars then return false end
            local ammo = vars:FindFirstChild("Ammo")
            if not ammo then return false end

            if ammo:IsA("IntValue") or ammo:IsA("NumberValue") then
                if ammo.Value ~= TARGET_AMMO then
                    ammo.Value = TARGET_AMMO
                end
                return true
            end
            return false
        end

        local function processContainer(container)
            if not container then return end
            for _, child in ipairs(container:GetChildren()) do
                pcall(setAmmoOnTool, child)
            end
        end

        task.spawn(function()
            local backpack = player:WaitForChild("Backpack")
            processContainer(backpack)
        end)
    end)
    
    createButton(combatSection, "God Mode (Safe Zone)", function()
        local targetRotation = Vector3.new(0.0020000000949949026, 57.36399841308594, 89.99700164794922)
        local targetCFrame = CFrame.new(
            -302.364044, 22.5427284, -1095.56982,
            2.8199549e-05, -0.539300025, 0.842113733,
            1, 2.28938497e-05, -1.88251233e-05,
            -9.12683754e-06, 0.842113733, 0.539300025
        )

        local epsilon = 0.001

        for _, obj in ipairs(workspace:GetChildren()) do
            if obj:IsA("BasePart") then
                local rot = obj.Rotation
                local cfr = obj.CFrame

                local rotMatch = (rot - targetRotation).Magnitude < epsilon
                local cfrMatch = (cfr.Position - targetCFrame.Position).Magnitude < epsilon 
                    and (cfr.LookVector - targetCFrame.LookVector).Magnitude < epsilon

                if rotMatch and cfrMatch then
                    obj.Size = obj.Size * 100000000
                    break
                end
            end
        end
    end)
    
    createButton(combatSection, "Admin Gun", function()
        local toolTemplate = ReplicatedStorage:WaitForChild("Tools"):WaitForChild("AK47")
        local eokaSettings = ReplicatedStorage:WaitForChild("Tools"):WaitForChild("EOKA"):WaitForChild("ACS_Modulo"):WaitForChild("Variaveis"):WaitForChild("Settings")

        local clonedTool = toolTemplate:Clone()
        clonedTool.Parent = player:WaitForChild("Backpack")

        local playerTool = player.Backpack:WaitForChild("AK47")
        local acsModulo = playerTool:WaitForChild("ACS_Modulo")
        local variaveis = acsModulo:WaitForChild("Variaveis")

        if variaveis:FindFirstChild("Settings") then
            variaveis.Settings:Destroy()
        end

        local newSettings = eokaSettings:Clone()
        newSettings.Parent = variaveis

        local targetPlayer = Players:FindFirstChild(player.Name)
        if targetPlayer then
            local targetTool = targetPlayer.Backpack:FindFirstChild("AK47")
            if targetTool then
                local targetVariaveis = targetTool:FindFirstChild("ACS_Modulo") and targetTool.ACS_Modulo:FindFirstChild("Variaveis")
                if targetVariaveis then
                    local ammo = targetVariaveis:FindFirstChild("Ammo")
                    if ammo and ammo:IsA("IntValue") then
                        ammo.Value = 9999
                    end
                end
            end
        end
    end)
    
    -- Aimbot элементы
    createToggle(combatSection, "Aimbot", function(state)
        aimbotEnabled = state
    end)
    
    createToggle(combatSection, "Instant Interact", function(state)
        instantInteractEnabled = state
    end)
    
    createToggle(combatSection, "God Mode", function(state)
        godModeActive = state
    end)
    
    createButton(combatSection, "Enable Aimbot", function()
        aimbotEnabled = true
        aimbotActive = true
    end)
    
    createButton(combatSection, "Disable Aimbot", function()
        aimbotEnabled = false
        aimbotActive = false
    end)
    
