uto open
Key Required

uto open

player rng 🎲 (testing)NetflixNetflix 16.5K views 22 executesUpdated Apr 4, 2024
Unrated
00
Lua Script•10 lines (257 chars)
-- Script works and all but I am unsure if the people you roll still are physically stored or you might just have to rejoin.

while true do
wait(0.1)
local args = {
    [1] = {}
}

game:GetService("ReplicatedStorage").OpenPack:InvokeServer(unpack(args))
end

Features & Information

Uhh auto open/roll people in Haze3mns game. THIS SCRIPT DOES NOT CHANGE YOUR LUCK AND YOU WILL MOST LIKELY GET COMMON/UNCOMMON!!! THIS SCRIPT DOES NOT BYPASS ROLL SPEED (anymore)!!! (It does bypass fetching data thing) Execute at own risk as I don't know if there are any checkers for how fast you open.

Community Comments (2)

PryxoPryxoApr 4, 2024(edited)

_G.Open = true; while _G.Open and task.wait() do game:GetService("ReplicatedStorage"):WaitForChild("OpenPack"):InvokeServer(); end | when you want you can update the post xd

NetflixNetflixApr 4, 2024(edited)

ah yes thats better, does it work with the new remote haze3mn made tho? @Pryxo

More Scripts for player rng 🎲 (testing)