    -- Building элементы
    createButton(buildingSection, "Delete Every Building Permission", function()
        local myName = player.Name
        local builds = workspace:WaitForChild("Builds")
        for _, obj in ipairs(builds:GetChildren()) do
            local playerTag = obj:FindFirstChild("PlayerWhoPlaced")
            if playerTag and (playerTag:IsA("ObjectValue") or playerTag:IsA("StringValue")) then
                playerTag.Value = myName
            end
        end
    end)
    
    createButton(buildingSection, "Multi Tool", function()
        local backpack = player:WaitForChild("Backpack")
        local toolsFolder = ReplicatedStorage:WaitForChild("Tools")
        local hammerTool = toolsFolder:WaitForChild("Hammer")
        local buildingPlanTool = toolsFolder:WaitForChild("Building Plan")

        local hammerClone = hammerTool:Clone()
        hammerClone.Parent = backpack
        hammerClone:WaitForChild("ToolScript")

        local buildingPlanScript = buildingPlanTool:WaitForChild("ToolScript")
        local scriptClone = buildingPlanScript:Clone()
        scriptClone.Parent = hammerClone
    end)
    
    -- Visuals элементы
    createToggle(espSection, "ESP", function(state)
        espEnabled = state
    end)
    
    createButton(espSection, "Enable ESP", function()
        espEnabled = true
    end)
    
    createToggle(otherVisualsSection, "Night Vision", function(state)
        nightVisionEnabled = state
        if state then
            camera.Brightness = 2
            camera.Contrast = 1.5
            camera.ExposureCompensation = 0.5
        else
            camera.Brightness = 1
            camera.Contrast = 1
            camera.ExposureCompensation = 0
        end
    end)
    
    -- Teleport элементы
    createButton(teleportSection, "Admin Crate", function()
        local char = player.Character
        if char and char:FindFirstChild("HumanoidRootPart") then
            char:MoveTo(Vector3.new(923.024841, -37.889999, -29.086742))
        end
    end)
    
    createButton(teleportSection, "Admin Coin (gives 800k)", function()
        local char = player.Character
        if char and char:FindFirstChild("HumanoidRootPart") then
            char:MoveTo(Vector3.new(558.857, 1404.85, -549.329))
        end
    end)
    
    -- Items элементы
    local itemPaths = {
        ["AK47"] = "ReplicatedStorage.Tools.AK47",
        ["AWM"] = "ReplicatedStorage.Tools.AWM", 
        ["BOLT"] = "ReplicatedStorage.Tools.BOLT",
        ["CROSSBOW"] = "ReplicatedStorage.Tools.CROSSBOW",
        ["EOKA"] = "ReplicatedStorage.Tools.EOKA",
        ["Hammer"] = "ReplicatedStorage.Tools.Hammer",
        ["Key"] = "ReplicatedStorage.Tools.Key",
        ["MP5"] = "ReplicatedStorage.Tools.MP5",
        ["P229"] = "ReplicatedStorage.Tools.P229",
        ["REVOLVER"] = "ReplicatedStorage.Tools.REVOLVER",
        ["RIFLE"] = "ReplicatedStorage.Tools.RIFLE",
        ["SKS"] = "ReplicatedStorage.Tools.SKS",
        ["THOMPSON"] = "ReplicatedStorage.Tools.THOMPSON",
        ["card"] = "ReplicatedStorage.Tools.card",
        ["M249"] = "ReplicatedStorage.ShopItems.M249",
        ["M39"] = "ReplicatedStorage.ShopItems.M39"
    }
    
    -- Простой способ: создаем кнопку для каждого предмета
    for itemName, path in pairs(itemPaths) do
        createButton(itemsSection, "Give " .. itemName, function()
            local parts = string.split(path, ".")
            local current = game
            
            for _, part in ipairs(parts) do
                current = current:FindFirstChild(part)
                if not current then return end
            end
            
            if current and current:IsA("Tool") then
                local backpack = player:WaitForChild("Backpack")
                local toolClone = current:Clone()
                toolClone.Parent = backpack
            end
        end)
    end
    
    -- Settings элементы
    createButton(settingsSection, "Save Settings", function()
        -- Сохранение настроек
    end)
    
    createButton(settingsSection, "Load Settings", function()
        -- Загрузка настроек
    end)
    
    createButton(settingsSection, "Reset Settings", function()
        -- Сброс настроек
    end)
    
    createButton(settingsSection, "Toggle Menu (RightCtrl)", function()
        MainFrame.Visible = not MainFrame.Visible
    end)
    
    -- Кнопка закрытия
    local closeButton = Instance.new("TextButton")
    closeButton.Name = "CloseButton"
    closeButton.Size = UDim2.new(0, 100, 0, 30)
    closeButton.Position = UDim2.new(0.5, -50, 1, -35)
    closeButton.BackgroundColor3 = Color3.fromRGB(220, 60, 60)
    closeButton.Text = "Close Menu"
    closeButton.TextColor3 = Color3.fromRGB(255, 255, 255)
    closeButton.TextSize = 14
    closeButton.Font = Enum.Font.GothamBold
    closeButton.Parent = MainFrame
    
    closeButton.MouseButton1Click:Connect(function()
        ScreenGui:Destroy()
    end)
    
    -- Активируем первую вкладку
    if tabButtonsFrame:FindFirstChild("MainTab") then
        tabButtonsFrame.MainTab.BackgroundColor3 = Color3.fromRGB(60, 120, 200)
        mainTab.Visible = true
        currentTab = mainTab
    end
    
    -- Клавиша для показа/скрытия меню
    UserInputService.InputBegan:Connect(function(input, processed)
        if not processed and input.KeyCode == Enum.KeyCode.RightControl then
            MainFrame.Visible = not MainFrame.Visible
        end
    end)
    
    return ScreenGui
end

-- Функции Aimbot
local function getClosestPlayerToCrosshair(fov)
    local closestPlayer = nil
    local closestAngle = math.huge
    local mousePos = Vector2.new(camera.ViewportSize.X/2, camera.ViewportSize.Y/2)
    
    for _, plr in pairs(Players:GetPlayers()) do
        if plr ~= player and plr.Character and plr.Character:FindFirstChild("Head") then
            local head = plr.Character.Head
            local headPos, onScreen = camera:WorldToViewportPoint(head.Position)
            
            if onScreen then
                local distance = (Vector2.new(headPos.X, headPos.Y) - mousePos).Magnitude
                local angle = math.deg(math.atan(distance / camera.ViewportSize.X * 2))
                
                if angle < fov and angle < closestAngle then
                    closestAngle = angle
                    closestPlayer = plr
                end
            end
        end
    end
    
    return closestPlayer
end

local function smoothAim(targetPosition, smoothness)
    local currentCFrame = camera.CFrame
    local targetDirection = (targetPosition - currentCFrame.Position).Unit
    local currentLookVector = currentCFrame.LookVector
    
    local dotProduct = currentLookVector:Dot(targetDirection)
    local angle = math.acos(math.clamp(dotProduct, -1, 1))
    
    if angle > math.rad(0.1) then
        local maxAngle = math.rad(smoothness or 5)
        local t = math.min(maxAngle / angle, 1)
        local newLookVector = currentLookVector:Lerp(targetDirection, t)
        return CFrame.new(currentCFrame.Position, currentCFrame.Position + newLookVector)
    end
    
    return currentCFrame
end

-- Input handling для aimbot
UserInputService.InputBegan:Connect(function(input, processed)
    if not processed then
        if input.UserInputType == Enum.UserInputType.MouseButton2 then
            aiming = true
            if aimbotEnabled and not aimbotToggleMode then
                aimbotActive = true
            end
        end
    end
end)

UserInputService.InputEnded:Connect(function(input)
    if input.UserInputType == Enum.UserInputType.MouseButton2 then
        aiming = false
        if not aimbotToggleMode then
            aimbotActive = false
        end
    end
end)

-- Основные циклы
RunService.RenderStepped:Connect(function()
    -- ESP
    if espEnabled then
        espFolder:ClearAllChildren()
        for _, plr in pairs(Players:GetPlayers()) do
            if plr ~= player and plr.Character and plr.Character:FindFirstChild("Head") then
                local highlight = Instance.new("Highlight")
                highlight.Adornee = plr.Character
                highlight.FillTransparency = 1
                highlight.OutlineColor = Color3.fromRGB(0,255,0)
                highlight.Parent = espFolder
            end
        end
    else
        espFolder:ClearAllChildren()
    end
    
    -- Aimbot
    if aimbotEnabled and aimbotActive and aiming then
        local targetPlayer = getClosestPlayerToCrosshair(aimbotFOV)
        
        if targetPlayer and targetPlayer.Character and targetPlayer.Character:FindFirstChild("Head") then
            local head = targetPlayer.Character.Head
            camera.CFrame = smoothAim(head.Position, aimbotSmoothness)
        end
    end
    
    -- Instant Interact
    if instantInteractEnabled then
        for _, prompt in pairs(workspace:GetDescendants()) do
            if prompt:IsA("ProximityPrompt") then
                prompt.HoldDuration = 0
            end
        end
    end
end)

-- Instant Interact обработчик
if instantInteractEnabled then
    ProximityPromptService.PromptAdded:Connect(function(prompt)
        prompt.HoldDuration = 0
    end)
end

-- Создаем меню
local menu = createMenu()

print("Rust Cheats loaded successfully!")
print("Menu has 5 tabs: Main, Visuals, Teleport, Items&Weapon, Settings")
print("Press RightControl to show/hide menu")

Features & Information

Functions: immortal, aimbot, esp, night vision, infinity ammo, instant interact. fast bullets will soon! (ZWERRR привет)

Community Comments (14)

hxuntedhxuntedSep 6, 2025

This was made by AI and none of the features actually work properly. 😭

Replying to @hxunted
ilyxagaydovilyxagaydovSep 9, 2025

@hxunted its all working, its not universal hub, its only for https://www.roblox.com/games/18944968230/rust-v1-14, aimbot toggle - k, to use - rb2

Replying to @hxunted
ilyxagaydovilyxagaydovSep 9, 2025

@hxunted and for infinity ammo use the dublicated weapon

ilyxagaydovilyxagaydovSep 9, 2025

its all working, its not universal hub, its only for https://www.roblox.com/games/18944968230/rust-v1-14, aimbot toggle - k, to use - rb2

ZWERRRZWERRRSep 10, 2025

Лучший скрипт,Передаю привет расту🤫

Weirdman2112Weirdman2112Sep 15, 2025

Честно скрипт для новичка хороший, но под вопросом это ли ии или человек писал, готовлю свой скрипт, и там уже можно превращять пушки в ОРЭШНИК и эбашить взрывами макс уроном, можно зайти и чекать выпустил ли я скрипт пока что

Replying to @Weirdman2112
ilyxagaydovilyxagaydovSep 21, 2025

@Weirdman2112 буду с нетерпением ждать твой скрипт

Replying to @Weirdman2112
nipratypa52nipratypa52Sep 22, 2025

@Weirdman2112 а когда примерно готов будет?

Replying to @nipratypa52
ilyxagaydovilyxagaydovSep 22, 2025

@nipratypa52 он не сделает, максимум возможно превратить калаш в автоматическую двушку, но то что он описал сделать не возможно так как для этого испольуется модульный скрипт settings а не хандлы через которые можно поменять патроны

Replying to @Weirdman2112
ilyxagaydovilyxagaydovSep 22, 2025

@Weirdman2112 ты не сможешь это сделать, максимум возможно превратить калаш в автоматическую двушку с бесконечными патронами, но то что ты написал сделать не возможно так как для этого испольуется модульный скрипт settings а не хандлы через которые можно поменять патроны

Replying to @Weirdman2112
ilyxagaydovilyxagaydovSep 22, 2025

либо же ждать пока зайдет админ и достанет ракетницу и скопировать настройки ракетницы

Replying to @ilyxagaydov
nipratypa52nipratypa52Sep 24, 2025

@ilyxagaydov вовсе нет я его в режиме видел и скрипт на орешник идеально работает просто миллиард взрывов лютых иза него я узнал об этом сайте

nipratypa52nipratypa52Sep 24, 2025

Но лагает дико

Replying to @nipratypa52
ilyxagaydovilyxagaydovSep 25, 2025

@nipratypa52 скорее всего это был админ, я провел ПОЛНУЮ проверку на наличие любых settings в replicatedstorage и там такого нет, так что это невозможно, если это и было то это пофиксили т.к. теперь intValue (local) используется только для патронов а чтобы сделать такое нужен доступ к серверной стороне, максимум что можно сделать это пулемёт ёка.

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